Dungeon Crawl Stone Soup version 0.33-a0-299-gc96b193c27 (webtiles) character file. Game seed: 9728700909895070223 5 Wolstenholme the Apothecary (level 1, 0/13 HPs) Began as a Gnoll Alchemist on Nov 7, 2024. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (99 turns). Wolstenholme the Apothecary (Gnoll Alchemist) Turns: 99, Time: 00:00:13 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 80% Magic: 4/6 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 8/9 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of noise {unknown} Potions b - a potion of magic Skills: + Level 0.1 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Ranged Weapons + Level 0.1 Throwing + Level 0.1 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 4.9 Spellcasting + Level 2.0 Conjurations + Level 0.1 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 5.3 Alchemy + Level 0.2 Invocations + Level 0.1 Evocations + Level 0.1 Shapeshifting You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 22% N/A 9% 2 Mephitic Cloud Conj/Alch/Air 10% N/A 19% 3 Olgreb's Toxic Radiance Alch 18% N/A 21% 4 Sticky Flame Fire/Alch 11% 2d5 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 dagger (64% to hit) The sting hits the kobold. The kobold is poisoned. You kill the kobold! Things that are here: a +0 dagger; a kobold corpse c - a +0 dagger c - a +0 dagger (weapon) HP restored. Magic restored. Things that are here: a +0 club; a goblin corpse Items here: ( ) ††. d - a scroll labelled WEMENOMAMN A quokka comes into view. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (60% to hit) The sting misses the quokka. The quokka closely misses you. You hit the quokka. Your bite misses the quokka. The quokka is heavily wounded. The quokka bites you. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (heavily wounded, 60% to hit) The sting hits the quokka. The quokka is poisoned. The quokka is severely wounded. The quokka bites you. You hit the quokka but do no damage. The quokka is almost dead. The quokka bites you. You are too injured to fight recklessly! The quokka attacks as it pursues you! The quokka bites you. x2 You die... ######## #......# #......# #......# #......### ###########.......(. .................... ...........@r....... #................... ##.######)#####..... ###### #)########.. ###...###.†##..#.##. ##.......##........# #.........######..## #....⌠....##..(#.[.# #................### You could see a quokka (poisoned). Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) 2 kobolds (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wolstenholme the Gnoll Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 99 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_basic Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.0 Fighting | | 0.1 Short Blades | | 0.1 Long Blades | | 0.1 Axes | | 0.1 Maces & Flails | | 0.1 Polearms | | 0.1 Staves | | 0.1 Ranged Weapons | | 0.1 Throwing | | 0.1 Armour | | 0.1 Dodging | | 4.4 Stealth | | 4.0 Shields | | 0.1 Unarmed Combat | | 0.1 Spellcasting | | 4.9 Hexes | | 0.1 Summonings | | 0.1 Necromancy | | 0.1 Translocations | | 0.1 Fire Magic | | 0.1 Ice Magic | | 0.1 Air Magic | | 0.1 Earth Magic | | 0.1 Alchemy | | 5.3 Invocations | | 0.2 Evocations | | 0.1 Shapeshifting | | 0.1 Action || total ---------------------------++------- Melee: Unarmed || 3 Dagger || 2 Bite || 1 Cast: Sting || 7 Armour: Robe || 9 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 98 | 98 | 0 | 0 | 70 | 1 | 98.0 | Dungeon | 98 | 98 | 0 | 0 | 70 | 1 | 98.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 98 daAuts