Wong Level 1 of the Dungeon [Shop] Sizar's Weapon Emporium a +0 trident (45 gold) the +6 hand axe "Vasoimas" {sunder, Fly rCorr} (620 gold) Fly: It grants you flight. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. 2 atropa-tipped darts (23 gold) the +5 great sword of Vengeance {venom, rElec Str+4 Dex-2} (717 gold) rElec: It insulates you from electricity. Str+4: It affects your strength (+4). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. a +0 battleaxe (130 gold) a +0 spear (39 gold) a +0 hand axe (39 gold) a +4 shortbow of flaming (356 gold) a +1 halberd of freezing (184 gold) [Shop] Liedat's Assorted Antiques a phial of floods (880 gold) a tin of tremorstones (2/2) (880 gold) [Shop] Pyfiocy's Distillery a potion of heal wounds (112 gold) a potion of curing (42 gold) a potion of lignification (unknown) (42 gold) a potion of might (56 gold) a potion of invisibility (112 gold) a potion of enlightenment (70 gold) (0, 0, D:1) a frilled lizard skeleton (3, 2, D:1) a +0 dagger (11, 6, D:1) a +0 sling (24, 37, D:1) a ball python corpse (skeletalised by now) (35, 20, D:1) a +0 dagger (37, 19, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (2, 9, D:2) a +0 short sword (10, 13, D:2) a +0 robe (10, 15, D:2) a ball python corpse (skeletalised by now) (10, 39, D:2) a +0 dagger (13, 34, D:2) a jackal corpse (skeletalised by now) (14, 35, D:2) an adder corpse (skeletalised by now) (15, 19, D:2) a +0 long sword (15, 34, D:2) a jackal corpse (skeletalised by now) (16, 39, D:2) a +0 chain mail (17, 26, D:2) a +0 club a goblin corpse (skeletalised by now) a quokka corpse (skeletalised by now) (18, 28, D:2) a +0 short sword a kobold corpse (skeletalised by now) (33, 27, D:2) a jackal skeleton (33, 29, D:2) a jackal skeleton a jackal skeleton (35, -3, D:2) a +0 war axe (36, -4, D:2) a +0 dagger a +0 robe a +0 mace a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (36, -3, D:2) a +4 dagger a +0 leather armour an orc corpse (skeletalised by now) (36, 12, D:2) a frilled lizard corpse (skeletalised by now) (37, 10, D:2) a +0 club a goblin skeleton (42, -6, D:2) a +0 leather armour a +0 mace (45, 17, D:2) a +0 plate armour (48, 26, D:2) a rat corpse (skeletalised by now) (54, 42, D:2) a ball python corpse (skeletalised by now) (59, 39, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (4, -8, D:3) an iguana corpse (skeletalised by now) (9, 0, D:3) a hound skeleton (9, 25, D:3) a +0 trident (12, 3, D:3) quicksilver dragon scales (14, 14, D:3) a +0 robe (17, 8, D:3) a bat skeleton (20, -3, D:3) a +0 flail (21, -5, D:3) a +0 robe (22, 7, D:3) a +0 leather armour a +0 club an orc skeleton (23, -3, D:3) a rat corpse (skeletalised by now) (44, 37, D:3) a bat skeleton (45, 18, D:3) a +0 hand axe (48, 20, D:3) a rat skeleton Level 4 of the Dungeon (23, -31, D:4) a +0 dagger a +0 leather armour a +0 club an orc corpse (skeletalised by now) (25, -32, D:4) 6 boomerangs (27, -22, D:4) a +0 short sword a hobgoblin skeleton a kobold skeleton (28, -23, D:4) a +0 giant club an ogre skeleton (31, -9, D:4) a jackal corpse (skeletalised by now) (35, -26, D:4) a ball python skeleton (46, 0, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (2, -3, D:5) a +0 short sword (13, -12, D:5) a hound skeleton (13, -11, D:5) a +0 giant club an ogre skeleton (15, -11, D:5) a +0 giant spiked club an ogre skeleton (21, -23, D:5) a +0 robe (24, 6, D:5) a +0 dagger a +0 ring mail (28, 15, D:5) a +0 falchion Level 6 of the Dungeon (7, 35, D:6) a +0 flail a +0 flail a gnoll corpse (skeletalised by now) (7, 36, D:6) a +0 flail a gnoll corpse (skeletalised by now) (8, 29, D:6) a +0 ring mail (12, 41, D:6) a +0 morningstar (14, 38, D:6) a +0 leather armour (18, 7, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (18, 23, D:6) a +1 sling of freezing (22, 17, D:6) a +0 leather armour (27, 35, D:6) a +0 robe (28, -6, D:6) a +0 dagger a +0 robe (29, -8, D:6) a +0 war axe (32, -8, D:6) a +0 club (48, 18, D:6) a +0 shortbow Level 7 of the Dungeon (0, 0, D:7) a +0 falchion (2, 3, D:7) a +0 club a +0 chain mail a +0 falchion a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (4, 3, D:7) a +0 heavy flail a +0 leather armour an orc corpse (skeletalised by now) (5, 3, D:7) a +0 dire flail a +0 chain mail (10, 26, D:7) a +0 sling (11, 45, D:7) a +0 scale mail (13, 27, D:7) a +0 dagger (18, 23, D:7) a +0 trident of venom (18, 32, D:7) a scarab talisman (28, 28, D:7) a potion of moonshine Level 8 of the Dungeon [Shop] Gozag's Platinum Reserve the +9 dagger of Mieff {devious, rCorr Int+3 Dex-5} (5540 gold) rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. the conjuration staff "Hemyot" {Conj Earth} (3760 gold) [staff of conjuration] Conj: It increases the power of your Conjurations spells. Earth: It increases the power of your Earth spells. the ring of Bysib {rC+ rN++ Str-5 Int+2 SInv} (4040 gold) [ring of protection from cold] rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Str-5: It affects your strength (-5). Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. the +10 chain mail of Woufeutu {Ponderous, rPois Stlth+} (4500 gold) rPois: It protects you from poison. Stlth+: It makes you more stealthy. It cannot be enchanted further. the fortress talisman of the Evening Star {+Inv Will+ Dex-2 SInv} (5700 gold) [fortress talisman] +Inv: It lets you turn invisible. Will+: It increases your willpower. Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. the air staff of Ydamerch {rElec Summ Air} (3760 gold) [staff of air] rElec: It insulates you from electricity. Summ: It increases the power of your Summonings spells. Air: It increases the power of your Air spells. the ring "Vufe Yll" {rC++ Dex+3} (4530 gold) [ring of protection from cold] rC++: It greatly protects you from cold. Dex+3: It affects your dexterity (+3). the death talisman of Wim Waag {Slay+2 Stlth+} (12860 gold) [talisman of death] Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Stlth+: It makes you more stealthy. the ring "Saclaed" {rN+ Will+ EV+5} (5280 gold) [ring of evasion] rN+: It protects you from negative energy. Will+: It increases your willpower. EV+5: It affects your evasion (+5). the +9 whip of Radicalism {vamp, rElec Will+ Int+3} (7840 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the alchemy staff "Bokiut" {^Fragile rElec rPois Will+ Ice Alch} (4460 gold) [staff of alchemy] ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. rPois: It protects you from poison. Will+: It increases your willpower. Ice: It increases the power of your Ice spells. Alch: It increases the power of your Alchemy spells. the +1 leather armour of Ubuis {rElec rN+ Will- SInv} (2520 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will-: It decreases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. the alchemy staff of Welfare {rPois Str+3 Dex-2 Summ Alch} (3970 gold) [staff of alchemy] rPois: It protects you from poison. Str+3: It affects your strength (+3). Dex-2: It affects your dexterity (-2). Summ: It increases the power of your Summonings spells. Alch: It increases the power of your Alchemy spells. the ring "Vicrif" {Will+ Str+5 Dex+6 Stlth-} (5370 gold) [ring of willpower] Will+: It increases your willpower. Str+5: It affects your strength (+5). Dex+6: It affects your dexterity (+6). Stlth-: It makes you less stealthy. the medusa talisman of Bumo {Rampage Will+} (3410 gold) [medusa talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Will+: It increases your willpower. the +4 sling "Ubiyju Lirha" {flame, rC+ Int+6} (4930 gold) rC+: It protects you from cold. Int+6: It affects your intelligence (+6). It cannot be enchanted further. the granite talisman of the Sacrificial Victim {Harm Will+++ Int+3 Dex-3} (14850 gold) [granite talisman] Harm: It increases damage dealt and taken. Will+++: It greatly increases your willpower. Int+3: It affects your intelligence (+3). Dex-3: It affects your dexterity (-3). the eel talisman of Minor Irritation {rF+} (4500 gold) [eel talisman] rF+: It protects you from fire. the +10 short sword of Big Damage {drain, rF+ rC+ Str+3} (8270 gold) rF+: It protects you from fire. rC+: It protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. the amulet "Dewa" {Wildshape rF+ rC+} (5100 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). rF+: It protects you from fire. rC+: It protects you from cold. (0, 0, D:8) a +0 whip an orc corpse (skeletalised by now) (17, -5, D:8) an electric eel skeleton (17, 3, D:8) a +1 robe of willpower a +0 dagger (18, 3, D:8) a +0 hand axe a +0 dagger (20, -22, D:8) a +0 rapier (20, 3, D:8) a +0 club an orc skeleton (23, 17, D:8) a +0 rapier (28, -24, D:8) a +0 dagger (28, 7, D:8) a +0 rapier (28, 19, D:8) a +0 flail a +0 spear a gnoll skeleton (29, 18, D:8) a +0 flail (29, 19, D:8) a +0 scale mail a +0 trident (29, 20, D:8) a +0 club a gnoll skeleton (31, -7, D:8) a +0 dagger a kobold corpse (skeletalised by now) (33, -7, D:8) a +0 club a +0 club a kobold corpse (skeletalised by now) (36, -12, D:8) a +0 dagger 3 stones a +0 robe a +0 short sword a kobold corpse (skeletalised by now) (38, 22, D:8) a +0 short sword Level 9 of the Dungeon (7, 26, D:9) a wyvern corpse (skeletalised by now) (8, 4, D:9) a +0 orcbow (9, 3, D:9) a troll skeleton (9, 5, D:9) a +0 orcbow (16, 7, D:9) a +0 orcbow (18, 12, D:9) a +0 scale mail of fire resistance a +0 mace a yak skeleton (24, 45, D:9) a +0 robe (27, 6, D:9) an orb of guile (38, 8, D:9) a +0 plate armour a +2 dire flail of holy wrath a bullfrog skeleton an orc skeleton (38, 16, D:9) 3 flux baubles (38, 18, D:9) a yak skeleton (38, 28, D:9) +0 acid dragon scales an acid dragon skeleton (39, 17, D:9) a +0 dagger (39, 18, D:9) a bullfrog skeleton (39, 25, D:9) a +0 hat (39, 27, D:9) a +0 robe a +0 dagger (40, 28, D:9) a +0 robe a +0 dagger a kobold skeleton (43, 27, D:9) a +0 leather armour (49, 10, D:9) a water moccasin corpse (skeletalised by now) Level 10 of the Dungeon (1, 8, D:10) a +0 robe a +0 dagger (2, 8, D:10) a +0 ring mail a +0 trident a +0 flail an orc skeleton (6, 7, D:10) a komodo dragon skeleton (12, 6, D:10) a yak corpse (skeletalised by now) (14, -15, D:10) a spore talisman (20, 3, D:10) a +0 dagger (21, 3, D:10) a +0 giant club a +0 giant club (30, 12, D:10) a +0 hand axe a +0 partisan a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (31, 13, D:10) a +0 whip (34, -20, D:10) a +0 sling a +2 spectral quarterstaff a +0 leather armour (36, 15, D:10) a manticore skeleton (46, 20, D:10) the +0 chain mail of the Wary Nights {Fly Regen+ MP+12} Fly: It grants you flight. Regen+: It increases your rate of health regeneration. MP+12: It affects your magic capacity (+12). It cannot be enchanted further. (49, -13, D:10) a +0 sling (50, 3, D:10) a +0 helmet the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 19 gold pieces (4, -5, Lair:1) 2 potions of attraction (6, -6, Lair:1) a scroll of fear (9, -17, Lair:1) a parchment of Jinxbite (9, -15, Lair:1) a blink frog corpse (11, -14, Lair:1) a blink frog corpse (14, -15, Lair:1) a blink frog corpse (16, -15, Lair:1) a throwing net (17, 2, Lair:1) a scroll of blinking (19, -24, Lair:1) a spore talisman (20, -8, Lair:1) a black mamba corpse (20, -3, Lair:1) a +0 ring mail (21, -9, Lair:1) an elephant corpse (21, -8, Lair:1) an elephant corpse an elephant corpse (21, -7, Lair:1) an elephant corpse (22, -9, Lair:1) a bullfrog corpse (23, -9, Lair:1) a cane toad corpse (23, 1, Lair:1) a yak corpse (24, 1, Lair:1) a rime drake corpse (25, -3, Lair:1) the human corpse of Prince Ribbit (25, 0, Lair:1) a cane toad corpse (25, 1, Lair:1) a yak corpse (26, -1, Lair:1) a water moccasin corpse (27, -26, Lair:1) a water moccasin corpse (27, -3, Lair:1) a parchment of Soul Splinter a blink frog corpse (27, -2, Lair:1) a +0 dagger a +0 robe the orc corpse of Nergalle (29, 2, Lair:1) a parchment of Rending Blade (33, -8, Lair:1) a scroll of enchant weapon