Dungeon Crawl Stone Soup version 0.33-a0-394-g90355d26cc (webtiles) character file. Game seed: 5844376529944762212 702 XQQQ the Toxicologist (level 7, -8/46 HPs) Began as a Coglin Alchemist on Nov 18, 2024. Killed by vampiric draining ... invoked by a vampire (11 damage) ... on level 6 of the Dungeon. The game lasted 00:06:05 (3405 turns). XQQQ the Toxicologist (Coglin Alchemist) Turns: 3405, Time: 00:06:05 Health: -8/46 AC: 3 Str: 11 XL: 7 Next: 66% Magic: 13/13 EV: 11 Int: 18 God: Gold: 159 SH: 0 Dex: 16 Spells: 9/14 levels left rFire . . . l - +5 spear of Accord {venom, Int+3} rCold + + . m - +1 spear of the Ten Seas {heavy, rC++ Str+3 Stlth+} rNeg . . . a - +0 robe rPois . (no helmet) rElec . i - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth +++ (ring unavailable) HPRegen 0.27/turn (ring unavailable) MPRegen 0.13/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 183 gold pieces. You spent 24 gold pieces at shops. Inventory: Hand Weapons l - the +5 spear of Accord (weapon) {venom, Int+3} (You found it on level 2 of the Dungeon) Int+3: It affects your intelligence (+3). m - the +1 spear of the Ten Seas (offhand) {heavy, rC++ Str+3 Stlth+} (You took it off a goblin on level 2 of the Dungeon) Str+3: It affects your strength (+3). rC++: It greatly protects you from cold. Stlth+: It makes you more stealthy. Armour a - a +0 robe (worn) i - a +0 cloak (worn) Wands s - a wand of paralysis (6) (quivered) Scrolls c - 2 scrolls of amnesia {unknown} d - 2 scrolls of revelation {unknown} g - a scroll of acquirement {unknown} j - a scroll of fog {unknown} n - 2 scrolls of butterflies {unknown} o - a scroll of fear {unknown} p - a scroll of vulnerability {unknown} r - 2 scrolls of identify Potions b - a potion of magic e - 2 potions of curing {unknown} f - a potion of lignification {unknown} k - a potion of degeneration {unknown} q - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.5 Stealth - Level 4.0 Spellcasting - Level 0.8 Conjurations + Level 8.3 Alchemy You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 80% 1d8 2% 1 b - Olgreb's Toxic Radia Alch 33% N/A 4% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 36% N/A 4% 2 Mephitic Cloud Conj/Alch/Air 14% N/A 13% 3 Sticky Flame Fire/Alch 18% 2d6 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 ( D:3 ? Annotations: D:6 Sigmund Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The vampire is moderately damaged. The helpless vampire fails to defend itself. You hit the vampire with the +1 spear of the Ten Seas. The helpless vampire fails to defend itself. You hit the vampire with the +5 spear of Accord. The vampire is heavily damaged. The helpless vampire fails to defend itself. You hit the vampire but do no damage. The helpless vampire fails to defend itself. You hit the vampire but do no damage. The vampire is heavily damaged. The helpless vampire fails to defend itself. You hit the vampire but do no damage. The helpless vampire fails to defend itself. You hit the vampire but do no damage. The vampire is heavily damaged. The helpless vampire fails to defend itself. You hit the vampire with the +5 spear of Accord. The helpless vampire fails to defend itself. You hit the vampire with the +5 spear of Accord. The vampire is severely damaged. The helpless vampire fails to defend itself. You hit the vampire with the +1 spear of the Ten Seas. The helpless vampire fails to defend itself. You hit the vampire with the +1 spear of the Ten Seas. The vampire is almost destroyed. The helpless vampire fails to defend itself. You hit the vampire but do no damage. The vampire is no longer paralysed. The vampire draws life force from you! * * * LOW HITPOINT WARNING * * * The vampire is healed by the life force! The vampire hits you. * * * LOW HITPOINT WARNING * * * The vampire barely misses you. Aiming: Paralyse Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - vampire Aim: a vampire (heavily damaged, chance to affect: 31%) The vampire easily resists. The vampire draws life force from you! You die... ...#. ... .....# ...## ...#. ....###..$.(... #... ......#......... ..##...###...# ......... #.......##..## ......... .............###...... #..@V...#...... ####...#....#.### ##..##..##...#... ###..##....)...... ##....#............ #.................. ###......#........... #.........##........>. #.........#....#...... You could see a vampire. Vanquished Creatures Jeremiah (D:6) Edmund (D:6) 2 phantoms (D:4) A hound (D:4) Jessica (D:2) 3 adders 2 dart slugs (D:4) A ribbon worm (D:2) 3 bats 5 endoplasms 2 giant cockroaches 11 goblins 4 hobgoblins 4 jackals (D:1) 2 kobolds (D:1) 3 quokkas 5 ball pythons 6 frilled lizards 4 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | XQQQ the Coglin Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 235 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 552 | D:1 | Reached XP level 3. HP: 17/24 MP: 3/6 667 | D:1 | Reached skill level 4 in Alchemy 1009 | D:2 | Found a faded altar of an unknown god. 1459 | D:2 | Identified the +1 spear of the Ten Seas {heavy, rC++ Str+3 | Stlth+} 1540 | D:2 | Noticed Jessica 1545 | D:2 | Killed Jessica 1546 | D:2 | Reached XP level 4. HP: 22/30 MP: 3/8 1720 | D:2 | Identified the +5 spear of Accord {venom, Int+3} 2060 | D:2 | Found Tifaaps's Weapon Emporium. 2271 | D:3 | Found Waggaq's Magic Scroll Shop. 2280 | D:3 | Bought a scroll of identify for 24 gold pieces 2832 | D:4 | Reached skill level 5 in Alchemy 2832 | D:4 | Reached XP level 5. HP: 31/35 MP: 9/9 2869 | D:4 | Noticed a phantom 2885 | D:4 | Killed a phantom 3048 | D:4 | Noticed a phantom 3058 | D:4 | Killed a phantom 3059 | D:4 | Reached XP level 6. HP: 22/41 MP: 10/12 3192 | D:4 | Identified the +0 pair of boots "Foitt" {+Blink Int+5 | Dex-2} 3272 | D:4 | You fall into a shaft and drop 2 floors! 3316 | D:6 | Noticed Jeremiah 3340 | D:6 | Killed Jeremiah 3341 | D:6 | Reached skill level 7 in Alchemy 3341 | D:6 | Reached XP level 7. HP: 10/46 MP: 13/13 3346 | D:6 | Noticed a moth of wrath 3354 | D:6 | Noticed Edmund 3361 | D:6 | Killed Edmund 3361 | D:6 | Noticed a vampire 3362 | D:6 | Reached skill level 8 in Alchemy 3364 | D:6 | Noticed Sigmund 3385 | D:6 | Learned a level 4 spell: Olgreb's Toxic Radiance 3405 | D:6 | Killed from afar by a vampire Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_rooms, grunt_decor_fettered, st_stairs_14 D:2: layout_basic, shapermc_ecumenical_altar_venn, serial_shops, nicolae_shop_hallway_stairs, uniq_jessica D:3: layout_rooms, serial_shops, shop, dk_noncrumbling_4 D:4: layout_loops_ring, serial_aquarium, aquarium_bridge_square [aquarium_subvault_window, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_window_double, aquarium_window_double, aquarium_view_2a, aquarium_view_2g, aquarium_balcony_3b, serial_bayou_lake_a D:6: layout_cave_pools, tgw_trog, uniq_jeremiah, uniq_edmund, uniq_sigmund, uniq_duvessa Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 2 3 4 | 4.0 Alchemy | 4 5 7 8 | 8.3 Dodging | | 1.7 Stealth | | 1.5 Conjurations | | 0.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 3 | | || 3 Short sword | 42 | | || 42 Spear | | 102 | 26 || 128 Cast: Sting | 67 | 6 | || 73 Evoke: Wand | | 3 | 4 || 7 Use: Scroll | | | 3 || 3 Stab: Sleeping | | 6 | || 6 Paralysed | | 8 | 26 || 34 Armour: Robe | 35 | 25 | 2 || 62 Dodge: Dodged | 39 | 17 | 3 || 59 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3433 | 3311 | 122 | 0 | 2773 | 5 | 686.6 | Dungeon | 3433 | 3311 | 122 | 0 | 2773 | 5 | 686.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1445 daAuts D:1: 798 daAuts D:3: 556 daAuts D:4: 491 daAuts D:6: 141 daAuts