XQQQ Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (4, -40, D:1) a +0 dagger (9, -14, D:1) a ball python corpse (skeletalised by now) (10, -36, D:1) a +0 short sword a +0 hand axe (14, -36, D:1) 5 large rocks (15, 5, D:1) a +0 sling (18, 0, D:1) a +0 helmet (20, -19, D:1) a +0 mace (21, -34, D:1) a frilled lizard skeleton (21, -19, D:1) a +0 club (21, 3, D:1) a +0 club a goblin corpse (skeletalised by now) (22, -12, D:1) a hobgoblin skeleton (23, -10, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) (34, 2, D:1) a +0 mace (35, 4, D:1) a +0 hand axe (39, -24, D:1) 6 silver javelins (43, -22, D:1) a bat skeleton (43, -21, D:1) a +0 club (43, 8, D:1) a rat corpse (skeletalised by now) (48, -19, D:1) a +0 dagger (49, -7, D:1) a +0 short sword a +0 dagger a kobold skeleton (50, -33, D:1) a bat corpse (skeletalised by now) (55, -21, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Xouzi's Assorted Antiques a +0 trident (66 gold) a +2 leather armour of willpower (361 gold) a +2 war axe of venom (307 gold) a +0 heavy long sword (157 gold) a +0 rapier (76 gold) (0, 0, D:2) 6 stones (7, -4, D:2) a bat corpse (skeletalised by now) (10, 27, D:2) a +0 robe (16, 27, D:2) a +0 spear a +0 spear a gnoll skeleton a gnoll skeleton (16, 28, D:2) a +0 flail a gnoll skeleton (28, 35, D:2) a rat skeleton (29, 34, D:2) a +0 dagger (31, 36, D:2) a +0 robe (34, -1, D:2) 2 stones (34, 16, D:2) a rat corpse (skeletalised by now) (34, 42, D:2) an adder skeleton (48, 36, D:2) a +0 whip a kobold skeleton (49, 2, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 orcbow (6, 40, D:3) 6 stones (11, 21, D:3) a +0 quarterstaff (13, 1, D:3) an adder skeleton (17, 2, D:3) a ball python skeleton (18, 7, D:3) a +0 robe a +0 scythe the human skeleton of Sigmund (35, 25, D:3) a rat skeleton (37, 18, D:3) a +0 dagger (37, 36, D:3) a +0 sling (38, 18, D:3) a +0 leather armour (45, 41, D:3) an adder corpse (skeletalised by now) (48, 21, D:3) 5 stones (50, 20, D:3) a +0 dagger (64, 42, D:3) a hobgoblin corpse (skeletalised by now) (66, 54, D:3) a +2 short sword of venom Level 4 of the Dungeon (0, 0, D:4) a +0 flail a +0 ring mail a +0 whip an orc skeleton (0, 29, D:4) a ball python corpse (skeletalised by now) (1, 0, D:4) a +0 robe a +0 dagger (7, 20, D:4) a +0 dagger (10, 21, D:4) a +0 flail an orc skeleton (14, 17, D:4) a +0 scale mail (15, 35, D:4) 6 stones (20, 36, D:4) a +0 dagger of venom an orc corpse (skeletalised by now) (21, 6, D:4) 7 stones (22, 19, D:4) a quokka corpse (skeletalised by now) (23, 20, D:4) a +0 dagger a goblin skeleton (23, 38, D:4) a +0 club (26, 27, D:4) the +3 scale mail of the Butcher {^Contam rCorr Dex+8} Dex+8: It affects your dexterity (+8). ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. (38, 4, D:4) a quokka corpse (skeletalised by now) (40, 22, D:4) 5 stones (48, 30, D:4) a quokka skeleton (52, 32, D:4) a +0 flail (52, 33, D:4) a +0 hand axe a +0 leather armour (52, 34, D:4) a +2 short sword of draining an orc skeleton Level 5 of the Dungeon (4, 33, D:5) 4 stones (11, 38, D:5) 4 poisoned darts (12, 0, D:5) 4 poisoned darts (13, 9, D:5) 9 stones (15, 1, D:5) 7 stones (15, 38, D:5) a +0 hand axe (16, 37, D:5) a +0 ring mail (17, 35, D:5) a +0 flail a +0 scale mail an orc corpse (skeletalised by now) (25, 39, D:5) an adder skeleton (32, 31, D:5) a +0 orcbow (33, 19, D:5) a +2 cloak (40, 35, D:5) a +4 hand axe of freezing a +0 robe a +2 flail a +0 robe (41, 35, D:5) a +0 hand axe a +0 robe a +0 battleaxe a +0 robe (48, 36, D:5) a +0 quarterstaff (54, 16, D:5) a +0 dagger (56, 16, D:5) an adder skeleton Level 6 of the Dungeon (0, 0, D:6) 5 stones (1, 26, D:6) 4 stones (9, 34, D:6) a +0 whip (18, 16, D:6) a +0 halberd (18, 17, D:6) a scarf of repulsion (20, 17, D:6) a +0 halberd (22, 20, D:6) 2 poisoned darts (26, 2, D:6) a +0 halberd (30, 9, D:6) a +0 halberd (30, 12, D:6) a +4 battleaxe a +0 robe a +4 heavy flail a +0 chain mail of fire resistance (31, 11, D:6) a +2 spear a +0 robe (34, 29, D:6) a +0 long sword a +0 robe a +2 mace of freezing a +0 robe (38, 20, D:6) 6 javelins (39, 3, D:6) a +0 halberd Level 7 of the Dungeon [Shop] Velamasm's Jewellery Emporium a ring of flight (245 gold) a flux talisman (350 gold) a ring of ice (350 gold) an amulet of guardian spirit (420 gold) a ring of see invisible (210 gold) a ring of fire (350 gold) a ring of flight (245 gold) a +6 ring of dexterity (504 gold) (0, 0, D:7) the +0 ring mail of the Gate {Fly rPois rN++} rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Fly: It grants you flight. (2, -56, D:7) a beast talisman a maw talisman the +5 Force Lance {heavy, knockback} (3, -1, D:7) 4 stones (18, -10, D:7) a +0 leather armour (19, -45, D:7) a +0 ring mail (20, -34, D:7) a +0 leather armour a +0 flail (22, -36, D:7) a +0 robe a +0 dagger (26, -25, D:7) a +0 falchion (26, -13, D:7) a +0 hand axe (27, -13, D:7) a +0 mace a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 flail (32, 2, D:7) a +0 sling (33, -37, D:7) +0 swamp dragon scales a +1 halberd of flaming (38, -48, D:7) a +0 rapier (38, -36, D:7) a +0 robe a +0 dagger a +0 robe a +2 scimitar of freezing (38, -35, D:7) a +0 robe a +0 dagger a +0 robe a +4 dire flail (55, -26, D:7) a +0 dagger (69, -55, D:7) a +0 buckler Level 8 of the Dungeon [Shop] Cojo's Commerce Corner a book of Callings (308 gold) a +0 crystal plate armour (880 gold) a book of Contraptions (462 gold) a +0 club (11 gold) a book of Cantrips (176 gold) a wand of charming (5) (132 gold) [Shop] Zesizage's Book Shop a book of the Senses (480 gold) a book of Storms (312 gold) a book of Conjurations (240 gold) a book of Burglary (264 gold) a book of the Tundra (360 gold) Great Wizards, Vol. VII (360 gold) a book of Wicked Creation (528 gold) a book of Maladies (408 gold) a book of Frost (240 gold) (0, 0, D:8) a +0 hand axe (3, 4, D:8) 5 stones (6, 14, D:8) a +0 dagger a +0 robe (7, 14, D:8) a +0 dagger a +0 robe a +0 dagger a +0 glaive a +0 plate armour (7, 35, D:8) 3 stones (8, -2, D:8) a +0 leather armour (21, -4, D:8) a staff of cold (24, 9, D:8) a +0 quarterstaff (28, 7, D:8) 3 atropa-tipped darts (30, 33, D:8) a +1 demon whip of venom (38, 1, D:8) the +7 mace "Killer Klown's Regret" {protect, rC+ Dex+3} Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. (40, 23, D:8) a +0 trident (45, 4, D:8) a +0 dagger a +0 short sword a +0 ring mail (46, 3, D:8) a +0 hand axe a +0 leather armour (46, 4, D:8) a +0 war axe a +0 chain mail (48, 21, D:8) 2 stones (50, -9, D:8) a +0 scale mail (50, -2, D:8) a +0 spear (50, 8, D:8) a +0 spear Level 9 of the Dungeon (0, 0, D:9) 4 poisoned darts (4, -15, D:9) a +0 rapier (7, -6, D:9) a +0 orcbow (12, 20, D:9) a +0 spear (15, -1, D:9) a +0 ring mail (21, 6, D:9) 5 stones (37, 17, D:9) a +0 orcbow (40, 10, D:9) a +0 longbow (44, -15, D:9) a +0 spear (44, -9, D:9) a +0 shortbow (44, -4, D:9) a +0 flail Level 10 of the Dungeon [Shop] Qetan's General Store a book of Duality (736 gold) a +0 helmet (72 gold) a +0 robe (11 gold) a stone (1 gold) a +1 heavy broad axe (227 gold) a scroll of vulnerability (64 gold) (0, 0, D:10) a +0 short sword 2 stones a +0 short sword of speed (1, -2, D:10) a +0 dagger a +0 robe (1, -1, D:10) a +0 short sword a +0 dagger a +0 dagger a +0 dagger a +0 short sword a +0 dagger a +0 short sword a +0 club a +0 dagger 5 stones a +0 dagger a +0 club a +0 dagger a +0 whip a +0 whip a +0 short sword 41 poisoned darts (1, 0, D:10) a +0 dagger a +0 whip 4 poisoned darts (2, -2, D:10) a +0 short sword (2, 0, D:10) a +0 club 4 poisoned darts (6, 16, D:10) a +0 dagger a +0 robe (6, 17, D:10) a +0 short sword (7, 16, D:10) a +0 whip a +0 ring mail (7, 18, D:10) a +0 dagger a +0 ring mail (46, 5, D:10) a +0 halberd (46, 18, D:10) a +0 morningstar (65, 17, D:10) 5 stones Level 11 of the Dungeon (0, 0, D:11) a +0 dagger (1, -23, D:11) a +0 dire flail (7, -22, D:11) 3 stones (7, -10, D:11) a +0 war axe (8, -36, D:11) a +0 giant club a +0 giant club (9, -35, D:11) a +0 shortbow (11, -35, D:11) a +0 dagger a +0 shortbow (12, -32, D:11) a +0 ring mail a +0 great mace (19, -28, D:11) 4 poisoned darts (35, -21, D:11) a +0 dagger of venom (35, -10, D:11) a +0 hand axe (36, -10, D:11) a +0 robe a +0 dagger (38, -12, D:11) a +0 ring mail a +0 whip (38, -11, D:11) a +0 robe a +0 dagger (39, -13, D:11) a +0 leather armour a +0 short sword (49, -28, D:11) a +0 mace a +0 leather armour (49, -26, D:11) a +0 club (50, -28, D:11) a +0 club a +0 leather armour (50, -27, D:11) a +0 dagger a +0 robe a +0 club (51, -6, D:11) the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} *Dazzle: It may blind those who miss an attack against the wearer in melee combat. EV+4: It affects your evasion (+4). Stlth--: It makes you much less stealthy. (51, -5, D:11) a +1 heavy falchion (unseen) (51, -4, D:11) the +2 broad axe of the Wraith {vamp, *Noise +Blink rPois rC++} rC++: It greatly protects you from cold. rPois: It protects you from poison. +Blink: It lets you blink. *Noise: It may make a loud noise when swung. (unseen) (51, -2, D:11) the +5 war axe of Ruination {heavy, *Corrode rElec rPois Int+4} Int+4: It affects your intelligence (+4). rElec: It insulates you from electricity. rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. (52, -6, D:11) the ring "Tealaos" {rN+ Will+ Str+2 Int+6} [ring of intelligence] Str+2: It affects your strength (+2). Int+6: It affects your intelligence (+6). rN+: It protects you from negative energy. Will+: It increases your willpower. (unseen) (53, -5, D:11) a +1 short sword of flaming (unseen) (53, -4, D:11) a +1 dagger of protection (unseen) Level 12 of the Dungeon (0, 0, D:12) 8 stones (4, 31, D:12) a ring of resist corrosion (5, 13, D:12) a +0 dagger (12, 29, D:12) 6 large rocks (22, 39, D:12) a +0 trident (35, 30, D:12) 5 stones (36, 29, D:12) a +0 dagger a +0 robe (40, 15, D:12) a +0 falchion (41, 14, D:12) a +0 ring mail (42, 43, D:12) a +0 dagger (48, 29, D:12) a +0 hand axe a +0 flail (48, 30, D:12) a +0 dagger a +0 robe (48, 32, D:12) a +0 hand axe a +0 robe a +2 dagger of protection a +0 robe a +0 dagger (48, 33, D:12) a +0 robe a +0 dagger (49, 30, D:12) a +0 falchion a +0 ring mail (54, 8, D:12) a ring of resist corrosion (59, 10, D:12) the +0 robe of the Gloaming {Dex+4} Dex+4: It affects your dexterity (+4). Level 13 of the Dungeon (0, 0, D:13) 3 poisoned darts (1, -5, D:13) 7 stones (7, -14, D:13) a +0 whip (10, -2, D:13) a +0 dagger (22, 3, D:13) a +0 dire flail (23, -10, D:13) a potion of berserk rage (23, 0, D:13) a +4 heavy mace (unseen) (28, -14, D:13) a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 short sword (15, -13, Lair:1) a +0 flail (20, -9, Lair:1) 2 stones (34, 11, Lair:1) 7 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 shortbow (5, -1, Lair:2) a +0 hand axe (10, 24, Lair:2) the +10 rapier of Fedhas's Favour {venom, rC- rCorr Dex+5} Dex+5: It affects your dexterity (+5). rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. (20, 11, Lair:2) 27 gold pieces (20, 14, Lair:2) a +2 barding of rampaging (39, 25, Lair:2) a +0 sling Level 3 of the Lair of Beasts (0, 0, Lair:3) a scarf of harm (5, 3, Lair:3) a +0 robe (10, 12, Lair:3) a +0 leather armour (26, 0, Lair:3) a +0 club (27, 26, Lair:3) 7 stones