Xeno Level 1 of the Dungeon (0, 0, D:1) 7 stones (3, 18, D:1) a +0 robe (13, 2, D:1) a bat skeleton (16, 5, D:1) a hobgoblin skeleton (22, -1, D:1) a +0 club (30, 16, D:1) a +0 club a goblin corpse (skeletalised by now) (31, 16, D:1) a +0 ring mail (35, -3, D:1) a flux talisman (40, 6, D:1) 5 stones (47, -6, D:1) a rat corpse (skeletalised by now) (48, -19, D:1) an orb of light Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (16, -11, D:2) a +0 short sword 5 stones a +0 dagger a goblin skeleton (26, 12, D:2) a +0 club a goblin corpse (skeletalised by now) (26, 14, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (35, -6, D:2) a +0 short sword a kobold skeleton (37, 2, D:2) 8 stones (43, 27, D:2) an adder corpse (skeletalised by now) (52, -2, D:2) a bat corpse (skeletalised by now) (56, -8, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 flail (0, 7, D:3) a +0 mace (7, 13, D:3) a quokka corpse (14, 13, D:3) a rat corpse (17, 10, D:3) a +0 flail an orc corpse (18, 7, D:3) a +0 club a +0 ring mail Level 5 of the Dungeon (6, -1, D:5) a scroll of blinking (12, 12, D:5) a scroll of identify