Xeno Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, -1, D:1) 2 stones (7, -16, D:1) a jackal skeleton a rat skeleton (8, -14, D:1) a +0 whip a kobold skeleton (10, -24, D:1) a quokka corpse (skeletalised by now) (12, -8, D:1) a +0 leather armour (18, -26, D:1) a ball python corpse (skeletalised by now) (18, -25, D:1) a rat corpse (skeletalised by now) (22, 7, D:1) a +0 dagger (24, -29, D:1) a rat corpse (skeletalised by now) (29, -2, D:1) a +0 dagger a goblin skeleton (30, -1, D:1) a hobgoblin skeleton (35, -13, D:1) a +0 dagger (35, 5, D:1) a rat skeleton (45, 2, D:1) a +0 ring mail (48, 0, D:1) a +0 robe (52, -4, D:1) 4 stones (56, -33, D:1) a bat skeleton (56, -18, D:1) a +0 dagger a goblin skeleton (56, -12, D:1) 6 stones (62, 7, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) the +1 hand axe "Haepiobb" {venom, rF- rCorr Str-5 SInv} Str-5: It affects your strength (-5). rF-: It makes you vulnerable to fire. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (unseen) (8, -5, D:2) a +0 short sword 3 stones a kobold corpse a hobgoblin corpse