Xocezhy Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (5, -1, D:1) a +0 club (9, 4, D:1) a hobgoblin skeleton (11, 4, D:1) a bat skeleton (15, 18, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (19, -12, D:1) a jackal skeleton (20, 28, D:1) a +0 sling (23, 14, D:1) a rat corpse (skeletalised by now) (29, 10, D:1) a rat corpse (skeletalised by now) (29, 12, D:1) a +0 mace (35, -15, D:1) a frilled lizard skeleton (36, 11, D:1) a +0 dagger a kobold corpse (skeletalised by now) (37, 23, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) (42, -7, D:1) a +0 club a goblin skeleton (43, 30, D:1) a bat skeleton (49, 18, D:1) a +0 sling (50, 23, D:1) a quokka skeleton (52, 11, D:1) a bat skeleton (56, 8, D:1) a frilled lizard skeleton (67, 8, D:1) a +0 club Level 2 of the Dungeon (0, 1, D:2) a +0 mace (10, -29, D:2) a +0 mace (12, -27, D:2) a +0 short sword 2 stones (16, -35, D:2) 4 stones a +0 club (20, -12, D:2) a +0 ring mail (21, -31, D:2) a +0 robe (23, -32, D:2) a ball python skeleton (24, -47, D:2) a +0 dagger (26, -24, D:2) a +0 dagger a goblin skeleton (34, -21, D:2) a +0 short sword (37, -8, D:2) a frilled lizard corpse (skeletalised by now) (39, -37, D:2) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (47, -46, D:2) a +0 leather armour (53, -16, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Somiphic's Weapon Shoppe a +0 falchion (36 gold) a +0 long sword (42 gold) a +0 quarterstaff (60 gold) a +0 war axe (42 gold) a +1 heavy spear (148 gold) a +1 falchion of electrocution (174 gold) 4 silver javelins (432 gold) the +1 morningstar of the Hurting Hellbender {vamp, rPois Str+4 Dex+3 Stlth-} (570 gold) rPois: It protects you from poison. Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. 4 poisoned darts (28 gold) a +0 sling (18 gold) a +0 rapier (66 gold) (0, 0, D:3) a +0 trident a +0 ring mail a +0 dagger a +0 chain mail an orc corpse (skeletalised by now) (1, 0, D:3) a +0 club (3, 0, D:3) a +0 mace 3 boomerangs a +0 leather armour a +0 mace an orc corpse (skeletalised by now) (4, 50, D:3) a +0 ring mail a +3 mace (4, 54, D:3) a +0 dagger a goblin corpse (skeletalised by now) (7, 8, D:3) a +0 scale mail (13, 59, D:3) a +0 flail (14, 48, D:3) a +0 club (25, 19, D:3) a +0 club (28, 51, D:3) a rat skeleton (29, 48, D:3) an iguana skeleton (36, 51, D:3) a ball python skeleton (37, 50, D:3) a +0 whip a +0 chain mail an orc corpse (skeletalised by now) (40, 41, D:3) a +0 club (47, 7, D:3) a +0 dagger (50, 62, D:3) a +0 dagger a kobold corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Veyry's Antique Armour Emporium the +4 ring mail "Jeykial" {Will+ Str+2 Dex-4} (907 gold) Will+: It increases your willpower. Str+2: It affects your strength (+2). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. a +0 leather armour (56 gold) a +0 pair of boots of stealth (322 gold) a +0 leather armour (56 gold) a +2 plate armour of archery (896 gold) the +0 leather armour of the Immovable Friends {rC+ Slay+4} (918 gold) rC+: It protects you from cold. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). It cannot be enchanted further. a +0 ring mail (112 gold) a +0 robe (25 gold) a +0 pair of gloves (126 gold) a +2 scale mail of cold resistance (588 gold) a +0 ring mail (112 gold) [Shop] Koigid's Weapon Emporium 5 poisoned darts (39 gold) a +0 dagger (26 gold) a +2 spear of venom (202 gold) a +3 heavy morningstar (361 gold) a +0 spear (39 gold) 2 poisoned darts (15 gold) [Shop] Suib's Antique Weapon Shop a +2 glaive of protection (528 gold) a +0 broad axe (198 gold) a +0 trident (77 gold) the +4 scimitar of Wariness {elec, rF+ rN++} (1309 gold) rF+: It protects you from fire. rN++: It greatly protects you from negative energy. It cannot be enchanted further. a +0 quarterstaff (110 gold) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (1705 gold) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. It cannot be enchanted further. (0, 0, D:4) a hobgoblin corpse (skeletalised by now) (0, 1, D:4) a +0 hand axe (3, -2, D:4) a human corpse (skeletalised by now) (4, 14, D:4) a +0 dagger (5, -1, D:4) a hobgoblin corpse (skeletalised by now) (15, -7, D:4) a +0 robe (18, 12, D:4) a +0 dagger an orc skeleton (19, 12, D:4) a +0 club a +0 war axe a +0 dagger a +0 robe an orc skeleton (21, 12, D:4) a +0 flail an orc corpse (skeletalised by now) (27, -9, D:4) a +0 ring mail (41, -10, D:4) a +0 dagger (51, 22, D:4) a +2 mace of protection (52, -2, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 club (20, 13, D:5) a +0 hand axe (24, 2, D:5) a +0 spectral hand axe (30, 13, D:5) a scarab talisman