Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 16898582438432476838 513 Xocezhy the Magician (level 7, -13/47 HPs) Began as a Djinni Conjurer on Oct 6, 2026. Killed from afar by a kobold geomancer (22 damage) ... with a blast of rock fragments ... on level 4 of the Dungeon. The game lasted 00:09:25 (5331 turns). Xocezhy the Magician (Djinni Conjurer) Turns: 5331, Time: 00:09:26 Health: -13/47 AC: 0 Str: 8 XL: 7 Next: 43% Gold: 115 EV: 11 Int: 20 God: SH: 0 Dex: 11 rFire + + + (20%) f - +1 hand axe (venom) rCold x . . (150%) (no offhand) rNeg + . . (50%) (no body armour) rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... e - ring of protection from fire Stlth ++ g - ring of positive energy HPRegen 0.27/turn %: infuse magic (-14 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 271 gold pieces. You spent 156 gold pieces at shops. Inventory: Hand Weapons b - a +0 spear f - a +1 hand axe of venom (weapon) Missiles h - 3 poisoned darts Armour a - a +0 robe d - the +0 ring mail "Ziec" {rElec rPois rC+ Str-3} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. Str-3: It affects your strength (-3). It cannot be enchanted further. Jewellery e - a ring of protection from fire (worn) g - a ring of positive energy (worn) i - a +6 ring of dexterity Talismans c - a scarab talisman Wands f - a wand of mindburst (13) d - a wand of digging (5) Scrolls N - 3 scrolls of noise e - 2 scrolls of torment {unknown} h - a scroll of fear {unknown} l - 3 scrolls of identify {unknown} m - a scroll of teleportation {unknown} c - a scroll of poison {unknown} j - 2 scrolls of amnesia {unknown} Potions d - 4 potions of mutation {unknown} f - 2 potions of heal wounds {unknown} j - 4 potions of moonshine k - 2 potions of cancellation {unknown} n - a potion of brilliance {unknown} h - 2 potions of haste e - 2 potions of enlightenment c - a potion of curing Skills: - Level 1.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 6.4 Spellcasting + Level 6.4 Conjurations + Level 6.4 Hexes + Level 6.4 Summonings + Level 6.4 Necromancy + Level 6.4 Translocations + Level 6.4 Forgecraft + Level 6.4 Fire Magic + Level 6.4 Ice Magic + Level 6.4 Air Magic + Level 6.4 Earth Magic + Level 6.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Fulminant Prism Conj/Alch 16% 3d11 7% 4 d - Iskenderun's Mystic Conj/Tloc 32% 2d8 (+2d4 7% 4 e - Apportation Tloc 64% N/A 1% 1 f - Jinxbite Hex 64% 2d3 1% 2 g - Blink Tloc 64% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Temple: D:4-7 Altars: Okawaru Shops: D:3 ! D:4 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You conjure a prism of explosive energy! Casting: Fulminant Prism (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Your fulminant prism crackles loudly. The kobold geomancer hits you with a +0 dagger. You fly upwards. There is a stone staircase leading down here. Casting: Fulminant Prism (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 7% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The kobold geomancer casts a spell next to you. The wall shatters! The blast of rock fragments hits you! Casting: Fulminant Prism (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 7% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The kobold geomancer hits you with a +0 dagger. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs you! * * * LOW HITPOINT WARNING * * * The blast of energy engulfs the kobold geomancer! The kobold geomancer is heavily wounded. Your fulminant prism crackles loudly. You hit the kobold geomancer but do no damage. The kobold geomancer is poisoned. The kobold geomancer is heavily wounded. The kobold geomancer hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Your fulminant prism explodes! You hit the kobold geomancer. The kobold geomancer looks as sick as possible! The kobold geomancer is severely wounded. The kobold geomancer gestures next to you while chanting. The wall shatters! The blast of rock fragments hits you!! You die... ########.########........... #....................####..# ########.#.######.......#..# #.#.# #...###.#..# #.#.######...###.#..# ########.#.................. #..[........................ ####.###.#.K...........##... #.# #.#.@#####...##.##..# #.# #.#..######..##.##..# ####.###.#.............##..# #..............###..#..##..# ####.###.#..##.# #..#..##..# #.# #.......# #..#..#.... #.# #.#..##.###.......... #.# #.#.......##.#..#.#)# #.# #.................... You could see a kobold geomancer (extremely poisoned). Vanquished Creatures 3 scorpions 3 bombardier beetles Ijyb (D:3) 4 river rats (Sewer) 11 adders A shadow imp (D:4) 5 dart slugs A ribbon worm (D:2) An orc (D:2) 2 endoplasms 8 hobgoblins 6 jackals 2 quokkas 24 ball pythons 12 bats 5 frilled lizards 7 goblins 3 kobolds 6 rats 105 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Xocezhy the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Xocezhy set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 137 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 875 | D:2 | Identified the +0 ring mail "Ziec" {rElec rPois rC+ Str-3} 906 | D:2 | Reached XP level 3. HP: 23/25 MP: 0/0 906 | D:2 | Learned a level 1 spell: Apportation 961 | D:2 | Identified the +1 leather armour of Fashionability {Harm | rF+ rN+} 1106 | D:2 | Found a faded altar of an unknown god. 2087 | D:3 | Reached XP level 4. HP: 7/31 MP: 0/0 2193 | D:3 | Encountered Ijyb 2240 | D:3 | Encountered a scorpion 2249 | D:3 | Killed a scorpion 2250 | D:3 | Reached skill level 1 in Fighting 2250 | D:3 | Reached XP level 5. HP: 27/37 MP: 0/0 2250 | D:3 | Learned a level 2 spell: Jinxbite 2396 | D:3 | Reached skill level 5 in Spellcasting 2396 | D:3 | Reached skill level 5 in Conjurations 2396 | D:3 | Reached skill level 5 in Hexes 2396 | D:3 | Reached skill level 5 in Summonings 2396 | D:3 | Reached skill level 5 in Necromancy 2396 | D:3 | Reached skill level 5 in Translocations 2396 | D:3 | Reached skill level 5 in Forgecraft 2396 | D:3 | Reached skill level 5 in Fire Magic 2396 | D:3 | Reached skill level 5 in Ice Magic 2396 | D:3 | Reached skill level 5 in Air Magic 2396 | D:3 | Reached skill level 5 in Earth Magic 2396 | D:3 | Reached skill level 5 in Alchemy 2624 | D:3 | Found Meleud's Distillery. 2645 | D:3 | Found a glowing drain. 2654 | Sewer | Entered a sewer 2878 | Sewer | Reached XP level 6. HP: 40/42 MP: 0/0 3792 | D:3 | Killed Ijyb 3880 | D:3 | Bought a potion of curing for 36 gold pieces 3880 | D:3 | Bought a potion of haste for 120 gold pieces 4185 | D:4 | Reached XP level 7. HP: 25/47 MP: 0/0 4185 | D:4 | Learned a level 2 spell: Blink 4365 | D:4 | Found an iron altar of Okawaru. 5074 | D:4 | Found Zugoj's Antique Armour Boutique. 5323 | D:5 | Entered Level 5 of the Dungeon 5331 | D:4 | Killed from afar by a kobold geomancer Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_basic D:2: layout_loops_corners, shapermc_ecumenical_altar_starsandcircs D:3: layout_basic, cheibrodos_sewer_entry_drain, serial_shops, shop, uniq_ijyb D:4: layout_basic, mainiacjoe_overflow_alcove_4, serial_shops, shop D:5: layout_cave_pools Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 6 | 6.4 Conjurations | 4 5 6 | 6.4 Hexes | 4 5 6 | 6.4 Summonings | 4 5 6 | 6.4 Necromancy | 4 5 6 | 6.4 Translocations | 4 5 6 | 6.4 Forgecraft | 4 5 6 | 6.4 Fire Magic | 4 5 6 | 6.4 Ice Magic | 4 5 6 | 6.4 Air Magic | 4 5 6 | 6.4 Earth Magic | 4 5 6 | 6.4 Alchemy | 4 5 6 | 6.4 Fighting | 1 | 1.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 11 | 98 | 28 || 137 Melee: Spear | 6 | | || 6 Hand axe | 5 | 106 | 28 || 139 Cast: Magic Dart | 73 | | || 73 Searing Ray | 3 | 1 | || 4 Fulminant Prism | | 10 | 6 || 16 Iskenderun's Myst | | 1 | || 1 Stab: Sleeping | | 9 | 1 || 10 Armour: None | 10 | 76 | 24 || 110 Ring mail | 7 | | || 7 Dodge: Dodged | 9 | 73 | 16 || 98