Dungeon Crawl Stone Soup version 0.34.1-5-gfd259fce64 (webtiles) character file. Game seed: 451469535582846983 63 Xocezhy the Magician (level 3, 0/24 HPs) Began as a Mummy Conjurer on Oct 29, 2026. Killed from afar by an orc wizard (5 damage) ... with a magic dart ... on level 3 of the Dungeon. The game lasted 00:02:30 (2255 turns). Xocezhy the Magician (Mummy Conjurer) Turns: 2255, Time: 00:02:30 Health: 0/24 AC: 2 Str: 10 XL: 3 Next: 87% Magic: 3/8 EV: 11 Int: 19 God: Gold: 102 SH: 0 Dex: 10 Spells: 7/10 levels left rFire x . . (150%) d - +0 trident rCold + . . (50%) (no offhand) rNeg + + + (0%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 102 gold pieces. Inventory: Hand Weapons c - a +0 dagger d - a +0 trident (weapon) Missiles f - 6 darts of disjunction Armour a - a +0 robe (worn) Jewellery b - a ring of willpower e - an amulet of regeneration Scrolls c - 3 scrolls of teleportation {unknown} d - 2 scrolls of fear {unknown} e - a scroll of poison {unknown} h - 2 scrolls of noise {unknown} j - a scroll of blinking {unknown} k - a scroll of enchant armour {unknown} l - a scroll of revelation {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 4.1 Spellcasting + Level 4.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 12% 1d1 14% 1 Sigil of Binding Hex 3% N/A 38% 3 Vampiric Draining Necr 5% 2d6 38% 3 Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Ignite Poison Fire/Alch 3% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, 100% to hit) The magic dart hits the orc wizard. The orc wizard is moderately wounded. The orc shouts! The goblin shouts! You hear a shout! You encounter an orc. It is wielding a +0 flail. The orc throws a boomerang. The boomerang closely misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, 100% to hit) The magic dart hits the orc wizard. The orc wizard is heavily wounded. The orc throws a boomerang. The boomerang hits you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 72% to hit) You focus your ray upon the orc wizard. The searing ray misses the orc wizard. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The orc wizard hits you with a +0 dagger. Without enough magic to sustain it, your Searing Ray dissipates. The orc wizard casts a spell at you. The magic dart hits you. The orc hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * The orc barely misses you. The orc wizard gestures at you while chanting. The puff of flame misses you. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc attacks as it pursues you! The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Something unseen opens the door. A magic dart appears from out of thin air! The magic dart hits you. You die... ######...###### ####.....# #.###.# #.# #.# #.# #.# #.# #.# #.#g..# #.#.### #@#. #.# #.# #.# #{# #g# ###. #.# ######...! #o# #......... ##o##### #......... You could see an orc and a goblin. Vanquished Creatures 2 adders (D:2) A dart slug (D:2) An orc (D:3) 4 endoplasms 4 hobgoblins 7 jackals (D:2) A quokka (D:1) 6 ball pythons 5 bats 3 goblins (D:1) 8 kobolds 6 rats (D:2) 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Xocezhy the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 408 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/6 487 | D:1 | Learned a level 2 spell: Searing Ray 1285 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/8 2194 | D:3 | Encountered Ijyb 2237 | D:3 | HP: 1/24 [orc/+0 club (4)] 2255 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_basic, minmay_misc_feat_room, nicolae_figureground_sparkle, nrook_campfire D:2: layout_basic, minmay_octomino_c4 D:3: layout_basic, grunt_temple_overflow_cloverleaf, mainiacjoe_overflow_alcove_1, uniq_terence, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.1 Conjurations | 4 | 4.0 Dodging | | 1.5 Stealth | | 1.5 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Trident || 2 Dagger || 1 Cast: Magic Dart || 104 Searing Ray || 1 Armour: Robe || 9 Dodge: Dodged || 16