Dungeon Crawl Stone Soup version 0.35-a0-378-g7bcd43b1a1 (webtiles) character file. Game seed: 3059780523758749146 732 Yulgok the Thaumaturge (level 7, 0/54 HPs) Began as a Deep Elf Conjurer on May 18, 2026. Succumbed to a water moccasin's poison ... on level 6 of the Dungeon. The game lasted 00:02:57 (1576 turns). Yulgok the Thaumaturge (Deep Elf Conjurer) Turns: 1576, Time: 00:02:57 Health: 0/54 AC: 23 Str: 4 XL: 7 Next: 45% Magic: 16/21 EV: 2 Int: 25 God: Gold: 101 SH: 0 Dex: 13 Spells: 12/24 levels left rFire . . . (100%) - Branches rCold + . . (50%) (no offhand) rNeg . . . (100%) a - melded +0 robe rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... b - amulet "Bim Wott" {-Tele Fly rC+ RegenMP+ Slay+3} Stlth ++ (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.74/turn %: no teleportation @: mighty, lethally poisoned (0 -> -5), tree-form, marked A: resilient, branches, torment immunity, amphibious, boosted hp, stationary, -Tele, magic regeneration a: no special abilities You were on level 6 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 101 gold pieces. Inventory: Armour a - a +0 robe (melded) Jewellery b - the amulet "Bim Wott" (worn) {-Tele Fly rC+ RegenMP+ Slay+3} (You found it on level 4 of the Dungeon) [amulet of magic regeneration] -Tele: It prevents most forms of teleportation. Fly: It grants you flight. rC+: It protects you from cold. RegenMP+: It increases your rate of magic regeneration. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). c - the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} (You found it on level 6 of the Dungeon) [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). Wands a - a wand of flame (12) Scrolls c - 2 scrolls of enchant armour {unknown} e - a scroll of fog {unknown} h - a scroll of poison {unknown} j - a scroll of noise {unknown} k - 2 scrolls of identify {unknown} l - a scroll of vulnerability {unknown} m - a scroll of teleportation {unknown} n - 2 scrolls of revelation {unknown} Potions g - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 9.0 Spellcasting - Level 4.3 Conjurations + Level 5.5 Alchemy You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Fulminant Prism Conj/Alch 17% 3d11 7% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 22% 4 e - Apportation Tloc 22% N/A 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 44% 1d5 5% 1 Jinxbite Hex 22% 2d2 9% 2 Alistair's Intoxication Alch 25% N/A 16% 5 Sticky Flame Fire/Alch 25% 2d6 17% 4 Passage of Golubria Tloc 11% N/A 47% 4 Arcjolt Conj/Air 11% 1d21 52% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26698 Temple: D:4-7 Altars: Wu Jian Shops: D:4 * Annotations: D:2 Jessica Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. You are amphibious. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You regenerate magic rapidly. Message History * * * LOW HITPOINT WARNING * * * Another marrowcuda is drawn to the feast! The marrowcuda misses you. You took 2 damage! The searing ray hits the marrowcuda. You destroy the marrowcuda! The marrowcuda disappears in a puff of smoke! x2 The searing ray misses the water moccasin. The searing ray hits the iguana! You kill the iguana! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (severely wounded, 68% to hit) You focus your ray upon the water moccasin. The searing ray hits the water moccasin. The water moccasin is almost dead. (Press . to maintain the ray.) The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The water moccasin bites you but does no damage. You took 5 damage! The searing ray hits the water moccasin! You kill the water moccasin! * * * LOW HITPOINT WARNING * * * You feel very sick. Your Alchemy skill increases to level 5! You took 2 damage! It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. You float gracefully downwards. You stop channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel sick. You took 1 damage! You recovered 1 MP! It was a potion of might. You feel very mighty all of a sudden. You die... .# #.###.....≈≈...(.. #..##......≈~F.♣.. ##.........~l≈≈... ###.........~≈≈~. #...........≈≈. ##.#.........≈≈ #.####......≈≈ #####.......#....F #.♣..f.....##....≈ #.#######.....#... #.# ...##.(.... ##.# #.### ..#### ##..# #( ..# ##..## # s.# ##..## .# #..## .. ###.## You could see a sleepcap. Vanquished Creatures A water moccasin (D:6) An ice beast (D:6) 4 scorpions 3 marrowcudas (D:6) A howler monkey (D:5) An orc priest (D:5) An iguana (D:6) 4 adders A ribbon worm (D:2) 4 orcs 4 endoplasms 3 hobgoblins A ball python (D:4) A bat (D:3) A frilled lizard (D:2) A goblin (D:2) A kobold (D:2) A rat (D:2) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Yulgok the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 93 | D:2 | Reached skill level 4 in Spellcasting 93 | D:2 | Reached XP level 2. HP: 15/15 MP: 1/9 131 | D:3 | Learned a level 2 spell: Searing Ray 203 | D:2 | Encountered Jessica 506 | D:4 | Identified the amulet "Bim Wott" {-Tele Fly rC+ RegenMP+ | Slay+3} 552 | D:4 | Found Ygguf's Assorted Antiques. 554 | D:4 | Encountered a scorpion 561 | D:4 | Killed a scorpion 562 | D:4 | Reached skill level 6 in Spellcasting 562 | D:4 | Reached XP level 3. HP: 11/19 MP: 5/12 562 | D:4 | Reached XP level 4. HP: 14/24 MP: 5/14 796 | D:4 | Reached skill level 7 in Spellcasting 796 | D:4 | Reached XP level 5. HP: 24/28 MP: 12/16 872 | D:5 | Entered Level 5 of the Dungeon 1002 | D:5 | Reached skill level 8 in Spellcasting 1128 | D:5 | Reached XP level 6. HP: 32/32 MP: 15/19 1288 | D:6 | Found the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} 1292 | D:6 | Got the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} 1298 | D:6 | Learned a level 4 spell: Fulminant Prism 1303 | D:6 | Learned a level 4 spell: Iskenderun's Mystic Blast 1305 | D:6 | Learned a level 1 spell: Apportation 1331 | D:6 | Reached skill level 9 in Spellcasting 1331 | D:6 | Reached skill level 1 in Alchemy 1549 | D:6 | Found an ornate altar of the Wu Jian Council. 1565 | D:6 | Encountered a water moccasin 1569 | D:6 | Reached XP level 7. HP: 16/36 MP: 17/21 1575 | D:6 | Reached skill level 5 in Alchemy 1575 | D:6 | HP: 1/54 [poisoned by a water moccasin] 1576 | D:6 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_basic, minmay_lizard_king D:2: layout_rooms, uniq_jessica D:3: layout_basic, hellmonk_ecumenical_altar_watching_god, uniq_robin D:4: layout_cave_pods, serial_shops, nicolae_shop_cornered_store D:5: layout_loops_ring, nicolae_hepliaklqana_hazy_memory D:6: layout_rooms, nicolae_overflow_hidden_temple, nicolae_wu_jian_rivers_and_lakes, minmay_temple_entry_from_below_a Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 6 7 8 9 | 9.0 Alchemy | 4 5 | 5.5 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 18 | 3 | || 21 Searing Ray | 11 | 16 | 2 || 29 Drink: Might | | | 1 || 1 Lignification | | | 1 || 1 Armour: Robe | 7 | 12 | 4 || 23 Dodge: Dodged | 5 | 10 | 2 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1578 | 1397 | 181 | 31 | 1014 | 6 | 263.0 | Dungeon | 1578 | 1397 | 181 | 31 | 1014 | 6 | 263.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 579 daAuts D:5: 403 daAuts D:6: 301 daAuts D:2: 193 daAuts D:3: 96 daAuts D:1: 5 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+