Yulgok Level 1 of the Dungeon (3, 7, D:1) a +0 dagger (4, 19, D:1) a +0 mace (5, 5, D:1) a quill talisman (8, 12, D:1) a +0 chain mail (13, -16, D:1) a +0 dagger (25, -9, D:1) a +3 short sword 2 stones (26, 12, D:1) a +0 dagger a kobold skeleton (30, -15, D:1) a +0 dagger (38, 26, D:1) a +0 buckler (44, -10, D:1) a +0 robe (49, 5, D:1) a +0 robe Level 2 of the Dungeon (5, -11, D:2) a +0 leather armour (7, 5, D:2) a +0 dagger (20, 9, D:2) a +0 mace of draining (26, 25, D:2) a medusa talisman (27, 19, D:2) a +0 club (34, 17, D:2) a +0 mace (34, 25, D:2) a quill talisman (48, 5, D:2) a +0 robe (49, 8, D:2) a +0 spear (57, -4, D:2) a +0 club Level 3 of the Dungeon [Shop] Meazoilu's Weapon Shoppe a +0 flail (35 gold) a +0 dagger (20 gold) a +0 spear (30 gold) a +2 antimagic longbow (450 gold) a +0 short sword (30 gold) a +0 short sword (30 gold) a +0 antimagic rapier (185 gold) a +0 falchion (30 gold) 2 boomerangs (40 gold) (0, 0, D:3) a +0 club (4, -31, D:3) a +0 leather armour (7, -9, D:3) a +0 dagger 3 stones (9, -24, D:3) a +0 club an orc skeleton (11, -8, D:3) a +0 cloak (19, 5, D:3) a +0 club (23, -30, D:3) a +0 dagger (26, -1, D:3) a +0 whip (49, -15, D:3) a +0 hand axe a +0 ring mail (54, -18, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 short sword a kobold skeleton (16, -30, D:4) a +0 dagger (36, -13, D:4) a +0 robe (38, -22, D:4) a +0 hammer (39, -25, D:4) a +3 quarterstaff of chaos a +0 cloak (39, -10, D:4) an adder skeleton (39, 8, D:4) 6 poisoned darts (44, -10, D:4) an adder skeleton (44, 2, D:4) a +0 war axe (46, -5, D:4) a +0 flail (46, 2, D:4) a +0 club a goblin corpse (skeletalised by now) (51, 3, D:4) a +0 hand axe (52, -8, D:4) the +8 war axe of Qazlal's Displeasure {speed, rPois Will- Str+3 Dex+2} rPois: It protects you from poison. Will-: It decreases your willpower. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (53, -1, D:4) a +0 cloak (55, 5, D:4) a +0 chain mail (56, 1, D:4) a +0 short sword a kobold skeleton Level 5 of the Dungeon (1, 8, D:5) a +0 giant club (4, 0, D:5) a +0 giant spiked club (5, -11, D:5) a jackal skeleton a jackal skeleton (6, 25, D:5) a +0 spear (8, 14, D:5) a +0 club a +0 club (9, 14, D:5) a +0 spear (14, -19, D:5) a +0 dagger (19, -19, D:5) the +11 dagger of the Freezing Gods {freeze, Bane Will+ rCorr} Bane: It inflicts you with a random bane when you equip it. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (30, -13, D:5) an adder skeleton (33, -1, D:5) a +0 whip a +0 leather armour an orc skeleton (42, 13, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (5, -25, D:6) a quill talisman (6, -33, D:6) a +0 rapier (14, -34, D:6) a +0 giant spiked club (16, -2, D:6) a +0 chain mail (20, -6, D:6) a +0 giant club (27, -13, D:6) a +0 spear (30, -38, D:6) a +0 flail (35, -38, D:6) a +0 sling (42, -37, D:6) a +0 robe (45, -24, D:6) a +0 ring mail (48, -31, D:6) a +0 robe a +0 dagger (49, -31, D:6) a +0 leather armour a +0 dagger (50, -31, D:6) a +0 hand axe a +0 robe a +0 dagger (52, -41, D:6) a +0 trident a +0 ring mail (53, -11, D:6) a staff of fire (60, -23, D:6) a +0 ring mail (61, -37, D:6) a +0 dagger a +0 robe (63, -27, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe a +0 ring mail (3, -2, D:7) a +0 halberd (6, 1, D:7) a +3 spear a +0 robe (13, 17, D:7) a +0 robe a +0 flail (17, 5, D:7) a +0 robe a +2 scimitar of freezing (26, 0, D:7) a +0 robe (40, 5, D:7) a +0 giant club (41, 25, D:7) a +0 whip (42, 21, D:7) a +0 club (42, 23, D:7) a +0 halberd (42, 24, D:7) a +0 flail (55, 26, D:7) a +0 short sword a +0 robe (55, 27, D:7) a +2 falchion a +0 robe a +4 battleaxe a +0 robe (55, 28, D:7) a +0 spear a +0 robe (55, 30, D:7) a +0 short sword a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 giant club a +0 giant club (1, 4, D:8) 6 large rocks (2, -1, D:8) a +0 great mace the +10 arbalest of Hanatos {heavy, rPois Str+2 Stlth+} rPois: It protects you from poison. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 leather armour (8, 23, D:8) a +0 robe a +2 flail (8, 24, D:8) a +0 robe a +0 dagger (10, 28, D:8) a +0 robe a +3 falchion (12, 9, D:8) a +2 great sword a +0 robe (12, 24, D:8) a +0 dagger (12, 26, D:8) a +0 robe a +1 scimitar of distortion (12, 29, D:8) a +0 hand axe (14, 25, D:8) a +0 robe a +0 dagger (26, 7, D:8) +0 storm dragon scales (36, 26, D:8) a +0 helmet (40, 15, D:8) a +0 hand cannon of draining Level 9 of the Dungeon (0, 0, D:9) a +0 orcbow (12, 3, D:9) a +0 orcbow (16, 12, D:9) a +0 chain mail a +0 glaive (17, 12, D:9) a +0 robe a +0 dagger a +0 robe a +2 vampiric whip (18, 12, D:9) a +0 robe a +0 dagger a +0 short sword a +0 plate armour a +0 halberd (19, 12, D:9) a +0 hand axe a +0 mace a +0 plate armour a +0 short sword (20, 6, D:9) a +0 mace (20, 12, D:9) a +0 robe a +0 dagger (20, 13, D:9) a +0 dagger (23, 1, D:9) a +0 leather armour a +0 dagger (23, 11, D:9) a +0 falchion (26, 2, D:9) a +0 dagger (28, -16, D:9) a +0 scimitar a +0 plate armour a +0 hand axe a +0 scale mail (32, -18, D:9) a +0 hand axe a +0 plate armour (33, -18, D:9) a +2 hand axe of sundering a +0 scale mail (35, 29, D:9) a +0 hand axe (38, 8, D:9) a +0 chain mail Level 10 of the Dungeon (2, -3, D:10) a +0 chain mail (18, 24, D:10) a +0 dagger a +0 robe (19, 24, D:10) a +0 mace a +0 ring mail (19, 27, D:10) a +0 dagger (20, 29, D:10) a +0 flail (21, -8, D:10) a +0 giant spiked club a +0 giant spiked club (23, -5, D:10) a serpent talisman (26, 0, D:10) a +0 animal skin a -1 glaive (29, 1, D:10) a +0 rapier (35, 5, D:10) an inkwell talisman (38, -13, D:10) a +0 whip (38, -10, D:10) a +0 scale mail (38, -5, D:10) a +0 falchion (42, -3, D:10) a +0 ring mail (43, 25, D:10) a maw talisman Level 11 of the Dungeon [Shop] Timamm's Antique Armour Emporium a +2 chain mail of cold resistance (460 gold) a +2 plate armour of willpower (700 gold) a +2 robe of willpower (358 gold) the +9 scales of the Dragon King {Command, rPois rF+ rC+} (2470 gold) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. a +4 plate armour of archery (840 gold) the +0 crystal plate armour "Renawn" {+Inv rF+} (1620 gold) +Inv: It lets you turn invisible. rF+: It protects you from fire. It cannot be enchanted further. [Shop] Zeaqer's Magic Scroll Shop a scroll of fog (100 gold) a scroll of identify (50 gold) a scroll of blinking (238 gold) a scroll of enchant weapon (188 gold) a scroll of teleportation (75 gold) a scroll of noise (25 gold) a scroll of teleportation (75 gold) a scroll of brand weapon (238 gold) a scroll of identify (50 gold) [Shop] Yskuarpha's Antique Armour Shop a +1 leather armour of poison resistance (242 gold) a +1 ring mail of willpower (352 gold) the +0 chain mail of Dishonesty {*Silence rElec rPois} (409 gold) *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. a +3 chain mail of willpower (616 gold) a +1 chain mail of poison resistance (330 gold) a +2 ring mail of poison resistance (396 gold) the +0 scale mail of Hubris {*Silence rF+ Str+2 Stlth+} (426 gold) *Silence: It may silence you when you take damage. rF+: It protects you from fire. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. [Shop] Kipliekh's Book Emporium a parchment of Arcjolt (386 gold) a parchment of Rending Blade (273 gold) a parchment of Borgnjor's Vile Clutch (386 gold) a parchment of Magnavolt (688 gold) a parchment of Splinterfrost Shell (688 gold) a parchment of Passage of Golubria (273 gold) a parchment of Malign Gateway (688 gold) a parchment of Cause Fear (273 gold) a parchment of Eringya's Noxious Bog (525 gold) a parchment of Flame Wave (273 gold) a parchment of Ozocubu's Armour (184 gold) (3, -9, D:11) a parchment of Olgreb's Toxic Radiance (7, -1, D:11) a +0 ring mail (20, -17, D:11) a +0 chain mail (20, 6, D:11) 2 large rocks (22, 5, D:11) a +0 robe a +0 dagger (25, 6, D:11) a fortress talisman a ring of flight a +6 ring of dexterity an amulet of guardian spirit a +1 cloak a +0 cloak a +0 robe (26, 6, D:11) the +1 robe "Ymeas" {rElec Slay+6} rElec: It insulates you from electricity. Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). It cannot be enchanted further. a +2 hat of intelligence (27, 6, D:11) a +0 flail (41, 1, D:11) a +0 ring mail (44, 5, D:11) a +0 ring mail (45, 2, D:11) a +1 scale mail of resonance a +0 club (46, -13, D:11) a +0 robe (46, 3, D:11) a +0 plate armour a +0 scimitar a +0 orcbow (47, 0, D:11) a +0 chain mail a +0 flail (47, 9, D:11) a boomerang a +0 mace (48, 18, D:11) a +0 club (49, -2, D:11) a +0 chain mail a +0 mace (50, 12, D:11) 2 boomerangs a +0 dagger (52, -3, D:11) a +0 ring mail a +0 hand axe Level 12 of the Dungeon (1, 16, D:12) the +5 whip of the Shore {venom, rF+} rF+: It protects you from fire. It cannot be enchanted further. (2, -2, D:12) a +0 ring mail (17, -1, D:12) a +0 dagger a +0 robe a +0 dagger a +0 robe (18, -14, D:12) a +0 giant club a +0 giant club (19, 8, D:12) 5 large rocks (26, 15, D:12) 4 large rocks (33, 28, D:12) a +0 rapier (43, 19, D:12) a staff of earth (51, 14, D:12) a +0 giant spiked club a +0 giant club (52, 19, D:12) 5 stones (53, 15, D:12) a +0 giant spiked club a +0 giant club (53, 16, D:12) a +0 flail (53, 17, D:12) 7 stones (53, 18, D:12) a large rock (53, 21, D:12) 4 stones (53, 22, D:12) a large rock (53, 23, D:12) 4 stones (54, 20, D:12) 7 stones (54, 22, D:12) 6 stones (55, -15, D:12) a +2 trident of flaming a +1 ring mail of willpower (55, 19, D:12) 6 stones (55, 22, D:12) a large rock (55, 24, D:12) a large rock (56, 17, D:12) 3 stones (57, 20, D:12) a large rock (59, 17, D:12) 2 stones (60, 19, D:12) 5 stones Level 13 of the Dungeon (0, 0, D:13) a +0 short sword a +0 leather armour (1, 2, D:13) a +0 giant club a +0 giant club (1, 3, D:13) a +0 dagger a +0 robe (2, 31, D:13) a scarab talisman (5, 7, D:13) a +0 giant club a +0 giant club (6, 7, D:13) a +0 giant club a +0 giant club (7, 1, D:13) a +0 orcbow (16, 17, D:13) 4 boomerangs (18, -7, D:13) a +0 leather armour (36, 7, D:13) a +0 pair of gloves (49, -3, D:13) a +0 mace (52, 22, D:13) a +0 orcbow (57, 52, D:13) a parchment of Gloom (59, 7, D:13) a +0 giant club a +0 giant club Level 14 of the Dungeon (7, -31, D:14) a parchment of Swiftness (8, -13, D:14) a +0 giant club (9, -11, D:14) a +0 giant club (10, -12, D:14) a +0 giant club (10, -11, D:14) a +0 giant club a +0 dire flail (11, -16, D:14) a +0 dagger (11, -10, D:14) a +0 giant club (12, -10, D:14) a +0 giant club a +0 giant club (13, -9, D:14) a +0 giant club (15, -18, D:14) a +0 mace (16, -8, D:14) a +0 shortbow (32, -22, D:14) a +0 leather armour (42, 15, D:14) a +0 mace (47, -42, D:14) a +0 helmet (48, -20, D:14) a +0 war axe (48, -16, D:14) a +0 morningstar (57, -39, D:14) 6 large rocks Level 15 of the Dungeon [Shop] Iklo's Antique Armour Boutique a +0 cloak of stealth (241 gold) a +1 barding of stealth (735 gold) a +3 chain mail of resonance (556 gold) a +2 ring mail of fire resistance (441 gold) +2 fire dragon scales (1302 gold) a +2 plate armour of willpower (735 gold) a +2 scale mail of cold resistance (441 gold) a +3 ring mail of poison resistance (483 gold) a scarf of invisibility (252 gold) [Shop] Ethruijay's Antique Armour Shoppe a +2 helmet of intelligence (408 gold) a +0 leather armour of cold resistance (171 gold) a +2 helmet of intelligence (408 gold) the +9 plate armour of Vuteffam {rPois rN+ Int+2 Dex+4} (1729 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +4 scale mail of poison resistance (532 gold) +0 golden dragon scales (1520 gold) the sphere of Battle (1520 gold) Battle: It summons a battlesphere in combat, with strength depending on Conjurations skill. Destructive: It enhances your destructive magic, and weakens non-destructive magic. a +3 ring mail of fire resistance (494 gold) a +2 ring mail of fire resistance (399 gold) the +3 robe of Clouds {*Thunder rCloud rElec} (568 gold) *Thunder: It occasionally creates storm clouds above nearby enemies. rCloud: It grants its wearer immunity to clouds. rElec: It insulates you from electricity. It cannot be enchanted further. [Shop] Qurr's Armour Emporium the +4 plate armour of Biral {Rampage rElec rCorr} (1209 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +3 scale mail of willpower (546 gold) a +1 pair of gloves of infusion (346 gold) +0 storm dragon scales (1365 gold) a +2 scale mail of cold resistance (441 gold) a +3 ring mail of poison resistance (483 gold) a +2 chain mail of cold resistance (483 gold) (0, 0, D:15) a +0 robe (1, -6, D:15) a +0 long sword (15, 8, D:15) a +1 scimitar of flaming (15, 13, D:15) a +0 scale mail (16, 3, D:15) a +0 robe (17, -14, D:15) a +0 hand axe a +0 robe (20, 15, D:15) a +0 trident (21, -18, D:15) 3 large rocks (36, 22, D:15) a +0 club (40, -5, D:15) a parchment of Forge Blazeheart Golem (44, -9, D:15) a +0 dagger (44, -5, D:15) an orb of pyromania a +2 robe of fire resistance the +4 cloak "Enue" {Int+3} Int+3: It affects your intelligence (+3). It cannot be enchanted further. (48, -3, D:15) a +0 robe a +0 dagger (49, -5, D:15) a +0 leather armour a +0 scimitar (51, -15, D:15) a +0 long sword a +0 robe (51, -6, D:15) a +0 battleaxe the Ecumenical Temple Level 1 of the Orcish Mines (6, 1, Orc:1) a +0 robe of cold resistance a +2 cloak a +0 short sword (11, -7, Orc:1) a +0 plate armour a +2 short sword of venom (13, -8, Orc:1) a +0 chain mail of archery a +1 war axe of venom (13, -7, Orc:1) a +0 giant club a +0 plate armour a +0 dire flail (14, -9, Orc:1) a +0 giant spiked club a +0 giant club (14, -8, Orc:1) a +0 plate armour a +0 hand axe a +0 arbalest (14, -7, Orc:1) a +0 dire flail a +0 plate armour a +0 leather armour a +0 short sword a +0 shortbow (15, -8, Orc:1) a +0 robe a +0 flail a +2 chain mail of willpower (15, -6, Orc:1) a +0 dagger (16, -10, Orc:1) a +0 arbalest (16, -9, Orc:1) a +0 plate armour a +0 trident (16, -7, Orc:1) a +0 plate armour a +0 war axe a +0 scale mail a +0 short sword (18, -12, Orc:1) a +4 scimitar of valour a +0 robe (23, -24, Orc:1) a +0 giant spiked club a +0 giant spiked club a +0 dire flail a +0 dire flail (24, 10, Orc:1) a +3 dagger of draining a +0 robe a +1 glaive of distortion a +0 chain mail (24, 11, Orc:1) a +0 hand axe a +0 scale mail (26, 13, Orc:1) a +0 mace (36, 13, Orc:1) a +0 ring mail a +0 club (36, 14, Orc:1) a +0 mace (37, 13, Orc:1) a +0 chain mail a +0 glaive a +0 orcbow (38, 15, Orc:1) a +0 chain mail a +0 hand axe Level 2 of the Orcish Mines [Shop] Veokiawk's Weapon Shop a +0 orcbow (60 gold) a +2 flail of pain (310 gold) a +2 rapier of electrocution (385 gold) 2 silver javelins (270 gold) the +1 glaive of Shame {holy, rN+ Dex+2} (576 gold) rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 quarterstaff (75 gold) a +0 hand axe (45 gold) a +1 long sword of holy wrath (199 gold) a +0 dagger (30 gold) [Shop] Enivyriucos's Antique Weapon Shop the +7 spear "Embalmer" {spect, Dex+2} (1772 gold) Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +8 flail "Qirghiry" {venom, rC++} (2267 gold) rC++: It greatly protects you from cold. It cannot be enchanted further. the +8 mace of Impatience {drain, *Slow rPois Int+4} (1960 gold) *Slow: It may slow you when you take damage. rPois: It protects you from poison. Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +0 glaive (330 gold) a +0 club (16 gold) a +3 dagger of protection (640 gold) a +0 mace (99 gold) a +1 quarterstaff of holy wrath (528 gold) a +0 rapier (181 gold) a +0 short sword (99 gold) [Shop] Ufuwkono's Antique Armour Boutique a +2 scale mail of death (468 gold) a +0 ring mail of positive energy (192 gold) the +2 chain mail of the Baker {*Corrode rN+ Regen+ Dex+4} (720 gold) *Corrode: It may corrode you when you take damage. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 chain mail (144 gold) a +0 leather armour (48 gold) a +0 leather armour (48 gold) a +2 buckler (396 gold) a +0 ring mail (96 gold) a +0 ring mail (96 gold) [Shop] Marihuet's General Store a +4 ring of protection (648 gold) a +2 scimitar of pain (486 gold) an amulet of magic regeneration (unknown) (540 gold) a hive talisman (540 gold) a wand of mindburst (7) (193 gold) a potion of ambrosia (unknown) (158 gold) (0, 0, Orc:2) a +0 club (3, -2, Orc:2) a +0 war axe a +0 plate armour (4, 0, Orc:2) a +0 short sword (16, -10, Orc:2) a +0 flail (16, -8, Orc:2) a +0 orcbow (16, 2, Orc:2) a +0 flail a +0 chain mail (17, -12, Orc:2) a +0 club (18, -10, Orc:2) a +0 orcbow a +0 falchion a +0 club (18, 1, Orc:2) a +0 flail a +0 ring mail (18, 4, Orc:2) a +0 dagger a +0 leather armour (19, -12, Orc:2) a +0 war axe a +0 chain mail (19, 0, Orc:2) a +3 falchion of holy wrath (19, 3, Orc:2) a +0 trident a +0 leather armour (20, 0, Orc:2) a +0 flail a +0 dagger a +0 robe (20, 1, Orc:2) a +0 hand axe a +0 club a +0 ring mail (20, 2, Orc:2) a +0 dagger a +0 robe (21, 0, Orc:2) a +0 dagger a +0 robe (21, 1, Orc:2) a +0 vampiric trident a +0 plate armour a +0 flail a +0 ring mail (21, 2, Orc:2) a +0 arbalest a +0 halberd a +1 chain mail of fire resistance a +0 dagger a +0 leather armour a +0 whip (22, 0, Orc:2) a +0 short sword a +0 plate armour a +0 war axe 2 boomerangs a +0 plate armour (22, 1, Orc:2) a +1 whip of electrocution a +0 leather armour a +0 dagger a +0 robe (23, -1, Orc:2) a +0 mace (23, 0, Orc:2) a +2 heavy war axe a +0 club a +0 leather armour a +0 dire flail a +0 chain mail a +0 flail (23, 1, Orc:2) a +0 dire flail a +0 chain mail (23, 2, Orc:2) a +0 dagger a +0 ring mail (24, 1, Orc:2) a +0 great mace a +0 chain mail a +0 long sword a +0 chain mail (25, 1, Orc:2) a +0 halberd a +0 chain mail a +0 mace of venom a +0 chain mail a +0 dire flail a +0 plate armour (26, 1, Orc:2) a +0 flail a +0 chain mail (27, -1, Orc:2) a +3 dire flail a +0 plate armour (29, -6, Orc:2) a +0 leather armour a +0 dagger (29, 0, Orc:2) a +0 dagger a +0 robe (30, 0, Orc:2) a +1 hand axe of electrocution (31, -7, Orc:2) a +0 robe a +0 athame (32, -9, Orc:2) a +0 club (32, -8, Orc:2) a +0 short sword (32, -4, Orc:2) a +0 leather armour a +0 hand axe (33, -9, Orc:2) a +0 plate armour a +0 glaive (33, -8, Orc:2) a +0 chain mail a +0 hand axe (33, -7, Orc:2) a +0 plate armour a +0 war axe a +0 orcbow (33, -6, Orc:2) a +0 dagger (33, -1, Orc:2) a +0 dagger (33, 20, Orc:2) a +0 dagger a +0 robe (33, 21, Orc:2) a +0 great mace a +0 plate armour (35, -2, Orc:2) a +1 flail of protection (35, 20, Orc:2) a +0 battleaxe a +0 plate armour (37, 8, Orc:2) a +0 club a +0 ring mail (37, 20, Orc:2) a +2 devious dagger a +1 robe (37, 23, Orc:2) a +0 morningstar (38, -10, Orc:2) a +0 robe a +0 dagger (38, -9, Orc:2) a +0 robe a +0 dagger (38, -4, Orc:2) a +0 leather armour 3 boomerangs a +0 mace (38, 5, Orc:2) a +0 mace (38, 8, Orc:2) a +0 whip (38, 21, Orc:2) a +0 short sword a +0 hand axe a +0 plate armour (38, 22, Orc:2) a +0 mace (38, 24, Orc:2) a +0 short sword a +0 short sword a +0 scale mail (39, -8, Orc:2) a +0 plate armour a +0 heavy hand axe (39, -5, Orc:2) a +0 giant spiked club a +0 giant club (39, -4, Orc:2) a +0 scale mail a +0 mace (39, 20, Orc:2) a +0 club a +0 scale mail (39, 23, Orc:2) a +0 hand axe (39, 24, Orc:2) a +0 whip (40, -6, Orc:2) a +0 flail (40, -5, Orc:2) a +0 kite shield a +0 chain mail a +3 long sword of distortion (40, -2, Orc:2) a +0 club (40, 21, Orc:2) a +0 giant club a +0 giant spiked club (41, -7, Orc:2) a +1 short sword of venom (41, -5, Orc:2) a +0 robe a +0 dagger a +0 flail a +0 club (41, -4, Orc:2) a +0 chain mail a +0 dire flail (41, -3, Orc:2) a scarf of harm (42, -5, Orc:2) a +0 giant spiked club (42, -1, Orc:2) a +0 falchion (43, -7, Orc:2) a +0 ring mail a +0 short sword (43, -5, Orc:2) a +0 leather armour a +0 flail (43, -3, Orc:2) a +0 dagger (44, -9, Orc:2) a +0 flail (44, -7, Orc:2) a +0 chain mail a +0 glaive a +0 arbalest (44, -5, Orc:2) a +0 club (45, -7, Orc:2) a +0 robe a +0 dagger (45, -6, Orc:2) a +0 leather armour a +0 hand axe a +0 arbalest (45, 20, Orc:2) a +0 arbalest (53, -3, Orc:2) a +0 chain mail a +0 short sword (56, 24, Orc:2) the +3 short sword of the Head {protect, Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +6 shillelagh "Devastator" {shatter} It cannot be enchanted further. (59, 6, Orc:2) a +0 flail (60, 6, Orc:2) a +0 trident a +0 scale mail (60, 7, Orc:2) a +0 hand axe a +0 leather armour (61, 6, Orc:2) a +0 club (62, 5, Orc:2) a +0 dagger a +0 robe a staff of earth a +2 robe (64, 2, Orc:2) a +2 hand cannon of freezing (64, 3, Orc:2) a +0 giant club (65, 2, Orc:2) a +0 orcbow (67, 4, Orc:2) a +0 dagger a +0 mace (67, 5, Orc:2) a +0 hand axe a +0 chain mail Level 1 of the Elven Halls (0, 0, Elf:1) a +0 scale mail (7, -46, Elf:1) a +4 long sword of flaming a +0 robe (12, -7, Elf:1) a +0 pair of gloves (15, -39, Elf:1) a +0 leather armour a +0 long sword (17, -39, Elf:1) a +0 robe a +0 rapier (20, -19, Elf:1) a +0 short sword a +0 robe (25, -10, Elf:1) a +0 rapier a +0 robe (32, -41, Elf:1) a +0 ring mail a +2 long sword of electrocution (32, -38, Elf:1) a +0 leather armour a +0 dagger (32, -33, Elf:1) a +0 leather armour a +0 long sword (33, -41, Elf:1) a +0 buckler a +0 robe a +0 short sword (34, -43, Elf:1) a +0 robe a +0 scimitar (36, -35, Elf:1) a +0 robe a +0 long sword a +2 shortbow of draining (37, -28, Elf:1) a +0 robe (46, 7, Elf:1) the quill talisman of the Gravedigger {*Silence MP+8 Int+6 Stlth-} [quill talisman] *Silence: It may silence you when you take damage. MP+8: It affects your magic capacity (+8). Int+6: It affects your intelligence (+6). Stlth-: It makes you less stealthy. (47, -11, Elf:1) a +0 dagger a +0 robe (53, -37, Elf:1) a +0 scale mail (54, 0, Elf:1) a +0 shortbow a +0 dagger a +0 leather armour (56, -35, Elf:1) a +0 pair of gloves of stealth (57, -33, Elf:1) a +2 falchion of flaming Level 2 of the Elven Halls [Shop] Ucuhalar's Book Boutique a parchment of Ignite Poison (234 gold) a parchment of Manifold Assault (590 gold) a parchment of Gloom (158 gold) a parchment of Borgnjor's Vile Clutch (331 gold) a parchment of Disjunction (752 gold) a parchment of Sculpt Simulacrum (450 gold) a parchment of Construct Spike Launcher (104 gold) a parchment of Hailstorm (158 gold) a parchment of Vampiric Draining (158 gold) a parchment of Dimensional Bullseye (234 gold) a parchment of Passage of Golubria (234 gold) [Shop] Pemeubb's Weapon Emporium a +0 long sword (73 gold) a +1 war axe of freezing (279 gold) a throwing net (63 gold) 2 silver javelins (378 gold) a +0 broad axe (189 gold) a +2 battleaxe of electrocution (777 gold) 5 boomerangs (210 gold) a +2 whip of electrocution (382 gold) a +0 partisan (147 gold) a +0 athame (210 gold) (0, 0, Elf:2) a +0 morningstar a +0 robe (4, -5, Elf:2) a +0 dagger a +0 ring mail (4, 2, Elf:2) a +0 rapier a +0 robe (5, -9, Elf:2) a +0 chain mail a +0 dire flail (6, -30, Elf:2) a +0 ring mail a +2 vampiric scimitar a +0 shortbow (6, -13, Elf:2) a +0 rapier a +0 robe (6, -8, Elf:2) a +0 club (6, -7, Elf:2) a +0 dagger a +0 leather armour a +0 halberd (6, -6, Elf:2) a +0 scimitar (8, -9, Elf:2) a +0 mace (12, -37, Elf:2) a +0 long sword (14, 3, Elf:2) a +0 long sword a +0 leather armour (15, -29, Elf:2) a +0 long sword a +0 robe (15, -28, Elf:2) a +0 ring mail a +0 short sword (15, -27, Elf:2) a +0 buckler a +0 robe a +0 short sword (15, -26, Elf:2) a +0 robe a +0 long sword (15, -25, Elf:2) a +0 leather armour a +0 dagger a +0 shortbow (16, -34, Elf:2) a +0 spear (16, 4, Elf:2) a +0 long sword a +0 robe (16, 5, Elf:2) a +0 short sword a +0 leather armour (17, 5, Elf:2) a +0 scimitar a +0 robe (18, 1, Elf:2) a +0 scimitar a +0 robe a +2 buckler of protection (18, 4, Elf:2) a +0 rapier a +0 robe (25, -27, Elf:2) a +0 leather armour (30, 5, Elf:2) a +0 scimitar a +0 ring mail (31, -24, Elf:2) a +0 long sword (32, -40, Elf:2) a +0 ring mail a +0 long sword (32, -38, Elf:2) a +0 leather armour a +0 long sword (32, -35, Elf:2) a +0 robe a +0 long sword a +0 shortbow (33, -38, Elf:2) a +0 leather armour a +0 dagger a +0 shortbow (33, -37, Elf:2) a +0 ring mail a +0 dagger (34, -41, Elf:2) a +0 leather armour a +0 short sword a +0 shortbow (35, -35, Elf:2) a +0 robe a +0 dagger a +0 robe a +0 rapier (35, 7, Elf:2) a +0 long sword a +0 robe (36, -41, Elf:2) a +0 robe a +0 dagger (37, -38, Elf:2) a +0 robe a +0 rapier a +0 robe a +0 long sword (37, -27, Elf:2) a +0 flail (37, 10, Elf:2) a +0 long sword a +0 leather armour a +2 buckler Level 3 of the Elven Halls (0, 0, Elf:3) a +0 scimitar of freezing a +0 robe (3, 0, Elf:3) a +2 rapier of speed 3 poisoned darts a +0 scale mail a +0 buckler (3, 6, Elf:3) a +2 athame of flaming a +0 leather armour (4, 4, Elf:3) a +3 great sword of valour a +0 robe (8, 14, Elf:3) a +0 great mace of holy wrath (9, 19, Elf:3) a +0 short sword a +0 ring mail (14, 34, Elf:3) a +0 robe a +0 long sword (15, -17, Elf:3) a +0 rapier of freezing (15, 3, Elf:3) the conjuration staff of the Hand {^Fragile rN+++ Str-2 Int+5 Conj} [staff of conjuration] ^Fragile: It will be destroyed if unequipped. rN+++: It renders you almost immune to negative energy. Str-2: It affects your strength (-2). Int+5: It affects your intelligence (+5). Conj: It increases the power of your Conjurations spells. (16, -15, Elf:3) a parchment of Yara's Violent Unravelling (16, -6, Elf:3) a +0 club (16, 31, Elf:3) a +0 leather armour a +0 scimitar a +4 shortbow a +0 leather armour of cold resistance a +2 dagger of holy wrath a +0 longbow (16, 35, Elf:3) a +0 robe a +0 short sword (17, -17, Elf:3) a +0 athame (17, -16, Elf:3) a +0 hand axe (17, 3, Elf:3) a staff of alchemy (17, 4, Elf:3) a +0 scale mail (17, 23, Elf:3) a +0 long sword a +0 leather armour a +4 rapier of freezing a +0 robe (17, 30, Elf:3) a +0 robe a +0 short sword (17, 34, Elf:3) a +0 leather armour a +0 long sword (18, 21, Elf:3) a +0 shortbow a +3 war axe of flaming a +0 leather armour (18, 23, Elf:3) a +0 long sword a +0 scale mail a ring of magical power (20, 34, Elf:3) a +0 ring mail a +0 rapier (21, -3, Elf:3) a +0 robe a +0 long sword (21, 29, Elf:3) a +0 leather armour a +0 dagger a +0 longbow (23, -18, Elf:3) a +1 plate armour of fire resistance (24, -3, Elf:3) a +0 leather armour a +0 mace (25, -20, Elf:3) a +0 long sword (25, -16, Elf:3) a +0 short sword (26, -21, Elf:3) a +3 dagger of venom (26, 1, Elf:3) a +0 longbow a +0 short sword a +0 leather armour a +0 buckler a +0 robe a +0 long sword (26, 5, Elf:3) a +0 robe a +0 rapier a +0 leather armour a +0 short sword a +0 short sword a +0 leather armour a +0 short sword (26, 7, Elf:3) a +0 ring mail a +0 shortbow a +0 leather armour a +0 longbow (26, 8, Elf:3) a +0 robe a +3 falchion a +0 robe a +0 athame (27, -20, Elf:3) a +0 ring mail (27, -17, Elf:3) a staff of fire (28, -19, Elf:3) the +0 plate armour of Intuition {rC+ Will+ Regen+} rC+: It protects you from cold. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. (28, -13, Elf:3) a +3 scimitar a +0 leather armour (28, -2, Elf:3) a +0 long sword a +0 leather armour (29, -18, Elf:3) a +0 short sword (29, -3, Elf:3) a +0 rapier a +0 scale mail a +0 longbow a +0 long sword a +0 leather armour a +0 longbow a +0 heavy spear a +0 leather armour (30, -5, Elf:3) a +0 robe (31, -11, Elf:3) the +3 greatsling "Punk" {acid, rCorr} rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 long sword a +0 robe (31, -9, Elf:3) a +0 flail of concussion a +0 scale mail (31, -7, Elf:3) a parchment of Ozocubu's Armour (32, -14, Elf:3) the ring of Pride {rC+ Will+ Int-2 Dex+3} [ring of willpower] rC+: It protects you from cold. Will+: It increases your willpower. Int-2: It affects your intelligence (-2). Dex+3: It affects your dexterity (+3). a +4 ring of protection a +6 ring of strength (32, -9, Elf:3) a +0 scimitar a +0 leather armour a +0 buckler a +6 ring of dexterity (32, -6, Elf:3) a +0 scimitar a +0 robe a +1 sling of draining (34, -17, Elf:3) a +0 dagger (34, -7, Elf:3) a +0 leather armour a +1 scimitar of flaming (35, -17, Elf:3) a +0 dagger (35, -16, Elf:3) a +0 robe (35, -7, Elf:3) a +0 ring mail a +0 rapier (35, 2, Elf:3) the scarf of Dramatic Exits {rC+ rF+, Dex+3 Slay+3} Dex+3: It affects your dexterity (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (36, -18, Elf:3) a +0 dagger (36, -16, Elf:3) a +0 dagger (36, -15, Elf:3) a +0 helmet of ice (36, 1, Elf:3) a +0 short sword (36, 3, Elf:3) a +0 robe (37, -16, Elf:3) a +0 short sword (37, -7, Elf:3) a +0 robe a +1 scimitar of flaming (37, -6, Elf:3) a +5 longbow a +2 scale mail of fire resistance (37, 1, Elf:3) the spider talisman "Loasaori" {Str-5 Dex+5} [spider talisman] Str-5: It affects your strength (-5). Dex+5: It affects your dexterity (+5). (37, 25, Elf:3) a +0 ring mail (39, -15, Elf:3) a +1 ring mail of fire resistance (40, -7, Elf:3) a +0 robe a +1 scimitar of freezing (41, -7, Elf:3) a +0 long sword a +0 robe (47, -6, Elf:3) a +0 leather armour a +0 shortbow a +2 dagger of speed (47, -4, Elf:3) a +0 robe a +0 falchion of freezing (49, -3, Elf:3) a +0 robe a +3 scimitar of freezing a +0 robe a +0 long sword (50, -2, Elf:3) a +0 rapier a +0 rapier a +2 chain mail of poison resistance (51, 1, Elf:3) a +0 leather armour a +0 short sword (52, 0, Elf:3) a +0 scale mail a +0 shortbow the fire staff of the Abyss {rF+ Dex+3 Fire} [staff of fire] rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). Fire: It increases the power of your Fire spells. (52, 1, Elf:3) a +0 robe a +4 falchion (52, 2, Elf:3) a +0 robe a +0 falchion (52, 5, Elf:3) a +0 robe a +0 long sword (52, 12, Elf:3) a +0 robe a +0 rapier (52, 17, Elf:3) a +0 robe a +0 long sword (53, 0, Elf:3) a +0 robe a +0 great sword of flaming a +0 shortbow of freezing (53, 2, Elf:3) a +0 leather armour a +0 longbow a +1 morningstar of protection (54, 0, Elf:3) a +0 leather armour a +0 shortbow a +3 great sword of freezing (55, 3, Elf:3) a +0 robe a +2 rapier Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 trident (25, -18, Lair:1) a +0 robe (41, 1, Lair:1) a +0 robe (46, -5, Lair:1) a +0 short sword (48, 18, Lair:1) a +0 dagger (53, 8, Lair:1) a +0 robe Level 2 of the Lair of Beasts (24, 2, Lair:2) a +0 war axe (26, -34, Lair:2) a +0 robe a +0 mace (32, -33, Lair:2) a +2 antimagic short sword (34, 11, Lair:2) a +0 leather armour (35, -26, Lair:2) a +0 whip (37, -16, Lair:2) a +0 sling (43, 1, Lair:2) a +0 mace (47, -41, Lair:2) the +3 helmet "Xoc Qaw" {Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Level 3 of the Lair of Beasts (15, 5, Lair:3) a +0 robe (19, -9, Lair:3) a parchment of Ozocubu's Armour (30, -29, Lair:3) a +0 chain mail (35, 1, Lair:3) a dragon-coil talisman (44, -43, Lair:3) a +0 ring mail (46, -31, Lair:3) a parchment of Summon Small Mammal (50, -5, Lair:3) 5 poisoned darts Level 4 of the Lair of Beasts (41, -35, Lair:4) a +0 buckler (54, -37, Lair:4) a ring of willpower the +1 hat "Vephiese" {Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a ring of magical power an orb of glass (54, -25, Lair:4) a +1 pair of gloves (60, 19, Lair:4) a +0 pair of gloves Level 5 of the Lair of Beasts (19, -5, Lair:5) a +0 trident (34, 37, Lair:5) a +0 dagger (43, -8, Lair:5) a +0 whip (63, -6, Lair:5) a +0 halberd (63, 35, Lair:5) a +0 morningstar (64, -4, Lair:5) a +0 plate armour (65, -6, Lair:5) a +0 robe (70, 47, Lair:5) 2 boomerangs Level 1 of the Snake Pit [Shop] Seycwuutt's Distillery a potion of invisibility (132 gold) a potion of curing (49 gold) a potion of might (66 gold) a potion of curing (49 gold) a potion of mutation (132 gold) a potion of attraction (49 gold) a potion of attraction (49 gold) [Shop] Tuifauc's Armour Shoppe a +0 pair of gloves of dexterity (218 gold) a +0 leather armour (38 gold) a +1 helmet (218 gold) a +0 ring mail (76 gold) a +0 scale mail (76 gold) a +0 leather armour (38 gold) a +0 scale mail (76 gold) a +2 leather armour of poison resistance (304 gold) the +0 scale mail of Card Tricks {rC+ Dex+6} (581 gold) rC+: It protects you from cold. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. a +0 ring mail (76 gold) [Shop] Maosoh's Book Emporium a parchment of Forge Lightning Spire (260 gold) a parchment of Hoarfrost Cannonade (368 gold) a parchment of Enfeeble (656 gold) a parchment of Irradiate (368 gold) a parchment of Maxwell's Portable Piledriver (176 gold) a parchment of Rending Blade (260 gold) a parchment of Maxwell's Capacitive Coupling (836 gold) a parchment of Alistair's Intoxication (368 gold) a parchment of Olgreb's Toxic Radiance (260 gold) a parchment of Fugue of the Fallen (176 gold) a parchment of Freezing Cloud (368 gold) a parchment of Sublimation of Blood (116 gold) a parchment of Fulminant Prism (260 gold) a parchment of Ignition (836 gold) a parchment of Sphinx Sisters (656 gold) a parchment of Malign Gateway (656 gold) a parchment of Permafrost Eruption (500 gold) [Shop] Roth's Book Boutique a parchment of Summon Seismosaurus Egg (182 gold) a parchment of Shatter (728 gold) a parchment of Inner Flame (123 gold) a parchment of Alistair's Intoxication (257 gold) a parchment of Gell's Gavotte (350 gold) a parchment of Passwall (123 gold) a parchment of Enfeeble (459 gold) a parchment of Teleport Other (123 gold) a parchment of Dispersal (350 gold) a parchment of Airstrike (182 gold) a manual of Long Blades (1120 gold) a parchment of Hellfire Mortar (459 gold) a manual of Axes (1120 gold) (0, 0, Snake:1) a +0 trident (1, -5, Snake:1) the serpent talisman of Morality {rElec rN++ Will+ Dex-4} [serpent talisman] rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Will+: It increases your willpower. Dex-4: It affects your dexterity (-4). (7, -7, Snake:1) a +0 robe a +0 long sword a +0 shortbow (10, -18, Snake:1) a +0 chain mail (20, 8, Snake:1) 3 flux baubles (24, -2, Snake:1) 6 boomerangs (24, 10, Snake:1) a +0 morningstar of protection (29, -21, Snake:1) a +0 robe a +0 trident (29, -20, Snake:1) a +0 robe a +0 trident (33, -4, Snake:1) a staff of conjuration (33, 14, Snake:1) a +0 robe a +0 scimitar (34, 11, Snake:1) a +0 robe a +1 glaive of entangling (34, 12, Snake:1) a +0 scale mail a +4 great mace of protection a maw talisman (40, 13, Snake:1) a +0 robe (43, 25, Snake:1) 3 potions of moonshine 4 potions of berserk rage (43, 28, Snake:1) a gold piece (44, 19, Snake:1) a +0 scimitar a +0 robe Level 2 of the Snake Pit (10, 8, Snake:2) 23 gold pieces a +0 short sword a +0 shortbow (11, 8, Snake:2) 9 gold pieces (11, 9, Snake:2) 29 gold pieces a +0 club (14, 11, Snake:2) 22 gold pieces a +0 hand axe a +0 arbalest (15, 12, Snake:2) 18 gold pieces a +0 robe a +0 battleaxe a +0 shortbow (20, 6, Snake:2) 5 gold pieces (21, 32, Snake:2) a +0 halberd (23, 32, Snake:2) a +0 robe a +0 mace