Dungeon Crawl Stone Soup version 0.35-a0-381-ga33ec1f848 (webtiles) character file. Game seed: 10604872120611320783 120 Yulgok the Magician (level 4, -3/24 HPs) Began as a Deep Elf Conjurer on May 24, 2026. Slain by a gnoll ... wielding a +0 halberd (6 damage) ... on level 4 of the Dungeon. The game lasted 00:01:21 (458 turns). Yulgok the Magician (Deep Elf Conjurer) Turns: 458, Time: 00:01:22 Health: -3/24 AC: 3 Str: 4 XL: 4 Next: 75% Magic: 0/14 EV: 11 Int: 25 God: Gold: 74 SH: 0 Dex: 13 Spells: 12/15 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) b - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 74 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 helmet (worn) Scrolls c - 3 scrolls of identify {unknown} e - 3 scrolls of revelation {unknown} h - a scroll of teleportation {unknown} k - a scroll of enchant armour {unknown} Potions g - a potion of magic d - 2 potions of heal wounds {unknown} f - a potion of mutation {unknown} j - a potion of berserk rage {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 6.0 Spellcasting + Level 5.2 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 28% N/A 8% 1 Fulminant Prism Conj/Alch 10% 3d9 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Rending Blade Conj/Frge 20% 2d7 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23540 Temple: D:4-7 Altars: Yredelemnul Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You took 13 damage! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (almost dead, 90% to hit) You focus your ray upon the ogre. The searing ray hits the ogre. You kill the ogre! The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) Training target 6.0 for Spellcasting reached! Your Spellcasting skill gained 2 levels and is now at level 6! You need to enable at least one skill for training. Your Conjurations skill increases to level 5! You have reached level 4! You feel clever. You recovered 1 HP! You recovered 1 HP! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (83% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll! The gnoll is severely wounded. The gnoll barely misses you. The searing ray misses the gnoll. You finish channelling your searing ray. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 halberd. You die... .......##..## ........#...### ..............### .......<......... ##..........### ............# ..#.........# . ....##.....j#.... #... #...@)j)..._ #.# #......#.... #. #......#.... .....?..# ... ..........# #. #..#....... ##.<...!.... ###......... You could see 2 gnolls. Vanquished Creatures An ogre (D:4) A gnoll (D:4) 2 adders 3 orcs (D:3) A ribbon worm (D:3) An endoplasm (D:2) 2 goblins 2 kobolds A rat (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Yulgok the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 124 | D:2 | Reached skill level 4 in Spellcasting 124 | D:2 | Reached XP level 2. HP: 15/15 MP: 5/9 127 | D:2 | Learned a level 2 spell: Searing Ray 427 | D:3 | Reached XP level 3. HP: 19/19 MP: 7/11 447 | D:4 | Found a basalt altar of Yredelemnul. 448 | D:4 | Encountered an ogre 453 | D:4 | Killed an ogre 454 | D:4 | Reached skill level 6 in Spellcasting 454 | D:4 | Reached skill level 5 in Conjurations 454 | D:4 | Reached XP level 4. HP: 7/24 MP: 5/14 458 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_e, layout_basic, serial_shops, shop, shapermc_ecumenical_altar_gd D:2: layout_loops_ring, chequers_serial_rivers_room_a D:3: layout_loops_corners, nicolae_zin_agzebo D:4: layout_rooms, old_standard_altar, minmay_temple_entry_gardened_gates, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 6 | 6.0 Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 7 | || 7 Searing Ray | 9 | 1 || 10 Armour: Robe | 1 | 2 || 3 Dodge: Dodged | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 458 | 458 | 0 | 6 | 298 | 4 | 114.5 | Dungeon | 458 | 458 | 0 | 6 | 298 | 4 | 114.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 291 daAuts D:2: 78 daAuts D:1: 69 daAuts D:4: 19 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+