Dungeon Crawl Stone Soup version 0.35-a0-479-gf4db44de03 (webtiles) character file. Game seed: 5945261090080608819 595 Yulgok the Magician (level 7, -2/36 HPs) Began as a Deep Elf Conjurer on June 11, 2026. Slain by an ice beast (4 damage) ... on level 5 of the Dungeon. The game lasted 00:04:14 (1422 turns). Yulgok the Magician (Deep Elf Conjurer) Turns: 1422, Time: 00:04:14 Health: -2/36 AC: 2 Str: 4 XL: 7 Next: 16% Magic: 6/18 EV: 12 Int: 28 God: Gold: 127 SH: 0 Dex: 20 Spells: 7/18 levels left rFire . . . (100%) b - +5 hand axe of Uraparuv {flame, Int+3 Dex+7} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.32/turn %: no passive effects @: studying Armour A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 127 gold pieces. Inventory: Hand Weapons b - the +5 hand axe of Uraparuv (weapon) {flame, Int+3 Dex+7} (You found it on level 4 of the Dungeon) Int+3: It affects your intelligence (+3). Dex+7: It affects your dexterity (+7). It cannot be enchanted further. Armour a - a +0 robe (worn) c - an orb of guile Wands c - a wand of roots (12) Scrolls c - 2 scrolls of enchant weapon {unknown} e - 4 scrolls of silence {unknown} h - a scroll of brand weapon {unknown} j - a scroll of blinking {unknown} k - a scroll of poison {unknown} Potions g - a potion of magic d - a potion of enlightenment {unknown} f - a potion of mutation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 6.0 Spellcasting - Level 6.0 Conjurations + Level 5.8 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 84% 2d7 1% 2 c - Fulminant Prism Conj/Alch 20% 3d12 5% 4 d - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 17% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 1% 1 Ozocubu's Armour Ice 8% N/A 19% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26474 Temple: D:4-7 Altars: Hepliaklqana Annotations: D:5 Edmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You recovered 1 MP! Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rock fish (asleep, 100% to hit) You focus your ray upon the rock fish. The searing ray hits the rock fish. The rock fish is lightly wounded. (Press . to maintain the ray.) The searing ray hits the rock fish! The rock fish is severely wounded. The searing ray hits the rock fish but does no damage. The rock fish is severely wounded. The rock fish misses you. You recovered 1 HP! The searing ray hits the rock fish. You kill the rock fish! You finish channelling your searing ray. You recovered 1 MP! You encounter an ice beast. You recovered 1 HP! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (88% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast! The ice beast is heavily wounded. (Press . to maintain the ray.) The ice beast hits you. The ice beast freezes you! You took 12 damage! The searing ray misses the ice beast. The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * You took 15 damage! The searing ray hits the ice beast. The ice beast is heavily wounded. The ice beast hits you. You die... .##......# ....####.# ##..# #.# #..# ##.## ##.## #...### ...###...#..# .##.###.###.## .#...........##### ...##.ß.⌠.##....@# ...#...... #.###Y# ##...⌠._. ...# #.# # .#.......#.# #.# ###.ß.⌠.##.. #.# ...... .#. #.# #.# . # ..# .. . ### You could see an ice beast. Vanquished Creatures A phantom (D:5) A scorpion (D:5) 2 rock fish (D:5) A bombardier beetle (D:4) 2 orc priests (D:5) 4 hounds 4 orc wizards An adder (D:4) 2 ribbon worms (D:2) A dart slug (D:2) 13 orcs An endoplasm (D:2) 3 hobgoblins A quokka (D:3) 3 ball pythons A bat (D:2) A frilled lizard (D:2) 2 goblins (D:2) A kobold (D:2) 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Yulgok the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 201 | D:2 | Reached XP level 2. HP: 15/15 MP: 5/9 204 | D:2 | Learned a level 2 spell: Searing Ray 407 | D:4 | Reached skill level 5 in Spellcasting 407 | D:4 | Reached XP level 3. HP: 19/19 MP: 1/12 413 | D:4 | Identified the +5 hand axe of Uraparuv {flame, Int+3 Dex+7} 593 | D:4 | Reached XP level 4. HP: 24/24 MP: 8/14 601 | D:4 | Learned a level 4 spell: Fulminant Prism 606 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 639 | D:4 | Reached skill level 5 in Conjurations 833 | D:4 | Reached XP level 5. HP: 28/28 MP: 10/15 899 | D:5 | Entered Level 5 of the Dungeon 973 | D:5 | Reached skill level 1 in Alchemy 1036 | D:5 | Reached XP level 6. HP: 31/32 MP: 10/17 1226 | D:5 | Reached skill level 5 in Alchemy 1258 | D:5 | Encountered Edmund 1389 | D:5 | Found a hazy altar of Hepliaklqana. 1408 | D:5 | Reached XP level 7. HP: 25/36 MP: 10/18 1421 | D:5 | HP: 1/36 [ice beast (13)] 1422 | D:5 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_water_spiral, layout_rooms D:2: layout_loops_ring, nicolae_titane D:3: layout_basic, fedhas_altar_fruit_tree, serial_shops, nicolae_shop_pleasant_corner_grove, darby_desolate_dusts, uniq_robin, uniq_terence D:4: layout_cave_pods, general_overflow_altar, nicolae_nh_ransacked_shop D:5: nicolae_cairo_tiling_very_big, layout_loops_ring, lemuel_doored_altar, nicolae_overflow_sandstone_temple, grunt_decor_clamped, uniq_edmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 6 | 6.0 Conjurations | 5 6 | 6.0 Alchemy | 2 5 | 5.8 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 3 | || 3 Melee: Hand axe | | 3 | || 3 Cast: Magic Dart | 39 | 17 | || 56 Searing Ray | 6 | 21 | 2 || 29 Armour: Robe | 1 | 14 | 3 || 18 Dodge: Dodged | 2 | 8 | 1 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1424 | 1424 | 0 | 51 | 823 | 5 | 284.8 | Dungeon | 1424 | 1424 | 0 | 51 | 823 | 5 | 284.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 524 daAuts D:4: 501 daAuts D:2: 366 daAuts D:3: 30 daAuts D:1: 2 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+