Dungeon Crawl Stone Soup version 0.35-a0-480-g92050278c1 (webtiles) character file. Game seed: 9924197119701795522 51 Yulgok the Magician (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on June 11, 2026. Slain by a river rat (7 damage) ... on level 4 of the Dungeon. The game lasted 00:01:35 (575 turns). Yulgok the Magician (Deep Elf Conjurer) Turns: 575, Time: 00:01:35 Health: -2/19 AC: 0 Str: 4 XL: 3 Next: 57% Magic: 6/12 EV: 11 Int: 24 God: Gold: 31 SH: 0 Dex: 13 Spells: 10/13 levels left rFire + . . (50%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) (no body armour) rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... b - amulet of regeneration Stlth ++ c - ring of see invisible HPRegen 1.03/turn d - ring of protection from fire MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 31 gold pieces. Inventory: Armour a - a +0 robe Jewellery b - an amulet of regeneration (worn) c - a ring of see invisible (worn) d - a ring of protection from fire (worn) Scrolls c - a scroll of vulnerability {unknown} Potions g - a potion of magic d - a potion of cancellation {unknown} f - a potion of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.5 Spellcasting + Level 4.3 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 68% 1d7 3% 1 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23423 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The goblin shouts! There is an open door here. Items here: )) [ †. You encounter a river rat. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (83% to hit) You focus your ray upon the goblin. The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) You stop channelling your searing ray. You encounter a clockroach. The river rat squeaks loudly. There is an open door here. Items here: )) [ †. You recovered 1 MP! You see here a +0 club. You close the door, pushing everything out of the way. You start resting. You hear the slow rusting of a drain very nearby. You recovered 4 MP! You open the door. The clockroach sprays sand from its hourglass at you. The blast of sand hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You took 15 damage! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a river rat (85% to hit) You focus your ray upon the river rat. The searing ray hits the river rat. The river rat is moderately wounded. The searing ray hits the clockroach. The clockroach is warded from harm. (Press . to maintain the ray.) The river rat bites you! You die... #............. #............. #............. #......:.....~ .. #............~ g.. #.....)..r...~ ..### #..[B)...B.... . ...# ####r###...... g.g #.##### #@# ##... ....##.....###)# . ...............# ##.....##### #.######## #.#####.#......# #.........####.#### #######.### #....# #.#########.###### You could see a river rat and a clockroach (warded). Vanquished Creatures An orc wizard (D:4) An adder (D:3) 4 orcs (D:4) An endoplasm (D:1) A hobgoblin (D:3) A jackal (D:3) A ball python (D:1) A frilled lizard (D:1) 2 goblins A kobold (D:1) 4 rats 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Yulgok the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 2 | D:1 | Encountered a tengu 2 | D:1 | Encountered a felid 4 | D:1 | Encountered a troll 4 | D:1 | Encountered a dwarf 6 | D:1 | Encountered an oni 8 | D:1 | Encountered an octopode 8 | D:1 | Encountered a djinni 10 | D:1 | Encountered a demigod 12 | D:1 | Encountered a revenant 12 | D:1 | Encountered a demonspawn 14 | D:1 | Encountered a barachi 16 | D:1 | Encountered an elf 16 | D:1 | Encountered a draconian 18 | D:1 | Encountered a naga 18 | D:1 | Encountered a spriggan 20 | D:1 | Encountered a centaur 22 | D:1 | Encountered a merfolk 24 | D:1 | Encountered a vine stalker 24 | D:1 | Encountered a human 26 | D:1 | Encountered a gargoyle 26 | D:1 | Encountered a formicid 28 | D:1 | Encountered a minotaur 328 | D:3 | Reached skill level 4 in Spellcasting 328 | D:3 | Reached XP level 2. HP: 15/15 MP: 2/9 331 | D:3 | Learned a level 2 spell: Searing Ray 551 | D:4 | Reached skill level 5 in Spellcasting 551 | D:4 | Reached XP level 3. HP: 19/19 MP: 4/12 575 | D:4 | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_loops_corners, serial_shops, shop D:2: layout_loops_cross, nrook_mini_backslash D:3: layout_loops_corners, amcnicky_altar_lugonu_corruption D:4: layout_basic, portal_sewer_entry_a, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 5 | 5.5 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Attack: Normal || 6 Melee: Unarmed || 6 Punch || 1 Cast: Magic Dart || 19 Searing Ray || 6 Armour: Robe || 1 None || 8 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 575 | 575 | 0 | 14 | 308 | 4 | 143.8 | Dungeon | 575 | 575 | 0 | 14 | 308 | 4 | 143.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 292 daAuts D:3: 158 daAuts D:4: 99 daAuts D:2: 26 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+