Yulgok Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (2, 7, D:1) 3 stones a +0 short sword (5, -5, D:1) a +0 short sword (5, 2, D:1) a +0 dagger (10, 11, D:1) a +0 chain mail (10, 12, D:1) a ball python skeleton (13, 15, D:1) a +2 dagger of protection a goblin skeleton (19, 0, D:1) a +0 ring mail (40, 21, D:1) a +0 club 4 stones (44, 22, D:1) a +0 club (49, 25, D:1) a +0 falchion (56, 14, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Yqeazocs's Weapon Shoppe a +0 dagger (24 gold) a +0 club (6 gold) a +0 dagger (24 gold) a +0 long sword (42 gold) 6 javelins (216 gold) a +3 whip (234 gold) a +0 club (6 gold) (0, 0, D:2) a +0 dagger a +0 sling (8, -32, D:2) a +0 robe a +0 dagger (11, -14, D:2) a +0 dagger a +0 sling (22, -32, D:2) 6 poisoned darts (47, -9, D:2) 3 atropa-tipped darts (57, -6, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 whip (12, -18, D:3) a +0 robe (18, 14, D:3) a +0 sling (21, 12, D:3) a +0 robe (26, -36, D:3) a +0 club (26, -33, D:3) a +0 morningstar (28, -37, D:3) a +0 hand axe (28, -33, D:3) a ball python skeleton (29, -37, D:3) a +0 leather armour a +0 flail (30, -37, D:3) a +0 club (31, -27, D:3) the +3 scale mail "Oshruuge" {Will++ Str+6 Dex-2} Will++: It greatly increases your willpower. Str+6: It affects your strength (+6). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. (39, -38, D:3) a +0 quarterstaff (39, -8, D:3) a +0 ring mail (42, -28, D:3) a +0 whip (42, -18, D:3) a +0 ring mail (42, -14, D:3) a ball python skeleton (44, -16, D:3) a quokka skeleton Level 4 of the Dungeon (0, 0, D:4) an amulet of regeneration (3, 6, D:4) a +0 club (16, -11, D:4) a +0 chain mail a +0 flail an orc skeleton (20, -20, D:4) a +0 short sword (21, -4, D:4) a +0 giant spiked club (37, -15, D:4) a +0 ring mail a +0 whip an orc skeleton (37, 11, D:4) a parchment of Searing Ray (44, -7, D:4) a +0 scale mail (48, -21, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) 6 poisoned darts (3, -3, D:5) a +0 giant spiked club (10, 9, D:5) a parchment of Searing Ray (14, 10, D:5) a +0 short sword (16, 21, D:5) a +0 pair of gloves (18, 22, D:5) a +0 dagger (35, 32, D:5) a +0 mace a +0 scale mail (44, 21, D:5) a +0 whip a gnoll skeleton (44, 22, D:5) a +0 spear a +0 whip a gnoll skeleton (44, 24, D:5) a +0 whip Level 6 of the Dungeon (17, -2, D:6) a +0 ring mail (18, 35, D:6) a +0 plate armour (29, 4, D:6) a +0 club (31, 6, D:6) a +0 club a +0 leather armour (32, 8, D:6) a +0 trident (33, 8, D:6) a +0 trident a +0 dagger a +0 robe (38, -7, D:6) a +0 ring mail (44, 9, D:6) a +0 trident (48, 23, D:6) a +0 robe (55, 46, D:6) a +0 falchion (60, 35, D:6) 6 poisoned darts Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (12, 5, D:7) 4 poisoned darts a +0 war axe (13, 4, D:7) a +0 club a +0 leather armour (13, 6, D:7) a +0 flail a +0 robe a +0 dagger (15, -25, D:7) a +0 halberd a +0 robe a +5 battleaxe (15, -24, D:7) a +0 club a +0 whip a +0 robe a +4 trident (16, -23, D:7) a +0 robe a +2 battleaxe (17, -24, D:7) a +0 leather armour a +0 club (17, 2, D:7) a +0 leather armour a +0 quarterstaff a +0 sling (18, -31, D:7) a +0 dagger (28, -4, D:7) a +0 orcbow (34, 23, D:7) a +0 scale mail (41, 2, D:7) a +0 orcbow (43, 15, D:7) a +0 flail a +0 battleaxe a +0 chain mail (49, 21, D:7) a +0 club (50, -16, D:7) a +0 leather armour (50, 1, D:7) a +0 chain mail (51, 13, D:7) a +0 club 5 poisoned darts (53, 4, D:7) a +0 dagger (53, 12, D:7) a +1 whip of holy wrath (58, 1, D:7) the maw talisman of Cotipnop {Str+3} [maw talisman] Str+3: It affects your strength (+3). (62, -25, D:7) a +0 whip a +0 dagger a +0 robe a +0 club a +0 leather armour (62, -24, D:7) a +1 falchion of distortion a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a +0 short sword a +0 spear a +0 leather armour (1, -6, D:8) a +2 mace of freezing a +0 robe (1, -4, D:8) a +3 mace a +0 robe (2, 0, D:8) a +0 giant club a +0 giant spiked club (5, -2, D:8) a +4 flail a +0 robe (6, -4, D:8) a +0 trident a +0 robe (20, 20, D:8) a +0 leather armour (23, -5, D:8) a parchment of Summon Small Mammal (25, -5, D:8) a +0 plate armour a +0 glaive (25, -4, D:8) a +0 robe a +0 dagger (25, -2, D:8) a +0 short sword (25, -1, D:8) a +0 orcbow (25, 1, D:8) a +0 club (26, 2, D:8) a +0 spear a +0 robe a +0 whip (32, 7, D:8) a +0 whip Level 9 of the Dungeon (5, -2, D:9) 6 boomerangs (5, 0, D:9) a +0 halberd (6, -1, D:9) a +0 spear (6, 1, D:9) a +0 spear (7, 0, D:9) a +0 spear (12, -12, D:9) a spriggan skeleton (18, 21, D:9) a +0 spear (23, 0, D:9) a +0 robe a +0 dagger (25, 2, D:9) a +0 chain mail a +0 short sword (26, 2, D:9) a +0 dagger (37, 7, D:9) a +0 leather armour (45, -1, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) 6 poisoned darts a +0 club (1, -13, D:10) the medusa talisman "Mikhy" {rF- rC++ Dex+3 SInv} [medusa talisman] rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (3, 0, D:10) a +0 spear (3, 3, D:10) a +0 spear (4, 0, D:10) a staff of earth the +4 great sword "Vuman" {valour, rN+ Dex+4} rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +7 triple sword of Daish {vamp, *Rage rPois rC++ Dex+2} *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. rC++: It greatly protects you from cold. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 pair of gloves (4, 1, D:10) a +0 morningstar (6, 2, D:10) a +0 ring mail a +0 trident (6, 3, D:10) a +0 spear (7, 3, D:10) a +0 whip (30, -10, D:10) a +0 flail (39, 17, D:10) a +0 orcbow (45, 1, D:10) a +0 chain mail a +0 hand axe (45, 2, D:10) a +0 robe a +0 rapier (46, 0, D:10) a +0 dagger of draining (46, 1, D:10) a +0 hand axe a +0 robe (46, 2, D:10) a +0 club (47, 2, D:10) a +0 club (52, -17, D:10) a +0 scale mail (55, 1, D:10) a +0 robe (56, 20, D:10) a +0 shortbow Level 11 of the Dungeon (0, 0, D:11) a +0 glaive (18, 7, D:11) a parchment of Apportation (23, 3, D:11) a parchment of Vampiric Draining (31, -7, D:11) a +0 scale mail a +0 club (32, -8, D:11) a +0 giant club a +0 giant club (34, -5, D:11) a +0 club (35, -5, D:11) a +0 club (35, -4, D:11) a +0 scale mail a +0 mace (36, 12, D:11) a +0 orcbow (36, 13, D:11) a +0 orcbow (36, 15, D:11) a +0 shortbow (37, 13, D:11) a +0 shortbow a +0 shortbow (41, -17, D:11) an orb of guile (43, 8, D:11) a +0 morningstar (59, 14, D:11) a +0 hand axe (63, 14, D:11) the +2 robe "Ameklae" {rC+ Archmagi} rC+: It protects you from cold. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. Level 12 of the Dungeon (0, 0, D:12) a +0 flail (3, -16, D:12) a +0 rapier a +0 ring mail a +1 shortbow of freezing a +0 orcbow a +0 orcbow (3, -15, D:12) a +0 orcbow (3, -14, D:12) a +0 orcbow a +0 orcbow (4, -8, D:12) a +0 dagger a +1 robe of positive energy (12, -38, D:12) 4 large rocks (15, -12, D:12) 3 large rocks (22, -13, D:12) a ring of see invisible (23, -12, D:12) a +0 lajatang (27, -18, D:12) a +0 short sword (31, -19, D:12) a +0 scale mail a +0 hand axe (31, -18, D:12) a +0 leather armour a +0 dagger (32, -20, D:12) a +0 leather armour a +0 short sword a +0 robe a +0 dagger (33, -22, D:12) a +0 helmet (33, -21, D:12) a +0 hand axe (38, -21, D:12) a +0 leather armour (42, -12, D:12) a +0 dagger (49, -3, D:12) a +0 athame a +0 robe Level 13 of the Dungeon [Shop] Hahy's Jewellery Emporium an amulet of faith (unknown) (880 gold) an amulet of magic regeneration (unknown) (660 gold) a +6 ring of strength (unknown) (792 gold) a ring of protection from fire (unknown) (550 gold) a ring of positive energy (440 gold) a +6 ring of dexterity (unknown) (792 gold) the ring of Xom's Amusement {rCorr Str+7} (917 gold) [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Str+7: It affects your strength (+7). a ring of positive energy (440 gold) a ring of see invisible (330 gold) (13, 1, D:13) 5 poisoned darts (15, 10, D:13) 6 poisoned darts (24, 3, D:13) a +0 robe (25, -15, D:13) a +4 scimitar of flaming (25, 34, D:13) a +0 sling (33, -11, D:13) a +0 kite shield (40, -5, D:13) a +0 arbalest a +0 dire flail a +0 leather armour (44, -2, D:13) a +0 long sword a +0 leather armour a +0 kite shield (44, 0, D:13) a +0 dagger a +0 robe (47, 26, D:13) a +0 mace (49, -22, D:13) a +0 mace (52, -17, D:13) 5 large rocks (56, -19, D:13) a +2 ring mail of poison resistance (58, 22, D:13) a rimehorn talisman Level 14 of the Dungeon [Shop] Beteet's Weapon Boutique a +0 dagger (36 gold) a +0 spear (54 gold) a +0 athame (180 gold) a +2 heavy spear (313 gold) a +0 war axe (63 gold) a +0 shortbow (54 gold) the +1 flail "Ekloevyg" {drain, rElec rPois rC- rN++} (594 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. It cannot be enchanted further. a +0 flail (63 gold) 4 boomerangs (144 gold) (0, 0, D:14) a +0 rapier (4, -32, D:14) a +0 giant club a +0 giant spiked club (10, -39, D:14) a human skeleton (14, -39, D:14) a +0 hand axe (17, -6, D:14) a +0 giant club a +0 giant club (18, -30, D:14) a +0 spear (42, -12, D:14) a +0 dagger (51, -39, D:14) a scroll of noise (51, -24, D:14) a +0 scale mail (53, -47, D:14) a +0 ring mail (53, -33, D:14) a parchment of Nazja's Percussive Tempering (55, -38, D:14) a +0 leather armour (56, -37, D:14) a +0 robe (57, -7, D:14) a wand of charming (3) (58, -41, D:14) 5 large rocks Level 15 of the Dungeon (1, -9, D:15) the +0 kite shield of Peek-a-Boo {Harm Str+2} Harm: It increases damage dealt and taken. Str+2: It affects your strength (+2). It cannot be enchanted further. (9, -4, D:15) a +0 robe (10, -8, D:15) a +0 antimagic orcbow (10, -3, D:15) a +0 scale mail (11, 16, D:15) a +0 orcbow (12, 16, D:15) a +0 shortbow (14, 16, D:15) 2 large rocks (15, 16, D:15) a +0 shortbow a +0 barding (21, -1, D:15) a +0 club (27, 25, D:15) 4 large rocks (30, 9, D:15) a +0 plate armour (31, 5, D:15) a +0 pair of boots (32, 31, D:15) a wand of charming (7) (37, -6, D:15) a scroll of noise (38, -12, D:15) a +0 chain mail (42, 11, D:15) a +2 great sword of flaming the Ecumenical Temple Level 1 of the Orcish Mines (7, -2, Orc:1) a +0 flail (8, 0, Orc:1) a +0 mace a boomerang a +0 hand axe a +0 plate armour (10, -1, Orc:1) a +0 club (16, -7, Orc:1) a +0 giant club (16, -4, Orc:1) a +0 ring mail a +0 flail (17, -5, Orc:1) a +0 robe a +0 dagger (17, -3, Orc:1) a +0 club (18, -2, Orc:1) a +0 giant club (19, 0, Orc:1) a +0 robe a +0 athame (36, 34, Orc:1) a +0 plate armour a +0 mace (39, 34, Orc:1) a +0 ring mail a +0 whip (40, 34, Orc:1) a +0 club (41, 35, Orc:1) a +0 giant club (41, 40, Orc:1) a +0 ring mail a +0 war axe (42, 41, Orc:1) a +0 robe a +0 dagger a +0 plate armour a +0 partisan a +0 orcbow Level 2 of the Orcish Mines [Shop] Remuigg's Book Boutique a parchment of Curse of Agony (257 gold) a parchment of Vampiric Draining (123 gold) a parchment of Infestation (585 gold) a parchment of Foxfire (56 gold) a parchment of Shock (56 gold) a parchment of Olgreb's Toxic Radiance (182 gold) a parchment of Magnavolt (459 gold) a parchment of Alistair's Walking Alembic (257 gold) a parchment of Summon Horrible Things (585 gold) a parchment of Summon Forest (257 gold) a parchment of Awaken Armour (182 gold) a parchment of Ozocubu's Refrigeration (459 gold) a parchment of Soul Splinter (56 gold) a parchment of Metabolic Englaciation (257 gold) [Shop] Ubboefuk's Antique Armour Shoppe a +2 chain mail of fire resistance (483 gold) a +2 robe (270 gold) a +4 scale mail of poison resistance (588 gold) a +2 robe of resistance (795 gold) a +4 scale mail of fire resistance (651 gold) a +4 scale mail of cold resistance (651 gold) a +1 ring mail of willpower (336 gold) [Shop] Yprein's Antique Weapon Shoppe a +0 great sword (270 gold) a +0 arbalest (202 gold) a +0 club (13 gold) the +0 longbow of Gyottozu {heavy, rN+ Will- rCorr} (874 gold) rN+: It protects you from negative energy. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +4 flail of holy wrath (764 gold) the +7 falchion of Ynlel {valour, Int+2} (1328 gold) Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 mace (81 gold) a +2 scimitar of electrocution (729 gold) [Shop] Kovaonol's Book Boutique a parchment of Ozocubu's Armour (176 gold) a parchment of Summon Horrible Things (836 gold) a parchment of Construct Spike Launcher (116 gold) a parchment of Eringya's Noxious Bog (500 gold) a parchment of Momentum Strike (116 gold) a parchment of Anguish (260 gold) a parchment of Passage of Golubria (260 gold) a parchment of Fortress Blast (500 gold) [Shop] Otain's General Store a +0 chain mail (96 gold) a potion of enlightenment (82 gold) a wand of polymorph (3) (69 gold) a +0 robe (14 gold) an amulet of magic regeneration (unknown) (480 gold) a +1 lajatang of venom (400 gold) a scroll of identify (33 gold) [Shop] Satehenty's Specific Store a phantom mirror (600 gold) [Shop] Wawepn's Antique Weapon Emporium a +0 rapier (159 gold) a +0 whip (72 gold) a +0 quarterstaff (145 gold) a +4 heavy partisan (1003 gold) a +5 glaive of flaming (1305 gold) a +0 quarterstaff (145 gold) a +1 morningstar of flaming (516 gold) [Shop] Teerepug's Antique Armour Shoppe a +0 scale mail (104 gold) a +0 leather armour (52 gold) a +0 chain mail of poison resistance (260 gold) a +0 pair of boots (117 gold) a +3 leather armour (494 gold) a +0 scale mail (104 gold) a +0 ring mail (104 gold) a +0 robe (23 gold) (0, 0, Orc:2) a +1 morningstar of concussion (1, -1, Orc:2) a +0 chain mail a +2 battleaxe of sundering (1, 0, Orc:2) a +0 whip (8, 10, Orc:2) a +0 robe a +3 dagger (8, 14, Orc:2) a +0 hand axe (8, 19, Orc:2) a +0 plate armour a +1 battleaxe of freezing (8, 21, Orc:2) a +0 ring mail a +0 flail (8, 22, Orc:2) a +0 whip (9, 7, Orc:2) a +0 leather armour a +0 flail (9, 13, Orc:2) a +0 giant club (9, 15, Orc:2) a +0 short sword (10, 12, Orc:2) a +0 ring mail a +0 flail (10, 15, Orc:2) a +0 chain mail a +0 short sword a +0 flail (10, 18, Orc:2) a +0 arbalest (10, 27, Orc:2) a +0 war axe (10, 28, Orc:2) a +0 mace (11, 2, Orc:2) a +0 chain mail a +0 war axe (11, 6, Orc:2) a +0 club (11, 11, Orc:2) a +0 giant club (11, 15, Orc:2) a +0 plate armour 2 boomerangs a +0 hand axe (11, 19, Orc:2) a +0 flail (11, 22, Orc:2) a +0 robe a +0 dagger a +0 plate armour a +0 scimitar (11, 23, Orc:2) a +0 robe a +0 dagger (11, 25, Orc:2) a +0 leather armour a +0 club (12, 12, Orc:2) a +0 ring mail 2 boomerangs a +0 club (12, 13, Orc:2) a +0 chain mail a +0 battleaxe (12, 14, Orc:2) a +0 club (12, 15, Orc:2) a +0 hand axe (12, 20, Orc:2) a +0 arbalest a +0 dagger (12, 21, Orc:2) a +0 plate armour a +0 halberd a +0 plate armour 3 boomerangs a +0 trident (13, 13, Orc:2) a +0 club (13, 14, Orc:2) a +0 chain mail a +0 hand axe a +0 chain mail a +0 heavy war axe (13, 15, Orc:2) a +0 ring mail a +0 club (13, 17, Orc:2) a +0 chain mail a +0 trident a +0 robe a +0 dagger 3 boomerangs a +0 mace a +0 chain mail a +0 short sword (13, 18, Orc:2) a +0 short sword a +0 robe a +2 antimagic dagger (13, 19, Orc:2) a +0 short sword (13, 20, Orc:2) a +0 plate armour 2 boomerangs a +0 battleaxe (13, 21, Orc:2) a +4 plate armour of cold resistance a +0 bardiche (13, 22, Orc:2) a +0 plate armour a +0 glaive (14, 19, Orc:2) 2 boomerangs a +0 hand axe (14, 20, Orc:2) a +0 hand axe a +0 short sword (14, 21, Orc:2) a +0 ring mail 6 boomerangs a +0 club a +0 mace (14, 22, Orc:2) a +0 ring mail a +0 hand axe (14, 24, Orc:2) a +0 giant spiked club (15, -2, Orc:2) a +0 mace (15, 7, Orc:2) a +0 leather armour a +0 hand axe (15, 20, Orc:2) a +0 leather armour a +0 mace (15, 21, Orc:2) a +0 ring mail a +1 hand axe of sundering (15, 22, Orc:2) a +0 club a +0 ring mail a +0 flail a +0 falchion (16, 7, Orc:2) a +2 leather armour of fire resistance a +0 dagger a +0 chain mail a +0 war axe (16, 24, Orc:2) a +0 mace a +0 club (17, 0, Orc:2) a +0 robe a +0 dagger (17, 6, Orc:2) a +2 orcbow of electrocution (17, 24, Orc:2) a +0 ring mail 2 boomerangs a +0 flail (18, 28, Orc:2) a +0 dagger (20, 8, Orc:2) a +0 plate armour a +0 battleaxe (20, 11, Orc:2) a +0 chain mail a boomerang a +0 glaive (21, 3, Orc:2) a +0 robe a +0 dagger (22, 1, Orc:2) a +0 chain mail a +0 hand axe (22, 17, Orc:2) a +0 robe a +0 dagger (22, 18, Orc:2) a +0 whip (27, 6, Orc:2) a +0 whip (27, 9, Orc:2) a +0 flail of venom (30, 7, Orc:2) a +0 club (32, 13, Orc:2) a +0 dire flail a +0 plate armour (38, 5, Orc:2) a +0 club (38, 8, Orc:2) a +0 falchion a +0 leather armour (39, 3, Orc:2) a +0 orcbow a +0 giant spiked club (39, 8, Orc:2) a +0 arbalest a +0 battleaxe a +0 plate armour (40, 0, Orc:2) a +1 halberd of venom a +0 chain mail (41, 3, Orc:2) a +0 dagger a +0 robe (41, 4, Orc:2) a +0 flail (41, 5, Orc:2) a +0 dagger a +0 leather armour (41, 7, Orc:2) a +0 arbalest a +0 arbalest a +0 glaive a +0 chain mail (42, 3, Orc:2) a +0 flail 2 boomerangs (42, 12, Orc:2) a +0 orcbow a +0 flail a +0 plate armour (43, 1, Orc:2) a +0 arbalest (43, 14, Orc:2) a +0 hand axe (45, 3, Orc:2) a +0 hand axe a +0 scale mail (45, 4, Orc:2) a +0 mace a +0 chain mail (46, 2, Orc:2) a +0 orcbow a +2 flail of protection a +0 plate armour (49, 4, Orc:2) a +0 short sword a +0 chain mail Level 1 of the Elven Halls (2, -5, Elf:1) 18 gold pieces (16, -3, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow a +0 leather armour a +0 short sword a +0 longbow (18, -3, Elf:1) a +0 robe a +0 rapier (19, -4, Elf:1) a +0 robe a +0 rapier (22, -8, Elf:1) a +0 pair of gloves of infusion Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (3, 25, Lair:1) a +0 chain mail (11, 31, Lair:1) a parchment of Martyr's Knell (16, 36, Lair:1) a +0 hand axe (20, -6, Lair:1) a +0 long sword (21, 11, Lair:1) a parchment of Alistair's Intoxication (26, 3, Lair:1) a +0 chain mail (32, -2, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (1, -34, Lair:2) a +5 scimitar a +0 scale mail (7, -46, Lair:2) a +0 pair of boots (8, -45, Lair:2) a +0 trident (12, -29, Lair:2) a +0 trident (17, -43, Lair:2) a +0 mace (18, -48, Lair:2) a +0 ring mail (27, 6, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (4, 13, Lair:3) a +0 hand axe a +0 leather armour (6, 16, Lair:3) a +0 scale mail (10, -4, Lair:3) a +0 chain mail (20, 8, Lair:3) 5 darts of disjunction (24, -18, Lair:3) a dragon-coil talisman (26, 9, Lair:3) a +0 morningstar (26, 10, Lair:3) a +0 ring mail (28, 8, Lair:3) a scarab talisman (47, 1, Lair:3) a scroll of noise (51, 11, Lair:3) a +0 ring mail (52, -14, Lair:3) a parchment of Ozocubu's Armour (56, -10, Lair:3) the +0 ring mail of Voedi {Harm rC+ rN++ Str-2} Harm: It increases damage dealt and taken. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Str-2: It affects your strength (-2). It cannot be enchanted further. Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 buckler (1, 8, Lair:4) a +0 dagger (2, 21, Lair:4) a staff of alchemy (3, 4, Lair:4) a +0 sling (6, -9, Lair:4) a +0 quarterstaff (11, -17, Lair:4) a +0 spear (13, 17, Lair:4) a +0 robe (31, 14, Lair:4) a +0 lajatang (33, -29, Lair:4) a +0 whip (53, 0, Lair:4) a +0 plate armour Level 5 of the Lair of Beasts (23, -2, Lair:5) a +0 leather armour (30, -8, Lair:5) a +0 halberd (33, 12, Lair:5) a +0 trident (33, 15, Lair:5) a +0 battleaxe (42, -13, Lair:5) a +0 club (42, 29, Lair:5) a +0 dire flail (43, 29, Lair:5) a +0 dagger a +0 robe (45, 6, Lair:5) a +0 dagger (45, 18, Lair:5) a +0 dagger a +0 robe (45, 35, Lair:5) +0 shadow dragon scales (47, -1, Lair:5) a +1 heavy hand axe a +0 robe