Yulgok Level 1 of the Dungeon (11, 2, D:1) a bat skeleton (14, 1, D:1) a +0 club (15, 2, D:1) a rat skeleton (16, 1, D:1) a +2 whip of holy wrath (18, 7, D:1) a +0 club (26, 40, D:1) a +0 dagger (27, 6, D:1) a +0 whip a rat skeleton (29, 23, D:1) a +0 club 4 stones (29, 37, D:1) a +0 whip (31, 22, D:1) a +0 whip (32, 7, D:1) a +0 short sword (32, 27, D:1) a +0 short sword of speed (32, 29, D:1) a +0 club (36, 21, D:1) a ball python skeleton (37, 20, D:1) a +0 whip a kobold skeleton (40, 32, D:1) a +0 chain mail (42, 7, D:1) a +0 dagger Level 2 of the Dungeon (4, 9, D:2) a +0 flail (9, 12, D:2) a +0 dagger (10, 1, D:2) a +0 dagger of speed (13, 28, D:2) a +1 dagger of draining (19, 5, D:2) a +0 dagger (25, 28, D:2) an adder skeleton (28, 22, D:2) a +0 hand axe (33, 1, D:2) a +0 sling Level 3 of the Dungeon [Shop] Yghih's Distillery a potion of haste (unknown) (100 gold) 2 potions of mutation (unknown) (160 gold) a potion of resistance (100 gold) a potion of moonshine (unknown) (10 gold) a potion of heal wounds (80 gold) a potion of ambrosia (80 gold) a potion of heal wounds (80 gold) a potion of heal wounds (80 gold) a potion of moonshine (unknown) (10 gold) (0, 0, D:3) a +0 hammer (1, 3, D:3) a +4 quarterstaff of chaos (10, -14, D:3) a +0 plate armour (11, -12, D:3) a +0 dagger (15, 5, D:3) a +0 dagger 4 stones (21, -19, D:3) an adder skeleton (23, -13, D:3) a +0 club (25, 3, D:3) a +0 hand axe (26, -27, D:3) a +0 ring mail (27, -21, D:3) a +0 scale mail (28, 13, D:3) a +0 plate armour (31, 11, D:3) a +0 long sword (35, -14, D:3) 6 poisoned darts (38, -10, D:3) a +0 leather armour Level 4 of the Dungeon (1, 14, D:4) a +0 ring mail (11, 3, D:4) a +0 flail (12, -1, D:4) a +0 club a +0 flail (12, 0, D:4) a +0 club (13, -1, D:4) a +0 whip (19, 7, D:4) a +0 spear (20, 0, D:4) a +0 robe (27, 14, D:4) a +0 leather armour (28, -4, D:4) an iguana skeleton (28, 31, D:4) a +0 club (33, 38, D:4) a +0 club (40, 14, D:4) a +0 halberd (41, 17, D:4) a +0 spear a gnoll corpse (skeletalised by now) (42, 20, D:4) a +0 short sword a kobold corpse (skeletalised by now) (42, 28, D:4) a +0 club (44, 26, D:4) a +0 whip a goblin corpse (skeletalised by now) (47, 32, D:4) a +0 trident Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour a +0 rapier (3, 24, D:5) a +0 short sword (5, 9, D:5) a +0 flail (10, 7, D:5) a +0 flail a +0 buckler (11, 6, D:5) a +0 hand axe a +0 ring mail (13, 4, D:5) a +0 falchion a +0 leather armour (13, 5, D:5) a +0 hand axe a +3 flail (20, 4, D:5) a +0 club (40, -2, D:5) the +1 short sword of Context {flame, ^Drain rN+ Will+ Int+3} ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (41, -6, D:5) a +0 long sword Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (8, -21, D:6) a +0 leather armour (14, 5, D:6) a +0 dagger a +0 robe (15, 6, D:6) a +0 dagger a +0 robe (15, 14, D:6) 3 atropa-tipped darts (16, 2, D:6) a +0 club a +0 leather armour (16, 6, D:6) a +0 dagger a +0 robe (16, 7, D:6) a +4 dagger (21, -10, D:6) a +0 trident (22, -21, D:6) a +0 war axe a +0 shortbow (26, 17, D:6) a +0 club (31, -12, D:6) a +0 falchion Level 7 of the Dungeon (4, 16, D:7) a +0 dagger (15, -1, D:7) a +2 short sword of electrocution (16, -1, D:7) a +0 dagger a +0 robe (18, -5, D:7) a +0 club (18, -4, D:7) a +0 flail a +0 chain mail a +0 club (20, -9, D:7) a +4 mace of protection a +2 leather armour of cold resistance a +0 trident (21, -4, D:7) 4 poisoned darts (29, -5, D:7) a +0 whip 5 poisoned darts (29, -4, D:7) a +0 trident of protection a +0 ring mail (30, -2, D:7) a +0 club (30, 22, D:7) a +0 short sword a +0 hand axe 3 boomerangs a +0 leather armour (31, -4, D:7) a +0 whip a +0 halberd a +0 club (31, 13, D:7) a +0 orcbow (31, 16, D:7) a +0 hand axe (32, -2, D:7) a +0 whip a +0 spear a +0 ring mail a +2 short sword a +0 robe (33, 17, D:7) a +0 dagger a +0 robe (33, 19, D:7) a +0 short sword a +0 leather armour (34, 14, D:7) a +0 giant club (34, 18, D:7) a +0 club (35, 19, D:7) a +0 club a +0 leather armour (39, 13, D:7) a +0 leather armour a +0 trident (41, -9, D:7) a +0 trident (49, -5, D:7) a +0 helmet Level 8 of the Dungeon (4, 1, D:8) 5 stones a +0 dagger (5, 1, D:8) 3 stones a +0 dagger a +0 short sword 4 poisoned darts a +0 short sword a +0 cloak (6, 1, D:8) a +0 dagger (9, -19, D:8) a +0 dagger a +0 scale mail (12, -19, D:8) a +0 dagger a +0 robe (12, -7, D:8) a +0 robe (12, 9, D:8) a +0 animal skin a +0 glaive of entangling (13, -19, D:8) a +0 dagger a +0 dagger (18, 11, D:8) a +0 robe a +4 vampiric trident (23, 9, D:8) a +0 club (24, 13, D:8) a +0 robe a +0 flail (25, 14, D:8) a +0 robe a +3 war axe of freezing (26, 16, D:8) a +0 robe a +0 spear a +0 robe a +4 flail (28, 6, D:8) a +0 trident (28, 16, D:8) a +0 whip (32, -19, D:8) a medusa talisman (35, 5, D:8) a +0 falchion (45, -22, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (0, 1, D:9) 5 poisoned darts (1, 0, D:9) a +0 dagger (1, 1, D:9) 4 boomerangs (9, -45, D:9) a +0 cloak (24, -9, D:9) a +0 trident (28, -46, D:9) a +0 flail a +0 scale mail (28, -44, D:9) a +0 mace a +0 plate armour (30, -43, D:9) a +0 giant club (30, -41, D:9) a +0 flail (30, -39, D:9) a +0 flail a +0 chain mail (35, -17, D:9) a +0 halberd (36, -20, D:9) 6 poisoned darts (37, -6, D:9) a +0 shortbow (43, -51, D:9) a +0 dagger a +0 robe (52, -48, D:9) 3 poisoned darts Level 10 of the Dungeon [Shop] Ivuu's Antique Weapon Shoppe a +0 orcbow (116 gold) a +1 hand axe of venom (307 gold) a +0 club (14 gold) a +0 quarterstaff (145 gold) a +0 great sword (290 gold) a +0 great sword (290 gold) a +2 hand axe of sundering (435 gold) a +0 mace (87 gold) a +4 spear of flaming (794 gold) the +7 great sword of the Walnut {speed, rC+ Str-3 Dex+4} (2351 gold) rC+: It protects you from cold. Str-3: It affects your strength (-3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +7 spear of Courage {holy, rCorr Stlth+} (1618 gold) rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. It cannot be enchanted further. [Shop] Oli Vae's Antique Armour Emporium a +0 ring mail (108 gold) a +0 leather armour (54 gold) an orb of guile (702 gold) a +0 robe (24 gold) a +4 plate armour of willpower (1215 gold) a +0 scale mail (108 gold) a +0 ring mail (108 gold) a +0 chain mail (162 gold) [Shop] Puenuy's Antique Weapon Shoppe a +3 longbow of freezing (1030 gold) a +2 vampiric trident (630 gold) a +0 hand axe (84 gold) a +0 sling (42 gold) a +4 flail of protection (733 gold) a +8 arbalest (1386 gold) a +0 halberd (112 gold) [Shop] Huqyzu's Jewellery Shoppe a ring of protection from cold (unknown) (500 gold) the ring of Pos Wutz {rPois Will+ Dex+6} (1056 gold) [ring of dexterity] rPois: It protects you from poison. Will+: It increases your willpower. Dex+6: It affects your dexterity (+6). a +4 ring of slaying (unknown) (720 gold) an amulet of chemistry (unknown) (600 gold) an amulet of dissipation (unknown) (600 gold) the ring of the Hare {EV+10} (2560 gold) [ring of evasion] EV+10: It affects your evasion (+10). the inkwell talisman of Pessimism {rF+ Will++} (710 gold) [inkwell talisman] rF+: It protects you from fire. Will++: It greatly increases your willpower. the ring "Ixoalar" {rElec Will+} (780 gold) [ring of willpower] rElec: It insulates you from electricity. Will+: It increases your willpower. [Shop] Agiff's Antique Armour Emporium a +1 ring mail of fire resistance (448 gold) a +4 scale mail of poison resistance (784 gold) a +0 ring mail of poison resistance (224 gold) the +5 chain mail of Hueba {+Blink rElec} (1456 gold) +Blink: It lets you blink. rElec: It insulates you from electricity. It cannot be enchanted further. (22, 7, D:10) a +2 pair of boots of rampaging (30, -24, D:10) a +0 giant club (33, -24, D:10) a +0 giant club (34, -23, D:10) a +0 giant club (36, -26, D:10) a +0 giant spiked club (36, -25, D:10) a +0 giant club (41, -29, D:10) a parchment of Animate Dead (42, -22, D:10) a +0 dire flail (42, -5, D:10) 2 boomerangs a +0 flail (45, -2, D:10) a +0 hand axe (45, 1, D:10) 6 atropa-tipped darts a +0 plate armour a +0 short sword (46, 1, D:10) a +0 mace a +0 dagger a +0 robe (46, 2, D:10) a +0 leather armour a +0 whip (47, -19, D:10) a +0 orcbow (47, -18, D:10) a +0 giant spiked club a +0 giant club (47, -3, D:10) 2 flux baubles (47, 1, D:10) a +0 hand axe (49, -42, D:10) a +1 scimitar of flaming (49, 1, D:10) a +0 dagger (50, 1, D:10) a +0 dagger a +0 robe (54, 0, D:10) a +0 whip (55, -14, D:10) 7 poisoned darts a +0 dagger (56, -15, D:10) a +0 dagger of draining a throwing net a +0 robe (56, -7, D:10) a +0 mace (60, -28, D:10) a +0 rapier Level 11 of the Dungeon (0, 0, D:11) a +0 club 3 boomerangs a +0 scale mail (1, -1, D:11) a +0 dagger a +1 robe of positive energy a +2 flail of concussion a +0 leather armour (3, 1, D:11) a +0 war axe a +0 whip (20, 5, D:11) a +0 giant club a +0 giant club (24, 7, D:11) a +0 long sword (47, 3, D:11) 4 large rocks (47, 4, D:11) a +0 robe the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +1 dagger of electrocution a +0 robe (2, -1, Orc:1) a +0 dagger (2, 1, Orc:1) a +0 club a +0 scale mail (4, 1, Orc:1) a +0 halberd a +0 plate armour (4, 2, Orc:1) a +0 club (12, 13, Orc:1) 28 gold pieces 5 large rocks (15, 16, Orc:1) 6 gold pieces (15, 17, Orc:1) 11 gold pieces (15, 19, Orc:1) 8 gold pieces (17, 17, Orc:1) 15 gold pieces (17, 19, Orc:1) 20 gold pieces