Dungeon Crawl Stone Soup version 0.35-a0-524-g01ae576d11 (webtiles) character file. Game seed: 11682668623302913064 18 Yulgok the Magician (level 2, -3/15 HPs) Began as a Deep Elf Conjurer on June 16, 2026. Slain by a scorpion (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:00 (492 turns). Yulgok the Magician (Deep Elf Conjurer) Turns: 492, Time: 00:01:01 Health: -3/15 AC: 2 Str: 10 XL: 2 Next: 48% Magic: 1/9 EV: 11 Int: 22 God: Gold: 27 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) b - staff of conjuration rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +6 ring of strength HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 27 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves b - a staff of conjuration (weapon) Jewellery c - a +6 ring of strength (worn) Potions g - a potion of magic d - a potion of might {unknown} f - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.4 Spellcasting - Level 4.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 8% N/A 16% 2 Call Canine Familiar Summ 4% N/A 32% 3 Confusing Touch Hex 4% N/A 32% 3 Fulminant Prism Conj/Alch 10% 3d9 41% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11507 Altars: Shops: D:2 [ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Found Joqufu's Armour Shop. You recovered 4 MP! You now have 27 gold pieces (gained 11). There is an entrance to Joqufu's Armour Shop here. You encounter a scorpion. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (asleep, 100% to hit) You feel a surge of power! You focus your ray upon the scorpion. The searing ray hits the scorpion. The scorpion is lightly wounded. (Press . to maintain the ray.) The searing ray hits the scorpion. The scorpion is moderately wounded. The searing ray misses the scorpion. The scorpion stings you. You took 1 damage! The searing ray hits the scorpion! The scorpion is severely wounded. You finish channelling your searing ray. The scorpion stings you! You took 7 damage! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (severely wounded, 87% to hit) You feel a surge of power! You focus your ray upon the scorpion. The searing ray hits the scorpion but does no damage. The scorpion is severely wounded. (Press . to maintain the ray.) The scorpion closely misses you. The searing ray hits the scorpion. The scorpion is almost dead. The scorpion closely misses you. The searing ray misses the scorpion. The scorpion stings you! * * * LOW HITPOINT WARNING * * * The scorpion stings you. You die... #. #. #. #.#.. . #####...#. .. ######......... .. ###.#......# #.#.###.# #...?..@s#####.......# ..######.........<...# #.∩.....#.......# ........#####........# ...##..........##.#### . #.............# .........†.##### .#####...#.## . ...##.. You could see a scorpion. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A hobgoblin (D:1) 2 quokkas A bat (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 5 kobolds (D:1) 5 rats 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Yulgok the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 240 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/9 244 | D:1 | Learned a level 2 spell: Searing Ray 474 | D:2 | Found Joqufu's Armour Shop. 485 | D:2 | Encountered a scorpion 492 | D:2 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_basic, dreamdust_ecumenical_altar_angels_and_demons, st_stairs_2, dk_noncrumbling_2 D:2: layout_rooms, serial_shops, shop, uniq_robin Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.4 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Cast: Magic Dart || 30 Searing Ray || 2 Armour: Robe || 4 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 491 | 491 | 0 | 0 | 405 | 2 | 245.5 | Dungeon | 491 | 491 | 0 | 0 | 405 | 2 | 245.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 451 daAuts D:2: 40 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+