Dungeon Crawl Stone Soup version 0.35-a0-526-g5a55508c95 (webtiles) character file. Game seed: 9222904327817791719 52 Yulgok the Magician (level 3, 19/19 HPs) Began as a Deep Elf Conjurer on June 16, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:01:33 (582 turns). Yulgok the Magician (Deep Elf Conjurer) Turns: 582, Time: 00:01:34 Health: 19/19 AC: 2 Str: 4 XL: 3 Next: 60% Magic: 12/12 EV: 11 Int: 24 God: Gold: 34 SH: 0 Dex: 13 Spells: 10/13 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 34 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 helmet Scrolls c - a scroll of identify {unknown} e - a scroll of immolation {unknown} h - a scroll of enchant armour {unknown} j - 2 scrolls of silence {unknown} Potions g - a potion of magic d - 2 potions of attraction {unknown} f - a potion of brilliance {unknown} k - a potion of curing {unknown} l - a potion of invisibility {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.5 Spellcasting - Level 4.3 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Alistair's Intoxication Alch 4% N/A 93% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17417 Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The goblin shouts! The goblin unwields a +0 club. The goblin wields a +2 sling of freezing. It is covered in frost. The goblin shoots a sling bullet. The sling bullet hits you! The sling bullet freezes you. You took 8 damage! A goblin is nearby! The goblin shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * The sling bullet freezes you. * * * LOW HITPOINT WARNING * * * You took 7 damage! The goblin shoots a sling bullet. The sling bullet misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +2 sling of freezing and carrying a +0 club (83% to hit) You focus your ray upon the goblin. The searing ray misses the goblin. (Press . to maintain the ray.) The goblin shoots a sling bullet. The sling bullet barely misses you. You recovered 1 HP! The searing ray hits the goblin! You kill the goblin! You stop channelling your searing ray. Found a stone staircase leading down. You recovered 14 HP! You recovered 3 MP! Things that are here: a +2 sling of freezing; a +0 club; a goblin corpse Okay, then. There is a stone staircase leading down here. Okay, then. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! You encounter Ijyb the Inquisitive, a hobgoblin, 2 adders and a bat. Ijyb is carrying a wand of warping. Found a scroll labelled ZIOR FYNIEF and 15 gold pieces. The adder hisses angrily. Ijyb shouts! The hobgoblin shouts! There is a stone staircase leading up here. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ######### #...g...# #..@....# .....?......# $...#...g.S.# ... #.......# b #S......# ###.#..... ....####. ..### You could see Ijyb, 2 adders, a hobgoblin and a bat (wandering). Vanquished Creatures Robin (D:2) 2 adders (D:2) A dart slug (D:1) An endoplasm (D:1) 2 hobgoblins 2 jackals (D:1) A quokka (D:1) A ball python (D:2) A bat (D:2) 14 goblins A kobold (D:1) A rat (D:2) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Yulgok the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 8 | D:1 | Encountered an electric eel 9 | D:1 | Encountered an electric eel 119 | D:1 | Reached skill level 4 in Spellcasting 119 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/9 122 | D:1 | Learned a level 2 spell: Searing Ray 301 | D:2 | Reached skill level 5 in Spellcasting 301 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/11 397 | D:2 | Encountered Robin 403 | D:2 | Killed Robin 581 | D:3 | Encountered Ijyb 582 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_b, layout_basic D:2: layout_loops_ring, basic_altar, uniq_robin D:3: due_chaos_kobolds, layout_rooms, portal_sewer_entry_d, kennysheep_generic_room_13, uniq_ijyb, uniq_grinder, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 5 | 5.5 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Attack: Normal || 1 Melee: Unarmed || 1 Cast: Magic Dart || 24 Searing Ray || 13 Armour: Robe || 7 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 583 | 583 | 0 | 3 | 368 | 3 | 194.3 | Dungeon | 583 | 583 | 0 | 3 | 368 | 3 | 194.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 388 daAuts D:1: 193 daAuts D:3: 1 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+