Dungeon Crawl Stone Soup version 0.34-a0-165-gd01ceb9fa2 (webtiles) character file. Game seed: 13973158890479155251 4 Yuta the Vexing (level 1, -1/15 HPs) Began as a Formicid Hexslinger on June 30, 2025. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (28 turns). Yuta the Vexing (Formicid Hexslinger) Turns: 28, Time: 00:00:11 Health: -1/15 AC: 2 Str: 12 XL: 1 Next: 66% Magic: 2/2 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no cloak) rElec . (no gloves) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison Skills: * Level 1.1 Fighting - Level 2.0 Ranged Weapons * Level 1.8 Dodging * Level 1.2 Spellcasting * Level 3.8 Hexes - Level 1.0 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 20% N/A 9% 2 Sigil of Binding Hex 10% N/A 19% 3 Inner Flame Hex/Fire 6% N/A 32% 3 Cause Fear Hex 5% N/A 52% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You shoot a sling bullet. The sling bullet closely misses the ball python. The sling bullet barely misses the quokka. The ball python bites you. The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet closely misses the ball python. The sling bullet barely misses the quokka. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! Unknown command. You shoot a sling bullet. The sling bullet closely misses the quokka. The quokka misses you. The quokka bites you. You die... #. .# #.#######.# .......$.# { #.......# #.......## # #........ ,..# #......###...## #......@r†..... ##.....###...## ###.#### .# #.....## #.#ß~ß#.# # #≈≈≈#.# #ß≈ß#.# # #≈≈≈#.# #.#ß~ß#.# You could see a quokka. Vanquished Creatures 4 ball pythons (D:1) A bat (D:1) A kobold (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Yuta the Formicid Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 28 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_basic, minmay_misc_feat_square Action || total ---------------------------++------- Fire: Sling || 14 Armour: Robe || 16 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 31 | 31 | 0 | 0 | 10 | 1 | 31.0 | Dungeon | 31 | 31 | 0 | 0 | 10 | 1 | 31.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 31 daAuts