Dungeon Crawl Stone Soup version 0.34-a0-1048-g5e2657f105 (webtiles) character file. Game seed: 995059355393838221 16 Yuta the Vexing (level 2, 20/20 (21) HPs) Began as a Formicid Hexslinger on Oct 31, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:48 (274 turns). Yuta the Vexing (Formicid Hexslinger) Turns: 274, Time: 00:00:48 HP: 20/20 (21) AC: 3 Str: 12 XL: 2 Next: 70% MP: 2/3 EV: 11 Int: 12 God: Gold: 15 SH: 0 Dex: 16 Spells: 1/3 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + c - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: weak-willed, lightly drained A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) c - a +0 pair of boots (worn) Jewellery d - a ring of protection from fire Scrolls p - a scroll of poison Potions d - a potion of might {unknown} f - a potion of mutation {unknown} j - a potion of attraction {unknown} Skills: * Level 1.2 Fighting * Level 0.5 Long Blades - Level 2.0 Ranged Weapons * Level 1.9 Dodging * Level 1.2 Spellcasting * Level 4.2 Hexes - Level 1.0 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% 2d2 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 30% 1 Sigil of Binding Hex 10% N/A 16% 3 Inner Flame Hex/Fire 7% N/A 30% 3 Cause Fear Hex 5% N/A 45% 4 Summon Ice Beast Ice/Summ 0% N/A 65% 3 Dimensional Bullseye Hex/Tloc 2% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You kill the rat! A frilled lizard comes into view. You shoot a sling bullet. The sling bullet misses the frilled lizard. Your line of fire to the frilled lizard is blocked by a granite statue. Your line of fire to the frilled lizard is blocked by a granite statue. Your line of fire to the frilled lizard is blocked by a granite statue. Your line of fire to the frilled lizard is blocked by a granite statue. Your line of fire to the frilled lizard is blocked by a granite statue. Your line of fire to the frilled lizard is blocked by a granite statue. Your line of fire to the frilled lizard is blocked by a granite statue. Your line of fire to the frilled lizard is blocked by a granite statue. Your line of fire to the frilled lizard is blocked by a granite statue. A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! You extend your mandibles. You dig through the rock wall. You feel drained. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! The goblin misses you. Casting: Jinxbite (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The goblin barely misses you. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! You shoot a sling bullet. The sling bullet hits the frilled lizard. You kill the frilled lizard! No target in view! No target in view! No target in view! You retract your mandibles. The sprites lose interest in your situation. d - a ring of protection from fire There is an entrance to Giybef's Armour Emporium here. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.#.######## #.#......... #.#.######## #..........# #)#...###.## #.#...ß...# #.#..ß.ß..# #.#.߆..ß.# #.#ß..@..ß# #...ß...ß....# ###..ß.ß..#.## #...ß...#.# #####.....# ####### There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 4 endoplasms (D:1) A ball python (D:1) 3 bats (D:1) A frilled lizard (D:1) 4 goblins (D:1) A kobold (D:1) 2 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Yuta the Formicid Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 130 | D:1 | Reached skill level 4 in Hexes 130 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 133 | D:1 | Learned a level 2 spell: Jinxbite 252 | D:1 | Found Giybef's Armour Emporium. 274 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_planthouse, layout_basic, serial_shops, nicolae_diamond_shop Skill XL: | 1 | ---------------+----+----- Hexes | 4 | 4.2 Fighting | | 1.2 Long Blades | | 0.5 Ranged Weapons | | 2.0 Dodging | | 1.9 Spellcasting | | 1.2 Fire Magic | | 1.0 Action || total ---------------------------++------- Fire: Sling || 33 Cast: Jinxbite || 1 Ability: Dig || 1 Armour: Robe || 6 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 282 | 282 | 0 | 0 | 181 | 1 | 282.0 | Dungeon | 282 | 282 | 0 | 0 | 181 | 1 | 282.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 282 daAuts