Dungeon Crawl Stone Soup version 0.34-a0 (webtiles) character file. Game seed: 2903913607394661071 33 ZeRa the Firebug (level 3, 26/26 HPs) Began as a Demigod Fire Elementalist on Apr 26, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:19 (1950 turns). ZeRa the Firebug (Demigod Fire Elementalist) Turns: 1950, Time: 00:01:19 Health: 26/26 AC: 5 Str: 13 XL: 3 Next: 0% Magic: 3/8 EV: 11 Int: 17 God: Gold: 87 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . e - +2 pair of boots {Fly} Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: flying A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 87 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a +2 pair of boots of flying (worn) Scrolls c - a scroll of teleportation {unknown} d - a scroll of identify {unknown} f - a scroll of fear {unknown} Potions b - a potion of magic g - a potion of resistance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.1 Spellcasting + Level 1.4 Conjurations * Level 3.3 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 7% 1 b - Scorch Fire 26% 2d6 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 7% N/A 28% 3 Volatile Blastmotes Fire/Tloc 14% 2d11 28% 3 Flame Wave Conj/Fire 10% 2d6 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The adder is severely wounded. The foxfire hits the adder. The adder is almost dead. The adder bites you but does no damage. The adder closely misses you. You conjure some foxfire! The adder bites you but does no damage. You completely miss the adder. The adder is almost dead. The foxfire hits the adder. You kill the adder! You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. No target in view! You conjure some foxfire! Your foxfire dissipates. You are out of magic! Your foxfire dissipates. x2 Your magical contamination has completely faded away. HP restored. Found an escape hatch in the ceiling. Found a stone staircase leading up. A ball python comes into view. You see here a Codex of Conductivity. You conjure some foxfire! You conjure some foxfire! The ball python hisses angrily. The foxfire hits the ball python. The ball python is moderately wounded. You conjure some foxfire! The foxfire hits the ball python. The ball python is severely wounded. You conjure some foxfire! Your foxfire dissipates. The foxfire hits the ball python. You kill the ball python! You have reached level 3! Your experience leads to a dramatic increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x4 Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ## #... #####..... ###§@§§.†... #.§§#v..#### ##########v#§§.### .............v.##### #...#...............# ####.......#.######.## .....###.....######.# .....##..........##.# ...........#####..#.# There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) A ribbon worm (D:2) 2 endoplasms 2 hobgoblins A quokka (D:1) 4 ball pythons 2 bats (D:2) 2 frilled lizards (D:2) 4 goblins 2 kobolds (D:1) 4 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ZeRa the Demigod Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 291 | D:1 | Reached skill level 1 in Conjurations 637 | D:1 | Reached skill level 3 in Fire Magic 780 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/7 1513 | D:2 | Learned a level 2 spell: Scorch 1950 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/8 1950 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_basic, basic_ecumenical_altar, chequers_serial_rivers_large_b D:2: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 1 | 1.4 Fire Magic | 3 | 3.3 Spellcasting | 2 | 2.1 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Unarmed || 12 Cast: Foxfire || 96 Armour: Robe || 16 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1975 | 1948 | 27 | 0 | 1751 | 2 | 987.5 | Dungeon | 1975 | 1948 | 27 | 0 | 1751 | 2 | 987.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1428 daAuts D:2: 547 daAuts