Dungeon Crawl Stone Soup version 0.34-a0-30-g971400571d (webtiles) character file. Game seed: 13220135806424420107 12 ZeRa the Apothecary (level 2, -8/17 HPs) Began as an Octopode Alchemist on May 2, 2025. Mangled by a lemure (9 damage) ... led by Pikel ... on level 3 of the Dungeon. The game lasted 00:02:18 (634 turns). ZeRa the Apothecary (Octopode Alchemist) Turns: 634, Time: 00:02:18 Health: -8/17 AC: 1 Str: 7 XL: 2 Next: 33% Magic: 1/5 EV: 12 Int: 17 God: Gold: 52 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . c - +0 dagger rCold . . . (no offhand) rNeg + . . (no helmet) rPois . (no amulet) rElec . d - ring of positive energy rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Jewellery d - a ring of positive energy (worn) Scrolls f - a scroll of teleportation {unknown} Potions a - a potion of magic b - a potion of ambrosia {unknown} e - a potion of attraction {unknown} Skills: - Level 2.0 Dodging + Level 2.8 Stealth + Level 2.1 Spellcasting + Level 1.3 Conjurations * Level 3.6 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 32% 1d2 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 20% 2d6 11% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Olgreb's Toxic Radiance Alch 14% N/A 38% 4 Sticky Flame Fire/Alch 8% 2d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Kikubaaqudgha Annotations: D:4 Pikel D:5 Grinder Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 9% risk of failure) Press: ? - help, Dir - move target Aim: a lemure (unrewarding) Poisonous fumes billow around the lemure! The lemure is poisoned. The lemure closely misses you. Casting: Poisonous Vapours (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 9% risk of failure) Press: ? - help, Dir - move target Aim: a lemure (lightly wounded, unrewarding, poisoned) Poisonous fumes billow around the lemure! The lemure looks even sicker. The lemure hits you! The lemure attacks as it pursues you! The lemure misses you. Casting: Poisonous Vapours (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 9% risk of failure) Press: ? - help, Dir - move target Aim: a lemure (heavily wounded, unrewarding, very poisoned) Poisonous fumes billow around the lemure! The lemure looks even sicker. The lemure closely misses you. Casting: Poisonous Vapours (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 9% risk of failure) Press: ? - help, Dir - move target Aim: a lemure (severely wounded, unrewarding, very poisoned) Poisonous fumes billow around the lemure! The lemure looks as sick as possible! The lemure hits you! * * * LOW HITPOINT WARNING * * * The lemure attacks as it pursues you! The lemure hits you. * * * LOW HITPOINT WARNING * * * Casting: Poisonous Vapours (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 9% risk of failure) Press: ? - help, Dir - move target Aim: a lemure (almost dead, unrewarding, very poisoned) Poisonous fumes billow around the lemure! The lemure looks as sick as possible! The lemure hits you! Ouch! That really hurt! You die... #..#.###.#####.# #.#.... #..#.##..^.....# #...... #..#.#.....###.# #.#.... #####..#.#.....# #)#####.#.... #......[...รท...###.......###.# #.###....##...###............. #..####.### #.####.#####.. #..####.#####.# #.# ### #.......5@....# #.# #.###..####.......# #.# #...>..# #######.####.# .....###.## #......# ### #.# ######## #.# #.# #.# # #.# # You could see a lemure (extremely poisoned). Vanquished Creatures 2 orcs 2 endoplasms (D:3) A hobgoblin (D:3) 2 ball pythons (D:3) 3 frilled lizards A goblin (D:2) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ZeRa the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 339 | D:3 | Reached XP level 2. HP: 17/17 MP: 5/5 506 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 567 | D:5 | Entered Level 5 of the Dungeon 568 | D:5 | Noticed Grinder 596 | D:4 | Noticed a lemure 596 | D:4 | Noticed a lemure 596 | D:4 | Noticed a lemure 600 | D:4 | Noticed Pikel 634 | D:3 | Mangled by a lemure Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_fibonacci_small, layout_rooms, shapermc_ecumenical_altar_totnotflames, serial_bayou_lake_a D:2: layout_basic, basic_altar, minmay_goblin_outpost, uniq_crazy_yiuf_cottage D:3: layout_loops_ring, minmay_tree_intersection D:4: layout_basic, mainiacjoe_overflow_surrounded_room, mainiacjoe_overflow_divided_tiny, mainiacjoe_overflow_six_doors_small, minmay_temple_entry_grid, uniq_pikel, uniq_edmund D:5: layout_cave_pools, zin_academy, uniq_eustachio, uniq_grinder Action || total ---------------------------++------- Melee: Dagger || 9 Tentacles || 3 Constrict || 2 Unarmed || 1 Cast: Poisonous Vapours || 19 Use: Scroll || 1 Stab: Sleeping || 2 Armour: Skin || 4 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 632 | 614 | 18 | 19 | 357 | 5 | 126.4 | Dungeon | 632 | 614 | 18 | 19 | 357 | 5 | 126.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 404 daAuts D:4: 100 daAuts D:2: 65 daAuts D:1: 42 daAuts D:5: 20 daAuts