ZeRa Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (1, -7, D:1) a +0 ring mail (7, -7, D:1) a +0 dagger a goblin corpse (skeletalised by now) (11, 2, D:1) a +0 sling (14, 16, D:1) a hobgoblin skeleton (15, 28, D:1) a +0 dagger (18, -9, D:1) a +0 hand axe (25, 35, D:1) a +0 spear (29, 21, D:1) a +0 ring mail (30, 16, D:1) a ball python skeleton (31, 23, D:1) a +0 club a goblin skeleton (35, 30, D:1) a quokka corpse (skeletalised by now) (50, -3, D:1) a +0 short sword a kobold skeleton (50, 21, D:1) a hobgoblin skeleton (50, 26, D:1) a +0 dagger (51, 20, D:1) a hobgoblin skeleton (51, 29, D:1) a hobgoblin skeleton Level 2 of the Dungeon (6, 43, D:2) a +2 dagger of draining a +0 robe the human skeleton of Jessica (10, 29, D:2) a +0 arbalest (16, 36, D:2) 7 stones (22, 19, D:2) an adder skeleton (24, -13, D:2) a rat corpse (skeletalised by now) (24, 2, D:2) a rat corpse (skeletalised by now) (24, 36, D:2) a +0 whip 5 stones (28, -2, D:2) a bat skeleton (30, 30, D:2) a +0 helmet of see invisible (31, -6, D:2) an adder corpse (skeletalised by now) (32, -4, D:2) a staff of conjuration (40, 23, D:2) a +0 club (42, 23, D:2) a +0 dagger a kobold skeleton (45, 21, D:2) a +0 robe (46, 13, D:2) a +0 short sword a kobold skeleton (47, 12, D:2) a bat skeleton (57, 28, D:2) 2 javelins Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (6, 6, D:3) a +0 hand axe (11, 9, D:3) a +0 club (11, 10, D:3) a quokka skeleton (12, 26, D:3) a bat corpse (skeletalised by now) (16, 9, D:3) a +0 sling (17, 21, D:3) a +0 ring mail (18, -6, D:3) 3 stones (20, 36, D:3) a +0 dagger (21, 1, D:3) an adder skeleton (21, 3, D:3) a ball python skeleton (21, 5, D:3) a +0 scale mail (21, 33, D:3) 9 stones (24, 15, D:3) a rat corpse (skeletalised by now) (24, 17, D:3) a +0 hand axe a +0 falchion a +0 club a +0 ring mail a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (26, 4, D:3) a +0 robe a +0 scythe a frilled lizard skeleton the human skeleton of Sigmund (35, 33, D:3) a ball python skeleton (37, 27, D:3) 5 stones (43, 5, D:3) a +0 flail a +0 leather armour (44, 5, D:3) a +0 club a +0 leather armour (44, 6, D:3) a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (44, 7, D:3) a +0 club a +0 leather armour (49, 7, D:3) a +2 mace of venom Level 4 of the Dungeon (8, 2, D:4) a +0 short sword (11, 4, D:4) a +0 robe (13, 18, D:4) a +0 helmet (14, 19, D:4) a ring of fire a ring of fire (23, -6, D:4) a +0 club an adder corpse (skeletalised by now) (25, 18, D:4) a +0 dagger (29, -33, D:4) a +0 short sword a stone a kobold skeleton (32, -12, D:4) a +0 dagger a kobold skeleton (33, -2, D:4) 3 poisoned darts (34, -27, D:4) a +0 club (34, 13, D:4) a +0 whip (37, 16, D:4) a +0 short sword (37, 18, D:4) a +0 dagger (49, 1, D:4) a +0 giant spiked club (58, 4, D:4) a hobgoblin skeleton (61, -10, D:4) 2 stones Level 5 of the Dungeon [Shop] Biulunk's Weapon Boutique a +7 war axe of holy wrath (649 gold) the +4 war axe of Victory {pain, Str-4 Int+2 Dex+6 SInv} (724 gold) Str-4: It affects your strength (-4). Int+2: It affects your intelligence (+2). Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. a +0 rapier (82 gold) a +0 long sword (52 gold) a +0 rapier (82 gold) a +0 falchion (45 gold) a +0 mace (45 gold) a +0 dagger (30 gold) a +2 heavy mace (261 gold) a +0 spear (45 gold) (0, 0, D:5) a +0 helmet (4, 3, D:5) a +0 glaive a +0 robe the orc corpse of Blorkula the Orcula (skeletalised by now) (6, -31, D:5) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (7, -30, D:5) a +0 quarterstaff (17, -20, D:5) the +1 scale mail of the Eternal Fruit {^Drain Regen+ Dex+7 Stlth+} ^Drain: It drains your maximum health when unequipped. Regen+: It increases your rate of health regeneration. Dex+7: It affects your dexterity (+7). Stlth+: It makes you more stealthy. (19, 6, D:5) a +0 robe (25, -29, D:5) a +0 scale mail a +0 club an orc skeleton (26, -34, D:5) 3 stones (28, -29, D:5) a +0 leather armour a +0 dagger a +0 whip a +0 leather armour a +0 short sword an orc skeleton an orc skeleton (30, 0, D:5) a hound skeleton (40, -26, D:5) a +0 ring mail (44, -12, D:5) an adder skeleton Level 6 of the Dungeon (0, 0, D:6) a hound corpse (skeletalised by now) (15, 3, D:6) a +0 robe a +1 whip of electrocution the kobold skeleton of Pikel (20, -17, D:6) 3 boomerangs a +0 club (23, -38, D:6) a +0 shortbow (24, -23, D:6) a bullfrog skeleton (29, -39, D:6) a howler monkey skeleton (40, -40, D:6) an adder skeleton (46, -29, D:6) 6 stones (53, -4, D:6) an adder corpse (skeletalised by now) (54, -4, D:6) a +0 dagger a boomerang a +0 scale mail a +0 dagger a +0 robe a +0 morningstar an orc corpse (skeletalised by now) (60, -11, D:6) a +0 sling (61, -43, D:6) an adder corpse (skeletalised by now) (62, -43, D:6) 5 stones (62, -11, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) 2 flux baubles (2, 19, D:7) 3 boomerangs (9, -4, D:7) a +0 club (9, 34, D:7) a +0 helmet (10, -12, D:7) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (10, -11, D:7) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (10, -1, D:7) a +0 leather armour (11, -12, D:7) a +0 dagger a +0 robe (15, -3, D:7) a +0 robe a +2 dagger of venom a +0 leather armour a +0 hand axe of electrocution a +0 robe a +0 dagger a +0 dagger a +0 chain mail a +0 hand axe a +0 dagger an orc skeleton an orc skeleton (19, 42, D:7) a +0 ring mail (41, -1, D:7) a +0 helmet (41, 46, D:7) a +0 dagger (42, 10, D:7) a +3 flail a +0 chain mail an orc corpse (skeletalised by now) (43, 43, D:7) an iguana corpse (skeletalised by now) (44, -11, D:7) a +0 dagger 5 poisoned darts a +0 ring mail (44, 12, D:7) a +0 short sword a +0 dagger a +0 robe a +0 club a +0 leather armour a +0 hand axe an orc corpse (skeletalised by now) (44, 39, D:7) 2 stones (50, -14, D:7) a +2 dagger of venom a +0 robe (50, -13, D:7) a +0 short sword a +0 ring mail (51, -14, D:7) a +0 long sword a +0 chain mail an orc corpse (skeletalised by now) (51, -13, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (55, -12, D:7) a +0 leather armour (56, -12, D:7) a +0 sling Level 8 of the Dungeon (0, 0, D:8) a +0 flail an orc corpse (skeletalised by now) (1, 0, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (1, 1, D:8) a +0 whip a +0 scale mail an orc corpse (skeletalised by now) (1, 2, D:8) a +0 giant spiked club a +0 giant club (1, 5, D:8) a +0 short sword (5, -15, D:8) a wyvern skeleton (15, 9, D:8) a +0 robe a +2 dire flail (16, 0, D:8) a +0 leather armour a +0 morningstar (16, 6, D:8) a +0 robe a +0 scimitar a +0 robe a +0 flail (17, 0, D:8) a +0 leather armour a +0 whip (17, 8, D:8) a +0 robe a +0 spear (19, 3, D:8) a +0 chain mail a +0 flail (21, 4, D:8) a +0 ring mail a +0 mace of protection (50, 7, D:8) Sif Muna's Encyclopedia of Remains Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 (unseen) (50, 8, D:8) Sif Muna's Codex of Diagrams Spells Type Level a - Kinetic Grapnel Forgecraft 1 (unseen) (50, 9, D:8) Sif Muna's Grimoire of Freezing Spells Type Level a - Freeze Ice 1 (unseen) Level 9 of the Dungeon (11, -21, D:9) a +0 flail a +0 battleaxe a +0 plate armour an orc corpse (skeletalised by now) (12, -21, D:9) a +0 flail a +0 leather armour a +0 whip (12, -2, D:9) a +0 flail (12, -1, D:9) a +0 orcbow (13, -3, D:9) a +2 trident of draining a +0 robe an orb of mayhem (14, -5, D:9) a +0 leather armour (15, -16, D:9) a +0 war axe (19, -10, D:9) 2 stones (25, 14, D:9) a +1 whip of flaming 4 stones (26, 14, D:9) a +0 whip 4 poisoned darts a kobold corpse (skeletalised by now) (27, 14, D:9) a +0 club a +0 dagger 2 stones a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (40, -9, D:9) a +0 long sword (44, 13, D:9) a yak corpse (skeletalised by now) (45, 13, D:9) a yak corpse (skeletalised by now) (49, 3, D:9) a +0 short sword a +0 short sword 5 poisoned darts a +0 dire flail a +0 chain mail a +0 whip 2 stones (50, 3, D:9) a +0 dagger a +0 club 3 poisoned darts a wyvern skeleton Level 10 of the Dungeon (0, 0, D:10) the +1 helmet "Puev" {Rampage rElec Regen+ Dex-3} Rampage: It bestows one free step when moving towards enemies. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Dex-3: It affects your dexterity (-3). (2, -7, D:10) a yak corpse (skeletalised by now) (3, -8, D:10) a yak corpse (skeletalised by now) (3, -7, D:10) a yak corpse (skeletalised by now) (7, -14, D:10) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) (18, -3, D:10) a +0 battleaxe a +0 robe (29, -42, D:10) a ring of magical power an amulet of magic regeneration (29, -6, D:10) the ring of the Shrieking God {*Slow rElec rPois rCorr Str+2} [ring of resist corrosion] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). (39, -35, D:10) a +0 ring mail (46, -11, D:10) a +0 rapier (47, -29, D:10) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (48, -3, D:10) 4 poisoned darts (49, -20, D:10) a tengu skeleton (50, -6, D:10) a howler monkey corpse (skeletalised by now) Level 11 of the Dungeon (0, 0, D:11) 2 stones (9, -26, D:11) a +1 robe of positive energy a +0 dagger (9, -25, D:11) a +0 ring mail a +0 club a +0 chain mail a +0 war axe an orc skeleton (9, -24, D:11) a rime drake skeleton (17, -25, D:11) 5 large rocks (18, -33, D:11) a +0 helmet (22, -37, D:11) a troll skeleton (23, -18, D:11) 2 flux baubles (31, 5, D:11) a +0 scale mail (34, -20, D:11) a +0 scale mail (36, -47, D:11) a +0 giant club a +0 giant club an acid dragon corpse (skeletalised by now) a polar bear corpse (skeletalised by now) (38, -47, D:11) a yak corpse (skeletalised by now) (39, -47, D:11) a +0 club a +0 club an orc corpse (skeletalised by now) (40, -47, D:11) a +0 hand axe a +0 scale mail a +1 dagger of protection a +0 robe a +0 morningstar a +0 leather armour a +0 club a +0 dagger a +0 robe an orc corpse (skeletalised by now) a yak corpse (skeletalised by now) an orc corpse (skeletalised by now) a yak corpse (skeletalised by now) (46, -34, D:11) 2 stones Level 12 of the Dungeon (30, -24, D:12) a +0 halberd Level 13 of the Dungeon (0, 0, D:13) the amulet "Fiwem" {Faith MP+8 Str-3 Int-2 Stlth+} [amulet of faith] Faith: It allows you to gain divine favour quickly. MP+8: It affects your magic capacity (+8). Str-3: It affects your strength (-3). Int-2: It affects your intelligence (-2). Stlth+: It makes you more stealthy. an amulet of magic regeneration a throwing net a rimehorn talisman an amulet of the acrobat a scarab talisman a +6 ring of dexterity a +0 robe (6, 16, D:13) 4 large rocks a cyclops corpse (skeletalised by now) (8, 8, D:13) a +0 ring mail (17, 24, D:13) a +0 shortbow (20, -3, D:13) a +1 buckler of protection a +0 ring mail a +3 broad axe a tengu corpse (skeletalised by now) (22, -13, D:13) 6 stones (27, -9, D:13) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (29, 22, D:13) a +0 orcbow a +0 shortbow a centaur corpse (skeletalised by now) a centaur corpse (skeletalised by now) (30, 21, D:13) a +0 orcbow a centaur corpse (skeletalised by now) (30, 22, D:13) a +0 orcbow a centaur corpse (skeletalised by now) (30, 23, D:13) a +0 shortbow (31, 23, D:13) a +0 orcbow a centaur corpse (skeletalised by now) (44, 21, D:13) 5 stones (51, 16, D:13) a +0 giant club a +0 giant spiked club (60, 24, D:13) a +0 falchion Level 14 of the Dungeon [Shop] Ijasewne's Antique Weapon Shop (Shop contents are unknown) (1, 34, D:14) a +0 dagger a +0 robe an elf corpse (skeletalised by now) (48, 37, D:14) a troll skeleton Level 15 of the Dungeon (45, 19, D:15) a +0 trident a +0 robe (49, 22, D:15) a +0 arbalest of draining the Ecumenical Temple Level 1 of the Orcish Mines Level 2 of the Orcish Mines [Shop] Qiamaa Enost's Weapon Emporium the +8 battleaxe "Bajelu" {drain, ^Fragile rPois rCorr Int-5} (821 gold) ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). 6 stones (8 gold) a +1 battleaxe of freezing (350 gold) a +0 mace (42 gold) the +7 short sword of Zeofom {holy, rF+ Stlth+} (800 gold) rF+: It protects you from fire. Stlth+: It makes you more stealthy. a +1 spectral quarterstaff (273 gold) 2 stones (2 gold) a +0 rapier (77 gold) a +0 flail (49 gold) a +0 glaive of venom (196 gold) [Shop] Ramut's Magic Scroll Shop a scroll of vulnerability (86 gold) a scroll of silence (204 gold) a scroll of brand weapon (204 gold) a scroll of noise (21 gold) [Shop] Kulopsem's Antique Armour Emporium a +0 ring mail (84 gold) a +0 ring mail (84 gold) a +0 chain mail (126 gold) a +0 pair of gloves (94 gold) a +3 scale mail of cold resistance (546 gold) a +1 pair of boots (241 gold) a +0 robe (18 gold) a +0 plate armour (378 gold) a +0 leather armour (42 gold) [Shop] Kocob's Armour Shop a +0 pair of gloves (94 gold) a +0 robe (18 gold) a +0 chain mail (126 gold) a +0 chain mail (126 gold) a +0 pair of gloves (94 gold) a +0 scale mail (84 gold) a +0 chain mail (126 gold) a +0 plate armour (378 gold) a +0 robe (18 gold) a +0 leather armour (42 gold) Level 1 of the Elven Halls (18, 3, Elf:1) the ring of Divine Intervention {+Blink MP+9 Dex+3} [ring of magical power] +Blink: It lets you blink. MP+9: It affects your magic capacity (+9). Dex+3: It affects your dexterity (+3). (35, -12, Elf:1) a scroll of noise (41, 18, Elf:1) the Incunabulum of Attendants Spells Type Level a - Martyr's Knell Necromancy/Summoning 4 b - Summon Mana Viper Hexes/Summoning 5 c - Summon Cactus Giant Summoning 6 Level 2 of the Elven Halls (0, 0, Elf:2) a potion of enlightenment (1, -7, Elf:2) 20 gold pieces (2, -3, Elf:2) 22 gold pieces (4, -4, Elf:2) a +0 leather armour a +0 rapier an elf skeleton (4, -2, Elf:2) a +0 robe a +0 long sword (5, 2, Elf:2) a +0 robe (6, -12, Elf:2) 3 scrolls of noise (13, 3, Elf:2) 18 gold pieces (15, 2, Elf:2) a +0 plate armour (25, -14, Elf:2) a +0 leather armour a +0 long sword an elf corpse (skeletalised by now) (26, -16, Elf:2) a +1 heavy dire flail (27, -16, Elf:2) a wellspring talisman (30, -9, Elf:2) a potion of moonshine (33, -17, Elf:2) a +0 scale mail Level 3 of the Elven Halls [Shop] The Oracle's Delphic Readings a book of Beasts (736 gold) a book of Misfortune (800 gold) a scroll of identify (33 gold) a book of Lightning (576 gold) a book of the Hunter (416 gold) a book of Cryoformation (672 gold) [Shop] Letz's Magic Scroll Emporium a scroll of identify (46 gold) 2 scrolls of enchant weapon (350 gold) a scroll of revelation (175 gold) a scroll of poison (93 gold) a scroll of vulnerability (93 gold) a scroll of enchant weapon (175 gold) a scroll of identify (46 gold) a scroll of identify (46 gold) (0, 0, Elf:3) the staff of Moral Flaws {rF+ rN+ Will- Int+3 Summ Necro} [staff of death] rF+: It protects you from fire. rN+: It protects you from negative energy. Will-: It decreases your willpower. Int+3: It affects your intelligence (+3). Summ: It increases the power of your Summonings spells. Necro: It increases the power of your Necromancy spells. (5, 6, Elf:3) a condenser vane (6, 3, Elf:3) the fortress talisman "Woarag" {Str+5} [fortress talisman] Str+5: It affects your strength (+5). (7, 4, Elf:3) the +6 sling of Callousness {heavy, rF+ rC++ Str+4 Dex+2} rF+: It protects you from fire. rC++: It greatly protects you from cold. Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). (8, -20, Elf:3) the ring "Soc Teeqoi" {rElec rF- Wiz Dex+5 SInv} [ring of wizardry] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Wiz: It increases the success rate of your magical spells. Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. the amulet "Ivuad" {Acrobat rElec rC+++ Will- Stlth-} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rElec: It insulates you from electricity. rC+++: It renders you almost immune to cold. Will-: It decreases your willpower. Stlth-: It makes you less stealthy. (15, 5, Elf:3) the +1 scale mail of Ubiquitous Lucidity {Int+4} Int+4: It affects your intelligence (+4). (16, 6, Elf:3) a phial of floods (20, 0, Elf:3) a +0 pair of boots (20, 2, Elf:3) a +0 dagger (21, -4, Elf:3) a +0 ring mail (21, 0, Elf:3) a staff of conjuration (22, -3, Elf:3) a +0 long sword (25, 0, Elf:3) a +0 chain mail (47, -19, Elf:3) a +0 ring mail (48, -16, Elf:3) a +0 rapier a +0 short sword (58, -6, Elf:3) a lightning rod (4/4) (59, -55, Elf:3) a +6 ring of intelligence a medusa talisman a +0 troll leather armour an amulet of faith a wand of mindburst (11) a wand of flame (43) a throwing net (63, -43, Elf:3) a +2 long sword of holy wrath a +0 robe a +0 short sword a +0 ring mail (63, -42, Elf:3) a +0 rapier a +0 robe a +0 short sword a +0 ring mail (63, -41, Elf:3) a +0 dagger a +0 ring mail (63, -40, Elf:3) a +0 dagger a +0 shortbow a +0 leather armour (63, -38, Elf:3) a +0 shortbow a +0 leather armour (63, -37, Elf:3) a +0 dagger (63, -36, Elf:3) a +0 long sword a +0 ring mail (64, -48, Elf:3) a +0 dagger a +0 scale mail an elf corpse (skeletalised by now) (64, -46, Elf:3) a +0 dagger a +0 ring mail (64, -44, Elf:3) a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) Level 1 of the Lair of Beasts (0, 0, Lair:1) 3 poisoned darts (3, 0, Lair:1) a +0 leather armour (5, -14, Lair:1) a cane toad corpse (skeletalised by now) (8, -1, Lair:1) a bullfrog skeleton (19, 32, Lair:1) a death yak corpse (skeletalised by now) (19, 34, Lair:1) a death yak corpse (skeletalised by now) (23, -6, Lair:1) a blink frog skeleton (24, -4, Lair:1) a blink frog skeleton (24, -3, Lair:1) a blink frog skeleton a bullfrog skeleton (35, 0, Lair:1) a +0 club (37, -14, Lair:1) a quill talisman (46, -1, Lair:1) a +0 plate armour (49, 29, Lair:1) a cane toad skeleton (52, 14, Lair:1) 5 stones (53, 15, Lair:1) a +0 robe (63, 6, Lair:1) a +2 scale mail of poison resistance a +0 war axe a komodo dragon skeleton (66, -12, Lair:1) the +3 leather armour "Uroxzuabb" {rC- Str+3 Dex+4 Stlth+} rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (1, -15, Lair:2) a +3 halberd (7, -15, Lair:2) 6 stones (8, -13, Lair:2) a +0 rapier (8, -12, Lair:2) 3 poisoned darts (9, 0, Lair:2) a wolf skeleton a wolf skeleton (21, 39, Lair:2) a wolf skeleton (22, 16, Lair:2) a +0 ring mail (22, 37, Lair:2) a wolf skeleton (23, 14, Lair:2) a blink frog skeleton (24, 16, Lair:2) a blink frog skeleton (24, 19, Lair:2) a +0 shortbow (25, 13, Lair:2) a catoblepas skeleton (26, 22, Lair:2) a +0 shortbow (26, 27, Lair:2) a throwing net (28, -3, Lair:2) a death yak skeleton (34, 22, Lair:2) an elephant skeleton (36, 4, Lair:2) a +0 robe (36, 21, Lair:2) an elephant skeleton (44, 11, Lair:2) a komodo dragon skeleton (47, 32, Lair:2) a water moccasin corpse (skeletalised by now) (48, 31, Lair:2) a yak corpse (skeletalised by now) (49, 31, Lair:2) a +0 falchion (61, 36, Lair:2) a staff of cold (66, 23, Lair:2) a catoblepas corpse (skeletalised by now) a rime drake skeleton a wyvern skeleton (69, 19, Lair:2) an elephant corpse (skeletalised by now) (70, 4, Lair:2) a +3 leather armour of willpower Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 hand axe a +0 robe a naga corpse (skeletalised by now) (1, -1, Lair:3) a +4 flail a +0 robe a naga corpse (skeletalised by now) (2, -2, Lair:3) a +0 glaive a naga corpse (skeletalised by now) (5, -18, Lair:3) a +0 long sword (6, 5, Lair:3) 6 stones (8, -14, Lair:3) a bullfrog skeleton (13, -10, Lair:3) a +0 short sword (26, -11, Lair:3) a +0 short sword a +0 robe a spriggan skeleton (29, -26, Lair:3) 3 stones (30, -25, Lair:3) a +0 chain mail (33, -32, Lair:3) a death yak corpse (skeletalised by now) (36, -3, Lair:3) a +2 short sword of venom a +0 robe (37, -3, Lair:3) a +0 short sword a +0 robe a spriggan skeleton (38, 8, Lair:3) 2 boomerangs (50, -29, Lair:3) a +0 long sword (54, 4, Lair:3) a cane toad skeleton (57, -21, Lair:3) a +0 war axe Level 4 of the Lair of Beasts (12, -6, Lair:4) a wolf corpse (skeletalised by now) (13, -5, Lair:4) a wolf corpse (skeletalised by now) (21, 15, Lair:4) a +1 pair of gloves (23, 14, Lair:4) a +0 ring mail (23, 24, Lair:4) a +0 robe (25, -3, Lair:4) a hydra skeleton (29, -6, Lair:4) 5 stones (45, 2, Lair:4) a yak skeleton (45, 3, Lair:4) a yak skeleton (46, 3, Lair:4) a yak skeleton a yak skeleton (60, -3, Lair:4) 7 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 chain mail (2, -18, Lair:5) a +0 whip a +2 sling of electrocution (5, -4, Lair:5) a wolf corpse (skeletalised by now) a hydra corpse (skeletalised by now) (7, -12, Lair:5) a book of Cantrips (9, -19, Lair:5) a hell hound skeleton (11, -18, Lair:5) a warg skeleton (11, -17, Lair:5) a hell hound corpse (skeletalised by now) (11, -3, Lair:5) a black bear corpse (skeletalised by now) (12, -17, Lair:5) a hell hound corpse (skeletalised by now) (12, -2, Lair:5) a polar bear corpse (skeletalised by now) a wolf corpse (skeletalised by now) a black bear corpse (skeletalised by now) a polar bear skeleton (13, -3, Lair:5) a hell hound skeleton (15, -5, Lair:5) a black bear skeleton (16, -17, Lair:5) a wolf corpse (skeletalised by now) (16, -4, Lair:5) a black bear skeleton a black bear skeleton (17, -9, Lair:5) a warg skeleton (18, -9, Lair:5) a hell hound skeleton (21, -16, Lair:5) a wolf corpse (skeletalised by now) (26, -15, Lair:5) a hell hound corpse (skeletalised by now) a wolf corpse (skeletalised by now) (26, -14, Lair:5) a wolf corpse (skeletalised by now) (27, -15, Lair:5) a hell hog corpse (skeletalised by now) (29, 28, Lair:5) a hell rat corpse (skeletalised by now) (43, -3, Lair:5) an elephant corpse (skeletalised by now) (52, 25, Lair:5) the quill talisman of the Nurturing Gods {Rampage Fly Str+2 Int-2} [quill talisman] Rampage: It bestows one free step when moving towards enemies. Fly: It grants you flight. Str+2: It affects your strength (+2). Int-2: It affects your intelligence (-2). (59, -6, Lair:5) a basilisk corpse (skeletalised by now) (63, -9, Lair:5) a steam dragon corpse (skeletalised by now) (65, -11, Lair:5) a +0 robe (66, -12, Lair:5) 8 stones (73, -14, Lair:5) +0 steam dragon scales a steam dragon corpse (skeletalised by now) Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the +1 falchion of Biti {freeze, Dex+3} Dex+3: It affects your dexterity (+3). (2, 1, Slime:5) the +7 great sword of War {venom, rF+++ Str-2} rF+++: It renders you almost immune to fire. Str-2: It affects your strength (-2). (7, 23, Slime:5) 4 potions of moonshine a phantom mirror a phial of floods +0 steam dragon scales a granite talisman (30, -29, Slime:5) the +10 plate armour of Complete Protection {Stlth+} Stlth+: It makes you more stealthy. (57, 0, Slime:5) the +3 falchion of Due Proportion {antimagic, *Corrode *Slow rPois Str+6} *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. rPois: It protects you from poison. Str+6: It affects your strength (+6). Level 1 of the Vaults (18, 33, Vaults:1) a phial of floods (33, 30, Vaults:1) the staff "Syqejin" {rElec rF+ rC+ rN+ Necro Ice} [staff of death] rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. Ice: It increases the power of your Ice spells. the staff of Adeippa {^Contam rF+ rC+++ Stlth+ Fire} [staff of fire] ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. rC+++: It renders you almost immune to cold. Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. EV+3: It affects your evasion (+3). (34, 30, Vaults:1) the +9 falchion of Agony {flame, rPois MP-6 Int+3 Dex+5} rPois: It protects you from poison. MP-6: It affects your magic capacity (-6). Int+3: It affects your intelligence (+3). Dex+5: It affects your dexterity (+5). (34, 38, Vaults:1) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. Level 2 of the Vaults (0, 0, Vaults:2) a +0 trident a +0 trident a +0 scale mail (2, -11, Vaults:2) a +0 great mace a +0 ring mail (2, -2, Vaults:2) a condenser vane (2, 0, Vaults:2) a +0 ring mail (4, -11, Vaults:2) a +0 ring mail a human corpse (skeletalised by now) (4, -10, Vaults:2) a human corpse (skeletalised by now) (4, -9, Vaults:2) a +0 dagger a +0 robe (4, -1, Vaults:2) a dire elephant corpse (skeletalised by now) (5, -11, Vaults:2) a +0 dire flail a +0 scale mail a human corpse (skeletalised by now) (5, 7, Vaults:2) a +0 dagger a +0 robe a human corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) (6, -10, Vaults:2) +3 fire dragon scales {Xtahua} the fire dragon corpse of Xtahua (skeletalised by now) (27, -47, Vaults:2) a +0 trident a +0 animal skin (30, -2, Vaults:2) 2 stones (51, -1, Vaults:2) the +0 kite shield of Articulation {rElec rF- Int+3} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Int+3: It affects your intelligence (+3). Level 3 of the Vaults [Shop] Hebbiopy's Antique Armour Shop a +1 plate armour of cold resistance (1230 gold) a +3 scale mail of cold resistance (1066 gold) a +2 helmet (676 gold) a +2 ring mail of fire resistance (861 gold) the quicksilver dragon scales of Benevolence {rPois Will++ rCorr} (2968 gold) rPois: It protects you from poison. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. a +0 robe (36 gold) a +0 buckler (184 gold) a +0 chain mail (246 gold) a +4 scale mail of cold resistance (1271 gold) (0, 0, Vaults:3) a +0 vampiric halberd a +0 plate armour of cold resistance a human corpse (skeletalised by now) (9, 10, Vaults:3) a +0 morningstar a +0 arbalest a +0 scale mail a human corpse (skeletalised by now) (22, 3, Vaults:3) a wand of paralysis (4) (22, 4, Vaults:3) a scroll of noise (25, 12, Vaults:3) a +0 morningstar 3 stones a +0 leather armour (26, 13, Vaults:3) a +0 scale mail (28, 14, Vaults:3) a +0 dagger a +0 robe a human corpse (skeletalised by now) (29, 10, Vaults:3) a lindwurm corpse (skeletalised by now) (31, 20, Vaults:3) a +0 long sword a +0 scale mail (44, 12, Vaults:3) a +0 arbalest 6 darts of disjunction a +0 robe (52, 27, Vaults:3) a +2 cloak (55, 16, Vaults:3) a potion of moonshine (55, 18, Vaults:3) a potion of moonshine (55, 28, Vaults:3) a stone (56, 15, Vaults:3) a potion of moonshine (58, 15, Vaults:3) a potion of moonshine (58, 21, Vaults:3) a potion of moonshine (60, 15, Vaults:3) a potion of moonshine (61, 16, Vaults:3) a potion of moonshine (61, 20, Vaults:3) a potion of moonshine Level 4 of the Vaults (23, -32, Vaults:4) the +0 war axe of the Sharing Gods {heavy, rPois} rPois: It protects you from poison. (24, -5, Vaults:4) a +0 arbalest a yaktaur corpse (skeletalised by now) (25, -5, Vaults:4) a +0 arbalest (27, -6, Vaults:4) a +3 dire flail a +0 animal skin (28, -5, Vaults:4) a +0 dire flail a +0 animal skin an ogre corpse (skeletalised by now) (32, 18, Vaults:4) the +6 trident "Hies" {venom, rElec rF++} rElec: It insulates you from electricity. rF++: It greatly protects you from fire. a +0 ring mail (34, 19, Vaults:4) a +0 flail (64, -21, Vaults:4) a +0 flail a +0 scale mail a human corpse (skeletalised by now) Level 1 of the Crypt (29, 52, Crypt:1) a ghoul corpse (skeletalised by now) (29, 54, Crypt:1) a bog body corpse (skeletalised by now) (45, 47, Crypt:1) a +0 robe Level 2 of the Crypt (0, 0, Crypt:2) the +7 captain's cutlass {speed, disarm} (10, -8, Crypt:2) 4 stones Level 3 of the Crypt (0, 0, Crypt:3) a potion of curing (6, -2, Crypt:3) a +0 robe a +0 dagger a human corpse (skeletalised by now) (18, -11, Crypt:3) a +0 plate armour a +3 heavy battleaxe (19, -10, Crypt:3) a +0 robe (21, -8, Crypt:3) a +0 robe a +0 dagger (28, -9, Crypt:3) a +0 lajatang Level 13 of a ziggurat (0, 0, Zig:13) a +0 bardiche a +0 plate armour (0, 2, Zig:13) a +0 battleaxe a +0 plate armour (1, 0, Zig:13) a +2 war axe (still there?) a +3 chain mail (still there?) (2, 0, Zig:13) a +2 robe of positive energy (unseen) (2, 1, Zig:13) a +0 robe (still there?) a +0 scythe of venom (still there?) (2, 2, Zig:13) a +0 great mace a +3 plate armour (4, 7, Zig:13) a +0 chain mail a +1 battleaxe of flaming (4, 9, Zig:13) a +0 long sword a +0 robe (12, 3, Zig:13) 2 scrolls of revelation (12, 4, Zig:13) a scroll of identify (12, 5, Zig:13) a scroll of vulnerability (13, 1, Zig:13) a +4 quarterstaff of speed (unseen) (13, 2, Zig:13) a wand of paralysis (5) (13, 3, Zig:13) a +2 broad axe of venom (unseen) (13, 4, Zig:13) a condenser vane (13, 5, Zig:13) a ring of poison resistance (13, 6, Zig:13) a book of Armaments (13, 7, Zig:13) a scroll of vulnerability (14, 1, Zig:13) the +1 sling "Timev" {holy, ^Contam rF+ rN++ Int+2} ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Int+2: It affects your intelligence (+2). (unseen) (14, 2, Zig:13) the +1 eveningstar "Brilliance" {foul flame, Umbra} Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. (unseen) (14, 3, Zig:13) a potion of experience (14, 4, Zig:13) a +9 plate armour of ponderousness (14, 5, Zig:13) the +2 robe of the Moon {Archmagi} Archmagi: It increases the power of your magical spells. (unseen) (14, 6, Zig:13) a potion of mutation (14, 7, Zig:13) a wand of warping (7) (15, 1, Zig:13) 2 scrolls of blinking (15, 2, Zig:13) a staff of death (unseen) (15, 3, Zig:13) a scroll of blinking (15, 4, Zig:13) the amulet of Greed {Rampage RegenMP+ Str+6} [amulet of magic regeneration] Rampage: It bestows one free step when moving towards enemies. RegenMP+: It increases your rate of magic regeneration. Str+6: It affects your strength (+6). (unseen) (15, 5, Zig:13) a +4 flail of venom (unseen) (15, 6, Zig:13) a potion of experience (15, 7, Zig:13) a book of Debilitation Level 1 of the Depths (17, 8, Depths:1) a +0 leather armour a +0 buckler a tengu corpse (skeletalised by now) (18, 8, Depths:1) a +1 heavy war axe (18, 9, Depths:1) a +1 long sword a +0 leather armour a +0 buckler (24, -11, Depths:1) a +0 dire flail (24, -10, Depths:1) a +2 dire flail of protection an ettin corpse (skeletalised by now) (36, -1, Depths:1) the +0 scale mail of Devotion {Dex+2} Dex+2: It affects your dexterity (+2). (45, 1, Depths:1) a fire giant corpse (skeletalised by now) (46, 0, Depths:1) a +2 great sword of flaming (46, 1, Depths:1) a very ugly thing skeleton (51, 36, Depths:1) a staff of alchemy (52, 16, Depths:1) a +0 leather armour a +4 great mace (55, 21, Depths:1) a +0 bardiche (56, 22, Depths:1) a +0 leather armour (56, 23, Depths:1) a very ugly thing corpse (skeletalised by now) Level 2 of the Depths (0, 0, Depths:2) a +0 animal skin a +1 antimagic war axe a +0 robe a +0 long sword (0, 7, Depths:2) an ugly thing corpse (skeletalised by now) (0, 9, Depths:2) a very ugly thing corpse (skeletalised by now) (2, 10, Depths:2) a +1 scythe of venom (6, 10, Depths:2) a +0 battleaxe of freezing (7, 13, Depths:2) 6 stones (26, 25, Depths:2) a +0 battleaxe of holy wrath (27, 48, Depths:2) a +0 cloak a guardian sphinx corpse (skeletalised by now) (28, 50, Depths:2) a very ugly thing corpse (skeletalised by now) (29, 23, Depths:2) a +1 great sword of flaming (34, 29, Depths:2) a +0 giant club (35, 51, Depths:2) an ugly thing corpse (skeletalised by now) (36, 30, Depths:2) 2 atropa-tipped darts (36, 36, Depths:2) a staff of death (37, 27, Depths:2) a +0 sling (37, 30, Depths:2) a +0 sling of flaming (38, 31, Depths:2) a +0 ring mail (39, 29, Depths:2) a +1 cloak (50, 21, Depths:2) a +0 dire flail a +0 dire flail an ettin corpse (skeletalised by now) (53, 21, Depths:2) a +0 hand axe Level 3 of the Depths (0, 0, Depths:3) a +0 dire flail a +2 dire flail of holy wrath a +5 scimitar of flaming a +0 chain mail a +4 great sword a +0 chain mail a +3 partisan a +0 chain mail of willpower (0, 1, Depths:3) a +1 battleaxe of flaming a +0 chain mail (0, 2, Depths:3) a +0 dagger a +0 robe (0, 3, Depths:3) a +0 great mace of flaming a +1 plate armour of fire resistance (0, 4, Depths:3) a +0 demon whip of flaming a +0 chain mail (0, 5, Depths:3) a +1 battleaxe of flaming a +0 chain mail (20, -14, Depths:3) 5 large rocks (28, -18, Depths:3) a +2 lajatang of speed a +0 robe a spriggan corpse (skeletalised by now) (29, -18, Depths:3) a +0 spear a spriggan corpse (skeletalised by now) (47, -6, Depths:3) a +0 animal skin a +2 flail of protection a spriggan skeleton (51, -19, Depths:3) a +0 great sword a +4 ring mail of poison resistance (51, -18, Depths:3) a +0 cloak a guardian sphinx corpse (skeletalised by now) (51, -17, Depths:3) a juggernaut corpse (skeletalised by now) a caustic shrike corpse (skeletalised by now) (57, -11, Depths:3) a +1 antimagic quarterstaff (59, 13, Depths:3) the +8 plate armour of the Guild-Master {-Tele rElec rF+ rN+} -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. rF+: It protects you from fire. rN+: It protects you from negative energy. the +7 hand axe of Rumm {drain, rElec rF+ Int-2} rElec: It insulates you from electricity. rF+: It protects you from fire. Int-2: It affects your intelligence (-2). (60, -15, Depths:3) a +3 rapier of protection (60, -14, Depths:3) a staff of fire (62, -17, Depths:3) a +0 spear (63, -17, Depths:3) a +0 spear Level 4 of the Depths (0, 0, Depths:4) 3 stones (50, 7, Depths:4) a +0 whip a +1 cloak (51, 11, Depths:4) a +0 scimitar a yellow draconian corpse (skeletalised by now) (52, 6, Depths:4) a +0 scimitar a green draconian corpse (skeletalised by now)