ZeRa Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (13, 9, D:1) a hobgoblin skeleton a frilled lizard skeleton (13, 19, D:1) a +0 pair of gloves (15, 9, D:1) a +0 dagger (16, 3, D:1) a jackal skeleton (16, 4, D:1) a jackal skeleton (16, 9, D:1) a +0 dagger a goblin skeleton (19, 7, D:1) a +0 robe (22, -21, D:1) a -1 club (25, -22, D:1) a +0 dagger (27, 14, D:1) a +0 ring mail (34, 6, D:1) a quokka skeleton (39, 12, D:1) a +0 club (45, 25, D:1) 7 stones Level 2 of the Dungeon (6, 2, D:2) 6 poisoned darts (7, 29, D:2) a +0 club a hobgoblin corpse (11, -12, D:2) a +0 dagger a kobold corpse (22, 9, D:2) a rat corpse (26, -5, D:2) a +0 whip (28, 10, D:2) a giant cockroach corpse (32, -19, D:2) a +0 dagger (32, -1, D:2) a +0 robe (32, 10, D:2) 6 boomerangs (33, -8, D:2) a rat corpse (skeletalised by now) (36, -17, D:2) an adder corpse (skeletalised by now) (39, 12, D:2) a +0 short sword of freezing (47, 18, D:2) a +0 whip (58, 18, D:2) the +1 Delatra's gloves {ID++} ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls.