ZeRa Level 1 of the Dungeon [Shop] Soesywax's General Store a parchment of Iskenderun's Mystic Blast (130 gold) a +0 robe (9 gold) a scroll of immolation (unknown) (40 gold) a sack of spiders (400 gold) a tin of tremorstones (2/2) (400 gold) a scroll of enchant armour (75 gold) (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (14, -8, D:1) a rat corpse (skeletalised by now) (18, -42, D:1) a frilled lizard corpse (skeletalised by now) (24, 5, D:1) a frilled lizard corpse (skeletalised by now) (25, -4, D:1) a +0 dagger (26, -5, D:1) a hobgoblin corpse (skeletalised by now) (29, -29, D:1) a +0 club a goblin skeleton (42, -2, D:1) a +0 club a goblin corpse (skeletalised by now) (43, -11, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Xireitikle's Weapon Boutique a +0 mace (39 gold) 3 boomerangs (78 gold) 3 atropa-tipped darts (35 gold) a +0 club (6 gold) a +0 falchion (39 gold) a +0 trident (45 gold) a +0 club (6 gold) (2, -6, D:2) 4 large rocks (5, -5, D:2) a +0 spear (10, -22, D:2) a +0 leather armour (12, -9, D:2) a +0 club a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (13, -32, D:2) a +0 club 3 stones a kobold corpse (skeletalised by now) (15, 8, D:2) a hound corpse (skeletalised by now) (21, -4, D:2) a +0 flail (24, 14, D:2) a hobgoblin corpse (skeletalised by now) (36, 3, D:2) a +2 hand axe of electrocution (42, 8, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon (5, -23, D:3) a +0 flail (9, -20, D:3) a +0 dagger a kobold corpse (skeletalised by now) (15, -30, D:3) a +0 hammer (20, -11, D:3) a ball python corpse (skeletalised by now) (21, -3, D:3) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (22, -8, D:3) a +0 mace (28, -41, D:3) a +0 club (28, -33, D:3) a rat skeleton (29, -35, D:3) a ball python skeleton (31, -35, D:3) a +0 spear (31, -21, D:3) a +0 dagger of protection (36, -21, D:3) a +0 robe (36, -17, D:3) a +1 dagger of draining (36, -16, D:3) a hobgoblin corpse (skeletalised by now) (42, -31, D:3) a +2 short sword of protection a +0 short sword a +0 ring mail a +0 short sword an orc skeleton (43, -30, D:3) a +0 hand axe an orc skeleton (48, -16, D:3) a +0 dagger a goblin corpse (skeletalised by now) (49, -16, D:3) a +0 club a gnoll corpse (skeletalised by now) (49, -15, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Keckiul's Antique Weapon Boutique a +0 war axe (77 gold) a +0 trident (77 gold) a +0 spear (66 gold) a +2 glaive of venom (528 gold) a +0 partisan (154 gold) a +1 demon trident of electrocution (1529 gold) a +0 club (11 gold) (0, 0, D:4) a +0 whip (1, 13, D:4) 3 flux baubles (7, 20, D:4) a +0 hand axe a +0 club a +0 leather armour a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 club a +1 dagger of venom a +0 robe an orc skeleton an orc skeleton an orc skeleton a gnoll skeleton (8, 19, D:4) a +0 flail a +2 vampiric spear a +0 club 3 stones a gnoll skeleton a kobold skeleton (12, 17, D:4) a +0 spear (16, 26, D:4) a +0 hand axe an orc skeleton (17, 25, D:4) a +0 club a ball python skeleton (17, 26, D:4) a +0 mace a +0 flail a +0 short sword an orc skeleton (20, 57, D:4) a +1 falchion of holy wrath (23, 9, D:4) a +2 dire flail of draining a +0 leather armour the human corpse of Edmund (skeletalised by now) (23, 24, D:4) a +0 flail (28, 45, D:4) an adder corpse (skeletalised by now) (31, 23, D:4) a hound skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (4, 0, D:5) a +0 sling (6, 2, D:5) a water moccasin skeleton (9, -6, D:5) 4 poisoned darts (9, 1, D:5) a +0 whip (10, 1, D:5) a +0 trident a +0 robe a +3 dire flail (11, 2, D:5) a +0 leather armour a +0 flail (11, 3, D:5) a +3 spear a +0 robe a +0 club (19, 1, D:5) a +0 chain mail (20, 1, D:5) a +0 leather armour (35, 7, D:5) 2 boomerangs a +0 club a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 dagger an orc skeleton an orc skeleton an orc skeleton (35, 8, D:5) a +0 robe a +0 dagger an orc skeleton (35, 19, D:5) a +0 giant club an ogre skeleton (38, 5, D:5) the medusa talisman of the Everdark {+Inv Fly rElec Dex-2} [medusa talisman] +Inv: It lets you turn invisible. Fly: It grants you flight. rElec: It insulates you from electricity. Dex-2: It affects your dexterity (-2). (47, 0, D:5) a +0 shortbow a centaur corpse (skeletalised by now) (49, -2, D:5) a +0 flail a +0 ring mail a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (50, -3, D:5) a +0 mace 3 boomerangs a +0 leather armour an orc corpse (skeletalised by now) (52, -2, D:5) a +0 leather armour (52, 1, D:5) a +0 ring mail (60, 27, D:5) a +0 mace of venom a +0 leather armour an orc corpse (skeletalised by now) Level 6 of the Dungeon (12, 13, D:6) a +0 leather armour (14, 16, D:6) a +0 robe (17, 19, D:6) a +0 pair of boots (21, 7, D:6) a +1 scimitar a +0 robe (21, 8, D:6) a +0 giant spiked club (22, 7, D:6) a +3 long sword a +0 robe (26, 3, D:6) a +5 spear a +0 robe (26, 6, D:6) a +0 dagger (28, 11, D:6) a +0 sling (45, 7, D:6) a +0 club a +0 ring mail (45, 25, D:6) a +0 ring mail (46, 8, D:6) a +4 dagger a +0 ring mail (46, 17, D:6) a +0 club (47, 6, D:6) a +0 whip 3 boomerangs (48, 5, D:6) a +0 club (49, 41, D:6) a +0 club (51, 3, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (6, -37, D:7) a +0 short sword (9, 2, D:7) a +0 shortbow (10, -13, D:7) a +0 short sword (26, -32, D:7) +0 acid dragon scales a +0 scimitar of draining (30, -5, D:7) a +0 leather armour (34, -21, D:7) a scarf of harm (42, -25, D:7) 3 poisoned darts (49, -18, D:7) a staff of fire Level 8 of the Dungeon (4, 21, D:8) a +0 spear a +0 scale mail (5, 8, D:8) a +1 spear a +0 animal skin (5, 21, D:8) a +0 spear (5, 22, D:8) a +0 spear (6, 21, D:8) a +0 spear (6, 22, D:8) a +0 whip (7, 22, D:8) a +0 whip (16, 29, D:8) a +0 dagger 8 poisoned darts (16, 30, D:8) a +0 club (17, 29, D:8) a +0 short sword (26, 4, D:8) a +0 falchion a +0 robe (27, 1, D:8) a +0 robe (27, 3, D:8) a +4 war axe of freezing a +0 war axe (27, 4, D:8) a +1 short sword a +0 robe (28, 1, D:8) a +4 hand axe a +0 robe (35, 6, D:8) a +0 trident (39, 26, D:8) a +0 robe Level 9 of the Dungeon (11, 7, D:9) a +0 mace a +0 robe (12, -10, D:9) a +0 club (12, 12, D:9) a +0 scimitar a +0 robe (13, -9, D:9) a +3 ring mail a boomerang a +0 short sword (14, -9, D:9) a +0 chain mail a +0 scimitar (14, 13, D:9) a +0 dagger a +0 robe (15, -8, D:9) a +0 robe a +4 flail a +0 robe a +1 dagger of flaming (15, -7, D:9) a +0 leather armour a +0 short sword a +0 chain mail a +0 dire flail (15, -6, D:9) a +0 shortbow (17, -25, D:9) a +0 chain mail (17, -8, D:9) a +0 robe a +1 morningstar (17, -7, D:9) a +0 robe a +2 battleaxe (19, -6, D:9) 5 stones a +0 short sword (19, -4, D:9) a +0 dagger (20, -6, D:9) 5 poisoned darts a +0 whip (20, -5, D:9) a +0 club a +0 dagger (26, -24, D:9) a +0 halberd (27, -24, D:9) a +0 whip (27, -23, D:9) a +3 dire flail a +0 robe (27, -22, D:9) a +0 hand axe a +0 robe a +0 hand axe a +0 robe a +0 spear (28, -23, D:9) a +0 club (28, -22, D:9) a +0 whip (28, 20, D:9) a +0 halberd (29, -23, D:9) a +3 spear of entangling a +0 ring mail (29, -22, D:9) a +0 battleaxe a +0 robe (29, -20, D:9) a +0 ring mail (31, -20, D:9) a +0 hand axe of flaming a +0 plate armour (31, -19, D:9) a +0 dagger a +0 dagger (31, -6, D:9) a +0 club a curare-tipped dart (33, -6, D:9) a +0 club (33, -5, D:9) a +0 dagger (33, -3, D:9) a +2 dagger of venom 3 poisoned darts (34, -3, D:9) a +0 dagger (35, -14, D:9) the +1 robe of Savimefy {^Contam rN++ Dex+3} ^Contam: It causes magical contamination when unequipped. rN++: It greatly protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (35, -5, D:9) a +0 whip (35, -1, D:9) a +0 whip a stone (36, -1, D:9) a +0 whip a curare-tipped dart (40, 8, D:9) a +3 spear a +0 robe (45, 4, D:9) a +0 buckler Level 10 of the Dungeon (0, 0, D:10) a parchment of Sandblast (1, 2, D:10) 17 gold pieces the Ecumenical Temple Level 1 of the Orcish Mines