ZeRa Level 1 of the Dungeon [Shop] Relamy's Antique Armour Emporium a +0 helmet (85 gold) the +2 ring mail of the Blacksmith {-Tele Regen+ MP+9} (625 gold) -Tele: It prevents most forms of teleportation. Regen+: It increases your rate of health regeneration. MP+9: It affects your magic capacity (+9). It cannot be enchanted further. a +0 robe (17 gold) a +0 ring mail (76 gold) a +0 plate armour (342 gold) a +0 leather armour (38 gold) a +0 scale mail (76 gold) the +5 chain mail of the Moon Troll {Harm +Blink Int-4 SInv} (775 gold) Harm: It increases damage dealt and taken. +Blink: It lets you blink. Int-4: It affects your intelligence (-4). SInv: It lets you see invisible. It cannot be enchanted further. a +0 robe (17 gold) (0, 0, D:1) a +0 plate armour (1, -1, D:1) a hobgoblin corpse (skeletalised by now) (3, -24, D:1) a bat corpse (skeletalised by now) (9, 15, D:1) a rat corpse (skeletalised by now) (13, -22, D:1) a hobgoblin corpse (skeletalised by now) (13, 15, D:1) a +0 club a kobold corpse (skeletalised by now) (17, 11, D:1) a +0 club a goblin skeleton (33, 12, D:1) a +0 dagger (36, -11, D:1) a bat skeleton (38, 0, D:1) a bat skeleton (40, -13, D:1) a +0 trident (41, -11, D:1) 4 boomerangs (41, -1, D:1) a +0 dagger a kobold skeleton (46, 10, D:1) a bat corpse (skeletalised by now) (47, 11, D:1) 5 javelins (50, -13, D:1) a +0 great sword (64, -25, D:1) 5 poisoned darts (65, -26, D:1) a bat corpse (skeletalised by now) (65, -11, D:1) a +0 dagger of venom Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (3, 8, D:2) a bat corpse (4, -3, D:2) an adder corpse (8, -3, D:2) a jackal corpse (9, -6, D:2) a +0 sling (10, 18, D:2) a +0 pair of gloves (14, -16, D:2) a +0 short sword a +0 club a goblin corpse (skeletalised by now) (14, -5, D:2) a +0 leather armour (14, 15, D:2) a +0 vampiric spear (18, -7, D:2) a +0 robe (21, 6, D:2) a +0 whip (27, -15, D:2) a +0 club a goblin corpse (skeletalised by now)