ZeRa Level 1 of the Dungeon (6, 5, D:1) a +0 quarterstaff (10, -4, D:1) a +0 leather armour (10, 6, D:1) a quokka corpse (skeletalised by now) (22, -20, D:1) a +0 dagger (25, 8, D:1) a rat skeleton (26, 10, D:1) a +0 dagger (27, 6, D:1) a rat corpse (skeletalised by now) (27, 8, D:1) a rat skeleton (32, 4, D:1) a +0 short sword (36, 4, D:1) a +0 short sword (42, -12, D:1) a bat skeleton (48, -13, D:1) a rat skeleton (49, -14, D:1) a +0 dagger a goblin skeleton (56, -5, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 flail (1, 6, D:2) an adder skeleton (2, 9, D:2) a +0 short sword (5, -3, D:2) a +0 leather armour (6, 23, D:2) a hobgoblin skeleton (8, -3, D:2) an adder skeleton (11, -6, D:2) a rat skeleton (12, 23, D:2) a +0 club (13, 11, D:2) a rat corpse (skeletalised by now) (15, -7, D:2) a ball python skeleton (15, 41, D:2) a +0 dagger 5 stones (21, -7, D:2) a +0 mace (23, -10, D:2) a +0 robe (26, -11, D:2) a +0 spear a gnoll corpse (skeletalised by now) (28, 0, D:2) a +0 helmet (30, 28, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (34, -8, D:2) a +0 club a kobold corpse (skeletalised by now) (42, -5, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 short sword 3 stones (12, 21, D:3) an adder skeleton (24, 12, D:3) a +0 flail a +0 scale mail (27, 19, D:3) a +0 sling (30, 27, D:3) an amulet of dissipation (31, -7, D:3) 6 datura-tipped darts (40, 21, D:3) a +0 dagger (42, -10, D:3) a +0 sling (44, 13, D:3) a +0 hand axe a +0 flail a +0 ring mail an orc skeleton (44, 26, D:3) a +0 club (45, 13, D:3) a +0 whip a +0 mace a +0 chain mail an orc skeleton Level 4 of the Dungeon [Shop] Idaptipt's Fire Supplies a +2 pair of gloves of fire (346 gold) a +1 leather armour of fire resistance (154 gold) an orb of pyromania (286 gold) +0 fire dragon scales (550 gold) a +2 helmet of fire resistance (236 gold) a ring of protection from fire (unknown) (275 gold) a +2 halberd of flaming (211 gold) a +1 pair of gloves of fire (291 gold) (0, 0, D:4) a hound skeleton (3, -13, D:4) a +0 short sword (11, -20, D:4) a +0 chain mail (11, 8, D:4) a +0 short sword (17, -4, D:4) a -3 dagger of freezing (22, 0, D:4) a parchment of Searing Ray (27, 24, D:4) a ball python skeleton (36, -9, D:4) a +0 pair of gloves (56, -20, D:4) a +0 quarterstaff (58, -20, D:4) a +0 leather armour Level 5 of the Dungeon (14, -12, D:5) an iguana corpse (skeletalised by now) (14, 34, D:5) a +0 whip (19, 24, D:5) a +0 club an orc skeleton (21, 25, D:5) a +0 ring mail a +0 club a +0 ring mail a +0 club an orc skeleton (21, 26, D:5) a +0 whip (34, 19, D:5) an adder skeleton (48, 2, D:5) a +0 whip an orc skeleton (48, 3, D:5) a +0 dagger an orc skeleton (49, -14, D:5) a +0 hand axe 2 boomerangs a +0 ring mail (49, -13, D:5) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (49, -12, D:5) a +0 falchion an orc corpse (skeletalised by now) (49, 2, D:5) a +0 club a +0 ring mail an orc skeleton (49, 14, D:5) a +0 spear a gnoll skeleton (49, 15, D:5) a bullfrog skeleton (49, 16, D:5) a +0 club a +4 flail a gnoll skeleton (50, 2, D:5) a +0 hand axe an orc skeleton (50, 3, D:5) a +0 hand axe a +0 leather armour (54, 11, D:5) a +0 chain mail Level 6 of the Dungeon [Shop] Xophod's Book Shoppe a manual of Short Blades (1120 gold) a parchment of Magic Dart (56 gold) a parchment of Shock (56 gold) a parchment of Flame Wave (182 gold) a parchment of Grave Claw (81 gold) a parchment of Borgnjor's Revivification (585 gold) a parchment of Bombard (350 gold) a parchment of Petrify (182 gold) [Shop] Olulumn's Antique Armour Shoppe the +1 robe of the Great Game {Int+4} (511 gold) Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +0 chain mail (144 gold) a +0 chain mail (144 gold) a +0 pair of boots of flying (276 gold) a +0 ring mail (96 gold) a +0 cloak (108 gold) a +2 scale mail of willpower (504 gold) a +0 leather armour (48 gold) a +0 cloak (108 gold) [Shop] Toschim's Book Shoppe a parchment of Apportation (60 gold) a parchment of Cause Fear (195 gold) a parchment of Passwall (132 gold) a parchment of Tukima's Dance (132 gold) a parchment of Scorch (87 gold) a parchment of Call Canine Familiar (132 gold) a parchment of Maxwell's Capacitive Coupling (627 gold) a parchment of Ozocubu's Refrigeration (492 gold) [Shop] Dallaj's Weapon Emporium a +0 flail (42 gold) 3 poisoned darts (21 gold) 4 atropa-tipped darts (43 gold) the +1 long sword of Dried Tears {venom, *Rage rElec Int+5} (379 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +0 dagger (24 gold) 3 javelins (108 gold) a +0 war axe (42 gold) a +5 rapier of venom (403 gold) 3 large rocks (54 gold) a +0 falchion (36 gold) the +8 dagger of Mileacet {flame, ^Drain rF+++ Str+5 Int-2} (1035 gold) ^Drain: It drains your maximum health when unequipped. rF+++: It renders you almost immune to fire. Str+5: It affects your strength (+5). Int-2: It affects your intelligence (-2). It cannot be enchanted further. (0, 0, D:6) a +0 shortbow a centaur corpse (skeletalised by now) (3, 43, D:6) a +0 giant spiked club an ogre corpse (skeletalised by now) (5, 48, D:6) a +0 robe (18, 8, D:6) a +0 rapier (21, 26, D:6) a +0 war axe (21, 43, D:6) 3 boomerangs (35, 37, D:6) a +0 giant club an ogre skeleton (39, 25, D:6) a +0 whip a +0 leather armour an orc skeleton (43, 50, D:6) a parchment of Sigil of Binding (45, 12, D:6) a +0 club (still there?) a +0 club (still there?) a curare-tipped dart (still there?) (46, 13, D:6) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (47, 35, D:6) a +0 club the human skeleton of Prince Ribbit (47, 36, D:6) a +0 halberd a gnoll skeleton (48, 36, D:6) a +0 club a gnoll skeleton (51, 13, D:6) a +0 robe (52, 1, D:6) a +0 dagger a +0 chain mail (53, 0, D:6) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (53, 1, D:6) a +2 vampiric hand axe a +0 leather armour (53, 5, D:6) a +0 giant club an ogre corpse (skeletalised by now) Level 7 of the Dungeon (0, 14, D:7) a +0 dagger a +0 robe (2, 25, D:7) a +0 orcbow (8, 39, D:7) a +0 quarterstaff a gnoll skeleton a dream sheep skeleton (9, 18, D:7) a +0 quarterstaff (9, 19, D:7) a staff of alchemy (11, 39, D:7) an iguana corpse (skeletalised by now) (25, 24, D:7) a +0 falchion (29, 4, D:7) a +3 flail of freezing a +0 robe a +5 mace a +0 robe a +2 mace a +0 robe (30, 4, D:7) a +4 dire flail a +0 robe (30, 5, D:7) a +0 halberd a +0 robe Level 8 of the Dungeon [Shop] Gozag's Platinum Reserve the alchemy staff "Alang" {rPois rN+ Int+2 Air Alch} (4600 gold) [staff of alchemy] rPois: It protects you from poison. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Air: It increases the power of your Air spells. Alch: It increases the power of your Alchemy spells. the ring "Ilaki" {Will+ Str+6 Dex+2} (5280 gold) [ring of strength] Will+: It increases your willpower. Str+6: It affects your strength (+6). Dex+2: It affects your dexterity (+2). the +4 robe of Mezcal {+Blink Regen+ Dex+3} (4120 gold) +Blink: It lets you blink. Regen+: It increases your rate of health regeneration. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the scarf "Jaaren" {Repulsion, rC+++ rCorr} (5760 gold) rC+++: It renders you almost immune to cold. rCorr: It protects you from acid and corrosion. the ring "Toonel" {rF+ Str-4 Dex+4} (3200 gold) [ring of protection from fire] rF+: It protects you from fire. Str-4: It affects your strength (-4). Dex+4: It affects your dexterity (+4). the ring "Sakkaene" {Will+ Int-2 Dex+5} (3830 gold) [ring of willpower] Will+: It increases your willpower. Int-2: It affects your intelligence (-2). Dex+5: It affects your dexterity (+5). the scarf of Trial and Error {Harm, Rampage rC+} (2100 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC+: It protects you from cold. the +2 short sword of Sunlight {protect, +Blink rF+} (3460 gold) +Blink: It lets you blink. rF+: It protects you from fire. It cannot be enchanted further. the eel talisman "Ycazoucu" {rPois rC- Int+2 Dex+3} (4650 gold) [eel talisman] rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). the air staff "Urucusm" {*Corrode rElec rN+ Stlth+ Conj Air} (3900 gold) [staff of air] *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. Conj: It increases the power of your Conjurations spells. Air: It increases the power of your Air spells. the +1 mace of Clean Prudence {elec, rN+ Will+ Dex-4 SInv} (2510 gold) rN+: It protects you from negative energy. Will+: It increases your willpower. Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. It cannot be enchanted further. the necromancy staff of Luvoygou {^Contam rF+ rN+ Will+ Necro} (3900 gold) [staff of necromancy] ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. rN+: It protects you from negative energy. Will+: It increases your willpower. Necro: It increases the power of your Necromancy spells. the amulet "Texuri Avisch" {Dissipate +Inv Str+3} (5030 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. +Inv: It lets you turn invisible. Str+3: It affects your strength (+3). the amulet "Juges" {Faith Dex+6} (5960 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Dex+6: It affects your dexterity (+6). the +2 ring mail of the Tsukumogami {rN+} (2520 gold) rN+: It protects you from negative energy. It cannot be enchanted further. the ring of Xasecleg {Wiz Str+3 Int+2 Slay+3} (6010 gold) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the +5 short sword of Callousness {freeze, rElec Stlth+} (4720 gold) rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +0 robe of Nice Birdsong {^Drain rF- SInv Archmagi} (1350 gold) ^Drain: It drains your maximum health when unequipped. rF-: It makes you vulnerable to fire. SInv: It lets you see invisible. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. the alchemy staff of Vut Point {Fly rElec rPois Dex-2 SInv Alch} (4110 gold) [staff of alchemy] Fly: It grants you flight. rElec: It insulates you from electricity. rPois: It protects you from poison. Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. Alch: It increases the power of your Alchemy spells. the necromancy staff "Aritzir" {rN+ Str+2 Int+3 Necro} (4250 gold) [staff of necromancy] rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Necro: It increases the power of your Necromancy spells. (0, 10, D:8) a +0 plate armour (12, 24, D:8) a +0 falchion (19, 20, D:8) the +0 leather armour "Dobri" {rPois rF- rC- Dex+6} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rC-: It makes you vulnerable to cold. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (20, -7, D:8) a +0 ring mail (21, 16, D:8) a parchment of Awaken Armour (36, -6, D:8) a howler monkey skeleton (37, 13, D:8) a +0 leather armour (38, -9, D:8) a +0 ring mail (40, -2, D:8) a scarf of repulsion (41, 28, D:8) a +0 robe (42, 31, D:8) a +2 sling of draining (43, 29, D:8) a +0 orcbow a centaur corpse (skeletalised by now) (47, 29, D:8) a +0 plate armour (50, 1, D:8) a +1 demon whip of venom the demonspawn skeleton of Amaemon (50, 8, D:8) +0 acid dragon scales an acid dragon skeleton (56, 9, D:8) a +0 glaive Level 9 of the Dungeon [Shop] Ijuwov's Antique Armour Boutique a +0 chain mail of command (322 gold) a +0 plate armour (504 gold) a +0 leather armour (56 gold) +0 swamp dragon scales (1260 gold) a +2 robe of resistance (1061 gold) a +0 plate armour (504 gold) the +1 chain mail of Fun and Games {Harm rF+ Int-5} (406 gold) Harm: It increases damage dealt and taken. rF+: It protects you from fire. Int-5: It affects your intelligence (-5). It cannot be enchanted further. a +0 ring mail (112 gold) the +6 scale mail of the Morning Star {Slay+5} (1736 gold) Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. a +0 ring mail (112 gold) (4, -37, D:9) a +0 hand axe (4, -36, D:9) 2 boomerangs (4, -35, D:9) 2 boomerangs (4, -34, D:9) a boomerang (4, -33, D:9) 2 boomerangs (6, -13, D:9) a +0 pair of gloves (9, -39, D:9) a +0 falchion (13, -28, D:9) a +0 scale mail of archery (16, -39, D:9) a +0 orcbow (21, -38, D:9) a +0 orcbow (37, -38, D:9) a parchment of Searing Ray (43, -30, D:9) a +0 chain mail (43, -26, D:9) a +1 plate armour of death a +0 long sword (54, -2, D:9) a +0 ring mail Level 10 of the Dungeon [Shop] Zeitaurph's Distillery 2 potions of curing (66 gold) a potion of enlightenment (55 gold) 2 potions of curing (66 gold) a potion of ambrosia (unknown) (88 gold) a potion of mutation (88 gold) a potion of enlightenment (55 gold) [Shop] Neup's Book Shoppe a parchment of Forge Blazeheart Golem (169 gold) a parchment of Rending Blade (169 gold) a parchment of Foxfire (52 gold) a parchment of Blink (75 gold) a parchment of Slow (52 gold) a parchment of Sculpt Simulacrum (325 gold) a parchment of Petrify (169 gold) a parchment of Apportation (52 gold) [Shop] Nosiox's General Store a +0 ring mail (60 gold) a parchment of Hoarfrost Cannonade (276 gold) a +0 hand axe (45 gold) a wand of flame (6) (63 gold) a scroll of fog (60 gold) a +0 robe (13 gold) a +0 war axe (52 gold) a box of beasts (600 gold) a parchment of Tukima's Dance (132 gold) [Shop] Vobat's Jewellery Shoppe a ring of protection from fire (unknown) (375 gold) a +5 ring of evasion (540 gold) a blade talisman (450 gold) a ring of flight (unknown) (262 gold) an amulet of magic regeneration (450 gold) a ring of protection from cold (375 gold) an amulet of faith (unknown) (600 gold) [Shop] Wor Fati's Magic Scroll Boutique a parchment of Passwall (105 gold) a scroll of identify (24 gold) a scroll of amnesia (48 gold) a scroll of identify (24 gold) a scroll of enchant weapon (90 gold) [Shop] Licw's Distillery a potion of curing (64 gold) a potion of resistance (215 gold) a potion of curing (64 gold) a potion of attraction (64 gold) [Shop] Piusoxal's Assorted Antiques a +2 trident of protection (372 gold) the +9 sling "Qima" {elec, +Blink rPois rC+ Str-4} (1506 gold) +Blink: It lets you blink. rPois: It protects you from poison. rC+: It protects you from cold. Str-4: It affects your strength (-4). It cannot be enchanted further. a +2 chain mail of fire resistance (529 gold) a tin of tremorstones (2/2) (920 gold) a tin of tremorstones (2/2) (920 gold) a wand of quicksilver (2) (193 gold) the +7 quarterstaff of Laceration {pain, ^Contam rElec Str+2 Int+3} (1527 gold) ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). It cannot be enchanted further. a tin of tremorstones (2/2) (920 gold) a potion of invisibility (184 gold) (0, 0, D:10) a +0 robe (13, 0, D:10) a staff of cold a +2 robe of cold resistance (16, 2, D:10) a +0 mace (16, 11, D:10) a +0 mace a +1 leather armour of willpower a +0 trident (20, 1, D:10) a +0 chain mail (20, 14, D:10) a +0 whip (20, 29, D:10) 5 poisoned darts (23, 29, D:10) a +0 robe (24, -15, D:10) a +0 leather armour a +0 whip (25, -14, D:10) a +0 trident (28, -19, D:10) a +0 dagger (30, 10, D:10) a +0 robe (30, 20, D:10) a +0 robe a +0 dagger (31, 32, D:10) a +0 ring mail (32, 20, D:10) a +0 giant club a +0 dire flail (36, -9, D:10) a +0 helmet (38, 15, D:10) a +0 ring mail (49, -3, D:10) a +0 club (53, 3, D:10) a parchment of Cause Fear (54, 7, D:10) a +0 falchion (57, 15, D:10) a +0 chain mail (58, 7, D:10) a +0 chain mail Level 11 of the Dungeon (3, -9, D:11) a +0 scale mail (7, 6, D:11) a +0 ring mail (34, 7, D:11) a +0 short sword (57, 0, D:11) a +2 shortbow of draining (60, -8, D:11) a +0 leather armour (66, -16, D:11) 3 large rocks Level 12 of the Dungeon [Shop] Yqeer Oru's Tiny Tomes Oregaw's Meditations on the Storm (281 gold) Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Freezing Cloud Conjuration/Ice/Air 5 the Lessons on Silt and Carcasses (543 gold) Spells Type Level a - Curse of Agony Necromancy 5 b - Lehudib's Crystal Spear Conjuration/Earth 8 the Precepts of Rough Anathema (476 gold) Spells Type Level a - Metabolic Englaciation Hexes/Ice 5 b - Magnavolt Earth/Air 7 the Anthology of Subzero Malisons (569 gold) Spells Type Level a - Cause Fear Hexes 4 b - Polar Vortex Ice 9 Rifeol's Compilation of Places and the Oath (252 gold) Spells Type Level a - Blink Translocation 2 b - Silence Hexes/Air 5 the Atlas of Beaming Flames (281 gold) Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Detonation Catalyst Fire/Alchemy 5 Sif Muna's Omnibus of Assaults (868 gold) Spells Type Level a - Fire Storm Conjuration/Fire 9 b - Chain Lightning Conjuration/Air 9 the Guidebook on the Wintry Legion (588 gold) Spells Type Level a - Rimeblight Ice/Necromancy 7 b - Malign Gateway Summoning/Translocation 7 (0, 0, D:12) a +0 flail (8, -13, D:12) a +0 long sword (11, -13, D:12) 5 large rocks (12, -13, D:12) 2 curare-tipped darts a +2 short sword of distortion (14, -6, D:12) a +0 robe a +0 long sword (14, -5, D:12) a +2 robe a +0 heavy quarterstaff (15, -10, D:12) a +0 club (15, -9, D:12) 6 large rocks (15, -7, D:12) a +0 orcbow (15, -5, D:12) a +0 orcbow a +0 shortbow (22, -13, D:12) a +2 spectral quarterstaff (27, -21, D:12) a +0 flail (29, -20, D:12) 6 datura-tipped darts (41, 26, D:12) a +0 chain mail a +0 long sword (43, -15, D:12) 3 poisoned darts (43, -13, D:12) a +0 rapier (50, 6, D:12) a +0 chain mail (54, -14, D:12) a +0 great mace (55, -6, D:12) an amulet of magic regeneration (56, 5, D:12) the medusa talisman "Wewaox" {rElec Stlth+} [medusa talisman] rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. (62, -7, D:12) a +0 leather armour Level 13 of the Dungeon (0, 29, D:13) a +0 shortbow (2, 23, D:13) a +0 long sword (3, 23, D:13) a medusa talisman (3, 26, D:13) a +0 quarterstaff (4, 32, D:13) a +1 battleaxe a +0 leather armour (5, 13, D:13) a +0 robe (12, 0, D:13) a +0 ring mail a +1 battleaxe of venom a +0 buckler a +0 leather armour a +0 war axe (12, 7, D:13) a +0 giant club a +0 dire flail (13, 18, D:13) a +0 ring mail (14, 21, D:13) a +0 scale mail (15, 21, D:13) an amulet of the acrobat (15, 24, D:13) a +0 orcbow (19, 42, D:13) the +0 ring mail of the Distant Future {+Blink} +Blink: It lets you blink. It cannot be enchanted further. (25, -3, D:13) a +0 scimitar of flaming (37, 19, D:13) a +0 robe a +0 dagger (39, 16, D:13) a +0 chain mail a +0 mace (40, 16, D:13) a +0 robe a +2 dagger of venom (40, 17, D:13) a +0 dagger (40, 37, D:13) a +0 leather armour (41, 17, D:13) a +0 chain mail a +2 antimagic hand axe (49, 40, D:13) a +0 dagger a +0 robe (49, 42, D:13) a +0 dagger a +0 robe (50, 42, D:13) a +0 short sword (54, 41, D:13) a +0 scale mail Level 14 of the Dungeon (1, 0, D:14) a +0 hand axe (13, 34, D:14) a +5 long sword (16, 18, D:14) a +0 robe a +0 rapier (17, 4, D:14) 5 large rocks (19, 12, D:14) a +0 scimitar of flaming (32, 6, D:14) a +0 giant club a +0 giant club (34, -3, D:14) a +0 orcbow (34, -2, D:14) a +0 shortbow a +0 orcbow (35, -4, D:14) a +0 orcbow (35, -2, D:14) a +0 shortbow (35, -1, D:14) a +0 shortbow (39, 0, D:14) a +0 ring mail (39, 23, D:14) a +0 helmet (40, 0, D:14) a +0 short sword (49, -4, D:14) a +0 hand axe a +0 robe a +0 war axe a +0 robe of willpower a +0 hand axe a +0 leather armour (50, 46, D:14) 3 javelins Level 15 of the Dungeon (0, 0, D:15) a +0 club (5, -9, D:15) 4 large rocks (8, 1, D:15) a +0 athame a +0 robe (8, 19, D:15) a +0 shortbow (10, 14, D:15) a +0 arbalest (10, 15, D:15) a +0 arbalest a +0 arbalest of flaming (11, 15, D:15) a +0 arbalest (22, 13, D:15) a staff of earth (27, -12, D:15) a +0 leather armour (31, 2, D:15) 4 boomerangs (35, -5, D:15) a +0 great sword (37, 12, D:15) 3 large rocks (51, -9, D:15) the +2 flail "Lulol" {freeze, Str+3} Str+3: It affects your strength (+3). It cannot be enchanted further. (57, 6, D:15) a +0 spear of venom (57, 8, D:15) a +0 robe (59, 6, D:15) a +0 orcbow (59, 7, D:15) a +0 shortbow (60, 5, D:15) a +0 shortbow (61, 5, D:15) a +1 shortbow of electrocution (67, -16, D:15) a parchment of Launch Clockwork Bee (68, 4, D:15) a +0 long sword the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 athame a +0 robe (8, -6, Orc:1) a +0 hand axe (15, -11, Orc:1) a +0 giant spiked club (15, -8, Orc:1) a +0 plate armour a +0 trident (16, -9, Orc:1) a +0 giant club a +0 giant club a +0 chain mail a +0 scimitar (16, -8, Orc:1) a +0 arbalest a +0 arbalest a +0 mace a +0 club a +0 leather armour a +0 club (16, -7, Orc:1) a +0 chain mail a +0 morningstar (17, -9, Orc:1) a +0 hand axe a +0 scale mail a +4 mace (20, -4, Orc:1) a +0 robe a +0 dagger (23, -5, Orc:1) a +0 robe a +0 dagger of speed (27, -2, Orc:1) a +0 leather armour a +0 club (28, -19, Orc:1) a +0 flail (29, -18, Orc:1) a +0 dire flail a +0 giant club Level 2 of the Orcish Mines [Shop] Uklarr's General Store a parchment of Magnavolt (656 gold) a +0 orcbow of freezing (184 gold) a scroll of identify (46 gold) a wand of paralysis (6) (336 gold) a potion of moonshine (23 gold) [Shop] Wubej's General Store a +0 mace (39 gold) a parchment of Shock (52 gold) a +4 shortbow of flaming (356 gold) a +0 mace (39 gold) a scroll of brand weapon (123 gold) [Shop] Yhuaxt's Jewellery Shoppe a ring of flight (unknown) (332 gold) a ring of resist corrosion (unknown) (380 gold) a ring of positive energy (unknown) (380 gold) the amulet "Imito" {Acrobat *Slow rElec rN+ Str+4} (969 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). the ring "Marualue" {*Corrode *Slow rPois EV+5 Str+8} (1003 gold) [ring of evasion] *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. rPois: It protects you from poison. EV+5: It affects your evasion (+5). Str+8: It affects your strength (+8). a ring of flight (unknown) (332 gold) a ring of wizardry (570 gold) a ring of see invisible (285 gold) an amulet of wildshape (unknown) (570 gold) [Shop] Pitzurro's Antique Weapon Shop a +0 falchion (75 gold) a +0 athame (250 gold) the +9 hand axe of Attainder {venom, rPois Int+4} (1705 gold) rPois: It protects you from poison. Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +0 falchion (75 gold) a +0 great mace (250 gold) a +0 flail (87 gold) the +2 dagger of Qywn {elec, Dex+3} (707 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +7 flail "Dinoupho" {venom, ^Drain Fly Int+4} (1277 gold) ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +0 flail (87 gold) a +0 dagger (50 gold) (3, -5, Orc:2) a +0 giant club (22, 0, Orc:2) a +0 long sword 2 boomerangs a +0 plate armour (25, -4, Orc:2) a +0 dagger a +0 robe (25, 32, Orc:2) a +0 dagger a +0 robe (26, 35, Orc:2) a +0 halberd a +0 plate armour (27, 35, Orc:2) a +0 dagger a +0 robe (28, -1, Orc:2) a +0 whip (28, 34, Orc:2) a +0 club (29, 35, Orc:2) a +0 whip a +0 leather armour (30, -1, Orc:2) a +0 hand axe a +0 plate armour (31, -2, Orc:2) a +0 hand axe (32, -2, Orc:2) a +0 flail a +0 leather armour (33, 1, Orc:2) a +0 flail (36, 3, Orc:2) a +0 club (41, 8, Orc:2) a +0 scale mail a +0 club (45, 27, Orc:2) a +0 leather armour a +0 hand axe a +0 chain mail a +0 trident (45, 28, Orc:2) a +0 robe a +0 dagger (48, 46, Orc:2) a +0 hand axe (52, 10, Orc:2) a +0 chain mail a +0 war axe (53, 9, Orc:2) a +0 glaive a boomerang a +0 plate armour (54, 8, Orc:2) a +0 giant club (55, 7, Orc:2) a +0 dire flail a +0 chain mail (57, 6, Orc:2) a +0 club (57, 7, Orc:2) a +0 short sword (58, 5, Orc:2) a +0 dagger (58, 6, Orc:2) a +0 dire flail a +0 plate armour (58, 7, Orc:2) a +0 mace a +0 leather armour (58, 53, Orc:2) a +3 dire flail a +0 plate armour (65, 44, Orc:2) a +1 war axe of electrocution (65, 57, Orc:2) a +0 mace a +0 plate armour (65, 58, Orc:2) a +0 great sword a +0 plate armour (66, 42, Orc:2) a +0 robe a +0 long sword a +0 mace a +0 plate armour a +0 halberd a +0 plate armour 2 boomerangs a +0 battleaxe a +0 plate armour a +0 glaive a +0 plate armour a +1 vampiric halberd (66, 58, Orc:2) a +0 whip a boomerang a +0 great sword a +0 plate armour (67, 41, Orc:2) a +0 plate armour a boomerang a +0 hand axe a +0 chain mail a +0 hand axe (67, 42, Orc:2) a +0 chain mail a +0 scimitar a +0 robe a +0 dagger a +0 ring mail a +0 whip a +0 robe a +0 dagger (67, 44, Orc:2) a +0 robe a +0 dagger (67, 54, Orc:2) a +2 bardiche of flaming a +0 chain mail (67, 57, Orc:2) a +0 falchion (67, 58, Orc:2) a +0 hand axe a +0 chain mail a +0 flail (68, 36, Orc:2) a +0 robe a +0 dagger (68, 37, Orc:2) a +0 plate armour a +0 great sword (68, 42, Orc:2) a +0 scale mail a +0 dagger a +0 plate armour a +0 great mace (68, 44, Orc:2) a +0 short sword (70, 45, Orc:2) a +0 ring mail a +1 devious short sword (71, 33, Orc:2) 4 large rocks Level 1 of the Elven Halls (0, 0, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour a +0 dagger a +0 shortbow a +0 leather armour (2, -1, Elf:1) a +2 dagger of holy wrath a +0 robe a +0 dagger a +0 robe (2, 0, Elf:1) a +0 short sword a +0 robe (11, -35, Elf:1) a +0 war axe (12, 2, Elf:1) a +0 long sword a +0 ring mail (14, -14, Elf:1) a +0 long sword (16, -33, Elf:1) a +0 robe (16, -6, Elf:1) a hive talisman (16, -2, Elf:1) a +0 rapier a +0 robe (21, -53, Elf:1) a +0 plate armour (21, -19, Elf:1) a +0 long sword a +1 robe of willpower (22, -27, Elf:1) a +3 long sword a +0 ring mail (22, -26, Elf:1) a +0 short sword (22, -24, Elf:1) a +0 long sword a +0 robe (22, -19, Elf:1) a +0 dagger a +0 longbow a +0 leather armour (23, -33, Elf:1) a +0 long sword a +0 robe (23, -21, Elf:1) a +0 dagger a +0 ring mail (23, -17, Elf:1) a +0 shortbow a +0 dagger a +0 leather armour (24, -20, Elf:1) a +0 long sword a +0 robe (31, -50, Elf:1) an amulet of the acrobat (31, 4, Elf:1) a +0 short sword a +0 robe (34, -42, Elf:1) a +0 short sword of draining a +1 leather armour of fire resistance (55, -42, Elf:1) a +0 short sword a +0 robe (66, -45, Elf:1) 7 gold pieces a +0 scimitar a +0 leather armour (66, -44, Elf:1) a +0 long sword a +0 shortbow a +1 robe of fire resistance (67, -44, Elf:1) a +0 long sword a +0 robe (67, -21, Elf:1) a +0 short sword a +0 robe (68, -44, Elf:1) a +0 rapier a +0 robe (70, -46, Elf:1) a +0 short sword a +0 robe (70, -21, Elf:1) 2 poisoned darts Level 2 of the Elven Halls [Shop] Igic's Book Shop a manual of Maces & Flails (1440 gold) a manual of Armour (1440 gold) a parchment of Malign Gateway (590 gold) a parchment of Cause Fear (234 gold) a parchment of Silence (331 gold) a parchment of Splinterfrost Shell (590 gold) a parchment of Forge Monarch Bomb (450 gold) a parchment of Arcjolt (331 gold) a parchment of Petrify (234 gold) [Shop] Qoablibb's Jewellery Emporium the amulet of Bixkun {Dissipate *Silence rElec rF+ Stlth+} (1060 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. rF+: It protects you from fire. Stlth+: It makes you more stealthy. the ring "Fiurulyusk" {Slay+4 SInv} (1038 gold) [ring of slaying] Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). SInv: It lets you see invisible. the ring "Deoq" {rPois rN+ Will- rCorr SInv} (809 gold) [ring of poison resistance] rPois: It protects you from poison. rN+: It protects you from negative energy. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. the ring "Munoh" {Fly rPois Will++} (948 gold) [ring of poison resistance] Fly: It grants you flight. rPois: It protects you from poison. Will++: It greatly increases your willpower. a ring of protection from cold (550 gold) a +6 ring of strength (unknown) (792 gold) an amulet of reflection (660 gold) a ring of poison resistance (unknown) (440 gold) (0, 0, Elf:2) 17 gold pieces (2, -3, Elf:2) a +0 scale mail (3, -2, Elf:2) a +0 scale mail a +0 long sword (5, 0, Elf:2) 6 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (30, 22, Lair:1) a +0 ring mail (32, 23, Lair:1) 5 poisoned darts (34, 24, Lair:1) a +0 robe (42, 23, Lair:1) a +0 hand axe (46, 3, Lair:1) a +0 short sword (50, -7, Lair:1) an amulet of dissipation an amulet of magic regeneration a quill talisman Level 2 of the Lair of Beasts (5, -16, Lair:2) a +0 dagger (9, 30, Lair:2) a +0 dire flail a +0 robe (10, 27, Lair:2) a +0 morningstar (13, 29, Lair:2) a +0 trident a +0 robe (23, -7, Lair:2) a +0 chain mail (36, 34, Lair:2) a ring of protection from cold Level 3 of the Lair of Beasts (1, -35, Lair:3) a parchment of Hoarfrost Cannonade (4, -39, Lair:3) a parchment of Sticky Flame (10, -42, Lair:3) a +0 short sword (54, -21, Lair:3) a parchment of Foxfire (55, 0, Lair:3) a +0 pair of gloves Level 4 of the Lair of Beasts (16, 6, Lair:4) a +0 flail (28, 6, Lair:4) an orb of mesmerism (34, -5, Lair:4) a +0 whip (35, 5, Lair:4) an amulet of reflection (38, -39, Lair:4) a +0 spear (51, -9, Lair:4) a +0 chain mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 flail (22, -5, Lair:5) a +0 chain mail (23, -9, Lair:5) the +2 partisan "Seunn" {vamp, ^Fragile Str+3 Int+4} ^Fragile: It will be destroyed if unequipped. Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). It cannot be enchanted further. (26, -31, Lair:5) a +0 war axe (29, -21, Lair:5) a +0 leather armour (33, -50, Lair:5) a parchment of Grave Claw (36, -22, Lair:5) a +0 war axe (42, -57, Lair:5) a +0 robe (42, -42, Lair:5) 2 flux baubles (42, -21, Lair:5) a +0 plate armour (43, -12, Lair:5) a scroll of noise (45, -55, Lair:5) a +0 mace (48, -1, Lair:5) 6 poisoned darts (55, -7, Lair:5) the scarab talisman of Cheibriados, Holding {Dex-2 Slay+6} [scarab talisman] Dex-2: It affects your dexterity (-2). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6).