Zharivex Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (3, -37, D:1) a hobgoblin corpse (skeletalised by now) (6, -43, D:1) a +0 sling (8, -29, D:1) a bat skeleton (8, -2, D:1) a hobgoblin skeleton (10, 0, D:1) a +0 dagger a goblin skeleton (12, -5, D:1) a +0 dagger a kobold skeleton a hobgoblin skeleton (15, -19, D:1) a +0 club a frilled lizard corpse (skeletalised by now) (15, -16, D:1) a frilled lizard skeleton (18, -7, D:1) a frilled lizard corpse (skeletalised by now) (18, -2, D:1) a +0 club a goblin skeleton (25, -38, D:1) a hobgoblin corpse (skeletalised by now) (28, 0, D:1) a +0 sling (30, -8, D:1) a +0 dagger (32, -13, D:1) a +0 short sword a kobold skeleton (34, -4, D:1) a +0 robe (35, -8, D:1) a +0 dagger a goblin skeleton (37, 9, D:1) a hobgoblin corpse (skeletalised by now) (43, -39, D:1) a +0 dagger a kobold skeleton (43, -7, D:1) a bat corpse (skeletalised by now) (50, 6, D:1) a +0 leather armour (51, -6, D:1) a frilled lizard skeleton (52, 5, D:1) a +0 club (54, -1, D:1) a frilled lizard skeleton Level 2 of the Dungeon [Shop] Beineod's Antique Weapon Shop a +0 trident (91 gold) a +0 mace (78 gold) a +0 club (13 gold) a +0 falchion (78 gold) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (2080 gold) Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. a +1 hand axe of flaming (322 gold) a +0 rapier (143 gold) a +0 dagger (52 gold) a +0 hand axe (78 gold) a +1 halberd of venom (306 gold) (0, 0, D:2) a +0 dagger (2, -33, D:2) a +0 club (2, -14, D:2) a human skeleton (3, -32, D:2) a +0 dagger (6, -14, D:2) an oni skeleton (9, -7, D:2) a dwarf skeleton (11, -6, D:2) a jackal corpse (skeletalised by now) (12, -4, D:2) a dwarf skeleton (14, -15, D:2) a +0 falchion (15, -11, D:2) a +0 dagger (16, -11, D:2) a dwarf skeleton (18, -16, D:2) a +0 short sword a +0 scale mail the human corpse of Terence (skeletalised by now) (19, -31, D:2) a rat skeleton (20, -7, D:2) a +0 flail (24, -22, D:2) a rat corpse (skeletalised by now) (26, -38, D:2) a +0 club a goblin skeleton (29, -38, D:2) the +1 hand axe "Usacenuk" {flame, rCorr} rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (30, -29, D:2) a jackal corpse (skeletalised by now) (32, -31, D:2) a +0 scale mail (32, -30, D:2) a jackal skeleton (32, -5, D:2) a jackal corpse (skeletalised by now) (33, -9, D:2) a ball python corpse (skeletalised by now) (39, -39, D:2) a hobgoblin skeleton (39, -20, D:2) a hobgoblin skeleton (40, -23, D:2) a ball python skeleton (40, -1, D:2) a ball python corpse (skeletalised by now) (42, -28, D:2) a +0 hand axe (42, -18, D:2) a +0 plate armour (44, -7, D:2) a quokka corpse (skeletalised by now) (51, -34, D:2) a +0 hammer (51, -13, D:2) a +0 dagger a goblin corpse (skeletalised by now) (52, -37, D:2) a +4 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) Level 3 of the Dungeon (1, 0, D:3) a +0 dagger (2, 13, D:3) a +0 club a +0 short sword a +0 dagger a +0 robe a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (2, 22, D:3) a +0 dagger (3, -3, D:3) a +0 dagger (6, 4, D:3) a +0 club a +0 dagger a goblin corpse a ball python corpse (7, -3, D:3) a +2 dagger of protection (still there?) a +0 sling (still there?) a +0 club (still there?) a +0 dagger (still there?) a goblin corpse (still there?) a goblin corpse (still there?) (7, -2, D:3) a +0 dagger (8, -3, D:3) a +0 dagger a goblin corpse (8, 2, D:3) a +0 club (9, -2, D:3) 15 gold pieces (9, 1, D:3) a +0 club a goblin corpse (11, -1, D:3) a +0 trident a +0 robe (18, 27, D:3) an adder corpse (skeletalised by now) (20, 23, D:3) the +3 short sword of Loleuv {freeze, rPois rF+} rPois: It protects you from poison. rF+: It protects you from fire. It cannot be enchanted further. (22, 19, D:3) a +0 dagger 2 boomerangs an orc corpse (skeletalised by now) (29, 8, D:3) a +0 club a +0 leather armour (32, 4, D:3) a +0 club (32, 5, D:3) a ball python corpse (skeletalised by now) (39, -3, D:3) a +0 robe a +0 scythe