Dungeon Crawl Stone Soup version 0.34-a0-952-geaba0656bb (webtiles) character file. Game seed: 6447913720534335037 91 Zoo the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Oct 14, 2025. Was an Initiate of Dithmenos. Slain by an ice beast (7 damage) ... on level 3 of the Dungeon. The game lasted 00:02:59 (2568 turns). Zoo the Conjurer (Deep Elf Conjurer) Turns: 2568, Time: 00:03:00 Health: -1/24 AC: 3 Str: 4 XL: 4 Next: 33% Magic: 1/12 EV: 12 Int: 25 God: Dithmenos [......] Gold: 198 SH: 0 Dex: 13 Spells: 8/11 levels left rFire + . . (50%) f - +2 dagger (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . e - +0 pair of boots Will ..... (no amulet) Stlth ++ c - ring of protection from fire HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Dithmenos. Dithmenos was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 198 gold pieces. Inventory: Hand Weapons f - a +2 dagger of electrocution (weapon) Armour a - a +0 robe (worn) d - a +0 buckler e - a +0 pair of boots (worn) Jewellery c - a ring of protection from fire (worn) Scrolls c - a scroll of teleportation {unknown} d - 6 scrolls of identify {unknown} e - a scroll of brand weapon {unknown} h - a scroll of poison {unknown} j - a scroll of enchant armour {unknown} m - a scroll of enchant weapon {unknown} n - 4 scrolls of vulnerability {unknown} q - a scroll of revelation {unknown} u - a scroll of fear {unknown} v - a scroll of noise {unknown} Potions g - a potion of magic f - a potion of mutation {unknown} k - 2 potions of heal wounds {unknown} l - a potion of enlightenment {unknown} o - a potion of moonshine {unknown} p - a potion of attraction {unknown} s - a potion of might {unknown} t - a potion of invisibility {unknown} Skills: + Level 3.5 Dodging + Level 3.5 Stealth + Level 4.1 Spellcasting + Level 5.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 68% 2x1d7 3% 1 Tukima's Dance Hex 5% N/A 26% 3 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Forge Blazeheart Golem Fire/Frge 5% N/A 65% 4 Petrify Alch/Erth 2% N/A 65% 4 Magnavolt Erth/Air 2% 4d9 100% 7 Summon Horrible Things Summ 2% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Dithmenos Shops: D:2 ( Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The ice beast hits you. The ice beast freezes you! The searing ray misses the ice beast. The ice beast hits you but does no damage. The searing ray hits the ice beast. The ice beast is moderately wounded. You finish channelling your searing ray. The ice beast closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (moderately wounded, 79% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast but does no damage. The ice beast is moderately wounded. (Press . to maintain the ray.) The ice beast barely misses you. The searing ray misses the ice beast. The ice beast closely misses you. The searing ray hits the ice beast. The ice beast is moderately wounded. The ice beast closely misses you. The searing ray hits the ice beast. The ice beast is heavily wounded. You finish channelling your searing ray. The ice beast closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (heavily wounded, 79% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast. The ice beast is heavily wounded. (Press . to maintain the ray.) The ice beast hits you. The ice beast freezes you! The searing ray hits the ice beast. The ice beast is severely wounded. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... ##.#.##..# ##.#.#)## #...).# .........# ##.#.#.#.## #####.# .....)...###.#.###.#.## #.### .....#...##.#.## ##.#.## #.... ...).#..##.#.## # ##.#.## ##### ##...#.##.#.##.#. ##.#.## .....###.#.##.#.# ##.#.## ##...## #.##.#..## ##.#.## ###...##.#.##.#.@## ##.#.## .......##.#.##.#.Y## ##.#.##### ###...#.##.#.##..#.## ##......# #.##.#.##.#.##..#.# ##.###.# #.# #.#.##.#.##..#.# ### #.# #.# #.#.##.#.#.#.## #.# #.# #.# ##.#.#.## #.# ##'######. ##.#.## #.. #......# ## ## ##. You could see an ice beast. Vanquished Creatures A clockroach (D:3) 2 adders (D:3) A gnoll (D:3) 2 ribbon worms (D:3) 4 endoplasms (D:1) 5 hobgoblins 4 jackals (D:1) A quokka (D:1) 3 ball pythons 2 bats 2 frilled lizards (D:1) 3 goblins 8 kobolds 4 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zoo the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 404 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 414 | D:1 | Learned a level 2 spell: Searing Ray 1410 | D:2 | Found Taybir's Antique Weapon Emporium. 1779 | D:2 | Noticed Crazy Yiuf 1974 | D:3 | Reached XP level 3. HP: 19/19 MP: 6/10 2038 | D:3 | Found a shadowy altar of Dithmenos. 2061 | D:3 | Became a worshipper of Dithmenos the Shrouded 2434 | D:3 | Reached XP level 4. HP: 24/24 MP: 10/12 2512 | D:3 | Reached skill level 5 in Conjurations 2554 | D:3 | Noticed an ice beast 2568 | D:3 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_basic, minmay_vboxes D:2: layout_basic, serial_shops, nicolae_shop_real_fake_doors, uniq_crazy_yiuf_cottage D:3: minmay_inner_zag, layout_basic, mainiacjoe_overflow_24_doors, mainiacjoe_overflow_paths, chequers_big_river, serial_bayou_pond_d Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.5 Dodging | 3 | 3.5 Spellcasting | 4 | 4.1 Conjurations | 5 | 5.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 8 | || 8 Melee: Dagger | 8 | || 8 Cast: Magic Dart | 67 | 5 || 72 Searing Ray | 3 | 3 || 6 Armour: Robe | 5 | 4 || 9 Dodge: Dodged | 11 | 5 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2565 | 2428 | 137 | 0 | 2172 | 3 | 855.0 | Dungeon | 2565 | 2428 | 137 | 0 | 2172 | 3 | 855.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1142 daAuts D:2: 822 daAuts D:3: 600 daAuts