Dungeon Crawl Stone Soup version 0.35-a0-898-ga8a6fdbb29 (webtiles) character file. Game seed: 16670316344773260682 207 Zoo the Conjurer (level 5, 0/29 HPs) Began as a Deep Elf Conjurer on Aug 31, 2026. Slain by an orc priest ... wielding a +1 hand axe of electrocution (5 damage) ... on level 4 of the Dungeon. The game lasted 00:01:49 (1663 turns). Zoo the Conjurer (Deep Elf Conjurer) Turns: 1663, Time: 00:01:50 Health: 0/29 AC: 2 Str: 4 XL: 5 Next: 54% Magic: 6/13 EV: 11 Int: 25 God: Gold: 106 SH: 0 Dex: 13 Spells: 4/13 levels left rFire . . . (100%) e - +2 dagger (vamp) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 106 gold pieces. Inventory: Hand Weapons e - a +2 vampiric dagger (weapon) Missiles b - 3 curare-tipped darts d - 5 datura-tipped darts Armour a - a +0 robe (worn) Scrolls c - 3 scrolls of identify {unknown} e - a scroll of brand weapon {unknown} h - a scroll of revelation {unknown} Potions g - a potion of magic d - a potion of mutation {unknown} f - a potion of brilliance {unknown} j - a potion of resistance {unknown} k - a potion of enlightenment {unknown} l - a potion of attraction {unknown} n - a potion of ambrosia {unknown} Skills: + Level 1.2 Fighting + Level 1.2 Throwing - Level 2.4 Dodging + Level 4.3 Stealth + Level 4.6 Spellcasting + Level 5.3 Conjurations * Level 1.0 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 p - Blink Tloc 22% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 10% N/A 13% 2 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Airstrike Air 2% 2d(1-17) 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Gozag Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You start resting. Magic restored. You start resting. HP restored. You can't go up here! There is a stone staircase leading up here. You climb upwards. The orc hits you with a +0 dagger. There is a stone staircase leading down here. The orc misses you. The orc attacks as it pursues you! The orc hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 dagger (87% to hit) You focus your ray upon the orc. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The searing ray misses the orc priest. The searing ray hits the orc priest but does no damage. The orc priest hits you with a +1 hand axe of electrocution! The searing ray hits the orc priest. The orc priest is lightly wounded. You finish channelling your searing ray. The orc priest looks satisfied for a moment. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +1 hand axe of electrocution and wearing a +0 scale mail (lightly wounded, 89% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) The orc priest hits you with a +1 hand axe of electrocution. You are electrocuted! * * * LOW HITPOINT WARNING * * * The searing ray hits the orc priest! The orc priest is almost dead. The orc priest hits you with a +1 hand axe of electrocution. You die... #### ..# ##### #.#######..†########## ##.##......#.......†... ................#### ##>##.#########.## #.##.### #.#@## ##).....# #.###o## )...###.# ..# ##.# ....# .# .## ##.## ....# ## #.#.>######### ....... #....[..$)... #..#### ###)#o#...$.. #..# #.#...##### #..# #.##.## You could see an orc priest. Vanquished Creatures A bombardier beetle (D:4) 2 iguanas (D:4) 2 orc wizards (D:4) 4 adders 2 dart slugs 7 orcs (D:4) 3 endoplasms (D:1) 3 hobgoblins A quokka (D:2) 5 ball pythons A bat (D:1) 2 frilled lizards 5 goblins 2 kobolds (D:1) 3 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zoo the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 578 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 622 | D:1 | Learned a level 2 spell: Searing Ray 1123 | D:2 | Reached skill level 1 in Throwing 1123 | D:2 | Reached XP level 3. HP: 14/20 MP: 3/9 1285 | D:2 | You fall into a shaft and drop 2 floors! 1301 | D:4 | Found an opulent altar of Gozag. 1313 | D:4 | Reached skill level 1 in Fighting 1326 | D:4 | Reached XP level 4. HP: 21/25 MP: 3/11 1429 | D:4 | Reached skill level 5 in Conjurations 1470 | D:4 | Reached XP level 5. HP: 29/29 MP: 5/13 1476 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 1483 | D:4 | Learned a level 2 spell: Blink 1584 | D:4 | Reached skill level 1 in Translocations 1596 | D:5 | Entered Level 5 of the Dungeon 1663 | D:4 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_choice, layout_loops_corners, minmay_3d_cube D:2: layout_basic, basic_ecumenical_altar D:4: layout_loops_ring, mainiacjoe_overflow_six_doors_small D:5: layout_loops_ring, trog_butcher_becter, serial_shops, nicolae_shopburst Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Throwing | 1 | 1.2 Stealth | 3 4 | 4.3 Fighting | 1 | 1.2 Spellcasting | 4 | 4.6 Conjurations | 5 | 5.3 Translocations | 1 | 1.0 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 2 | || 2 Melee: Short sword | 2 | || 2 Cast: Magic Dart | 35 | 20 || 55 Searing Ray | 7 | 9 || 16 Armour: Robe | 7 | 5 || 12 Dodge: Dodged | 6 | 3 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1664 | 1658 | 6 | 86 | 1323 | 4 | 416.0 | Dungeon | 1664 | 1658 | 6 | 86 | 1323 | 4 | 416.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 938 daAuts D:2: 346 daAuts D:4: 322 daAuts D:5: 57 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+