Dungeon Crawl Stone Soup version 0.34-a0-757-gdbd17588e6 (webtiles) character file. Game seed: 9643953683256447078 19 a1ice the Shooter (level 2, -6/22 HPs) Began as a Coglin Hunter on Sept 13, 2025. Mangled by Terence ... wielding a +0 hand axe (8 damage) ... on level 2 of the Dungeon. The game lasted 00:00:28 (577 turns). a1ice the Shooter (Coglin Hunter) Turns: 577, Time: 00:00:29 Health: -6/22 AC: 3 Str: 11 XL: 2 Next: 75% Magic: 2/2 EV: 11 Int: 8 God: Gold: 38 SH: 0 Dex: 17 Spells: 1/1 levels left rFire . . . (100%) a - +2 sling {Vikramjeet} rCold . . . (100%) c - +0 sling {Juwon} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.23/turn MPRegen 0.08/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Vikramjeet} c - a +0 sling (offhand) {Juwon} Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies c - 3 scrolls of amnesia {unknown} e - a scroll of revelation {unknown} h - a scroll of fear {unknown} Potions d - a potion of haste {unknown} f - 2 potions of enlightenment {unknown} Skills: - Level 2.0 Fighting * Level 4.3 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 0% 1d1 50% 1 Searing Ray Conj 0% 2d4 65% 2 Sublimation of Blood Necr 0% N/A 65% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +2 sling {Vikramjeet} Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 ring mail (67% to hit) You shoot a sling bullet. The sling bullet hits Terence. Terence is lightly wounded. You shoot a sling bullet. The sling bullet closely misses Terence. Terence closely misses you. Fire: a) +2 sling {Vikramjeet} Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 ring mail (lightly wounded, 67% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is lightly wounded. You shoot a sling bullet. The sling bullet hits Terence! Terence is heavily wounded. Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Vikramjeet} Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 ring mail (heavily wounded, 67% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. You shoot a sling bullet. The sling bullet completely misses Terence. Terence hits you with a +0 hand axe! You die... Terence says, "And stay out!" .# ### .# #<# .# #.###.###.# #.......#.# #..##.#.#.# #. #.#.#.# # #.....# ###@### #.@...... ######### You could see Terence. Vanquished Creatures An endoplasm (D:1) 4 giant cockroaches (D:1) 3 hobgoblins (D:1) 5 bats (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 2 kobolds (D:1) 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a1ice the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 10 | D:1 | Found a faded altar of an unknown god. 51 | D:1 | Reached skill level 4 in Ranged Weapons 51 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 566 | D:2 | Noticed Terence 576 | D:2 | HP: 1/22 [Terence/+0 hand axe (9)] 577 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic, ebering_ecumenical_altar_rust, kennysheep_nondescript, minmay_worlds_worst_comb D:2: layout_basic, uniq_sigmund, uniq_terence Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 4 | 4.3 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action || total ---------------------------++------- Fire: Sling || 94 Armour: Leather armour || 8 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 587 | 582 | 5 | 0 | 487 | 2 | 293.5 | Dungeon | 587 | 582 | 5 | 0 | 487 | 2 | 293.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 566 daAuts D:2: 21 daAuts