Dungeon Crawl Stone Soup version 0.34-a0-951-gec41f428ff (webtiles) character file. Game seed: 8452935090863103553 11 a1ice the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on Oct 14, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (259 turns). a1ice the Conjurer (Deep Elf Conjurer) Turns: 259, Time: 00:00:16 Health: -1/15 AC: 2 Str: 4 XL: 2 Next: 13% Magic: 6/8 EV: 11 Int: 22 God: Gold: 31 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 31 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a +5 ring of evasion Scrolls c - a scroll of teleportation {unknown} Potions g - a potion of magic d - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 3.7 Spellcasting + Level 4.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Forge Blazeheart Golem Fire/Frge 4% N/A 75% 4 Lehudib's Crystal Spear Conj/Erth 7% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The kobold throws a stone. The stone barely misses you. The jackal attacks as it pursues you! The jackal barely misses you. The jackal attacks as it pursues you! The jackal closely misses you. The jackal bites you but does no damage. A kobold comes into view. It is wielding a +0 short sword. The jackal attacks as it pursues you! The jackal bites you but does no damage. A goblin comes into view. It is wielding a +0 dagger. The kobold moves out of view. The goblin shouts! You hear a shout! The jackal bites you. The jackal attacks as it pursues you! The jackal barely misses you. The jackal attacks as it pursues you! The jackal closely misses you. The jackal barely misses you. The jackal bites you. The jackal attacks as it pursues you! The jackal completely misses you. The jackal bites you. There is an open door here. The jackal attacks as it pursues you! The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal barely misses you. There is an open door here. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (74% to hit) You focus your ray upon the jackal. The searing ray hits the jackal. The jackal is severely wounded. The searing ray hits the jackal! You kill the jackal! (Press . to maintain the ray.) The jackal bites you. You die... .#.?.#.#####...K....##########... #...#+# #....r................ #..... ......####'######....#### #............#####.......##..... #.............#.r'r......##..... #.............#.##.........##... #.........g>..#.##.........##... .........K... #h##............+# #@##.............. #.##.............. #.##.............. #.....#######..... #############..... [............ ########..... ......... ###...... You could see a jackal and a rat. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A hobgoblin (D:1) 2 jackals (D:1) 4 ball pythons (D:1) A frilled lizard (D:1) A kobold (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a1ice the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 157 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 160 | D:1 | Learned a level 2 spell: Searing Ray 259 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_basic, minmay_tetromino_o2 Action || total ---------------------------++------- Cast: Magic Dart || 24 Searing Ray || 1 Armour: Robe || 22 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 259 | 259 | 0 | 0 | 183 | 1 | 259.0 | Dungeon | 259 | 259 | 0 | 0 | 183 | 1 | 259.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 259 daAuts