Dungeon Crawl Stone Soup version 0.34-a0-951-gec41f428ff (webtiles) character file. Game seed: 9482439496167777581 165 a1ice the Magician (level 5, -1/28 HPs) Began as a Deep Elf Conjurer on Oct 14, 2025. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:01:44 (2311 turns). a1ice the Magician (Deep Elf Conjurer) Turns: 2311, Time: 00:01:44 Health: -1/28 AC: 3 Str: 4 XL: 5 Next: 22% Magic: 5/15 EV: 11 Int: 25 God: Gold: 134 SH: 0 Dex: 13 Spells: 5/16 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) c - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... b - amulet of regeneration Stlth ++ (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.28/turn %: no passive effects @: lethally poisoned (-1 -> -3), on berserk cooldown, slowed, very slow A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 134 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 cloak (worn) Jewellery b - an amulet of regeneration (worn) Wands e - a wand of charming (9) Scrolls c - a scroll of silence {unknown} d - 3 scrolls of identify {unknown} e - a scroll of fear {unknown} h - 3 scrolls of fog {unknown} j - 2 scrolls of amnesia {unknown} m - a scroll of teleportation {unknown} n - a scroll of immolation {unknown} o - a scroll of enchant weapon {unknown} Potions g - a potion of magic f - a potion of heal wounds {unknown} l - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 6.2 Spellcasting + Level 5.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Fulminant Prism Conj/Alch 10% 3d8 24% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 21% 3d7 7% 3 Summon Small Mammal Summ 28% N/A 8% 1 Call Imp Summ 14% N/A 11% 2 Ensorcelled Hibernation Hex/Ice 14% N/A 11% 2 Sigil of Binding Hex 7% N/A 22% 3 Summon Ice Beast Ice/Summ 7% N/A 22% 3 Swiftness Air 7% N/A 22% 3 Tukima's Dance Hex 7% N/A 22% 3 Permafrost Eruption Ice/Erth 3% 2x4d2 100% 6 Fulsome Fusillade Conj/Alch 10% (3-5)d7 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The scorpion stings you. You are poisoned. The scorpion poisons you! The searing ray misses the scorpion. You feel very sick. The scorpion stings you. The searing ray hits the scorpion. The scorpion is severely wounded. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! The scorpion barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (severely wounded, 81% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion. You kill the scorpion! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. Your Spellcasting skill increases to level 6! You have reached level 5! It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You stop channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel very sick. You feel a strong urge to attack something. * * * LOW HITPOINT WARNING * * * You feel sick. You are too berserk! * * * LOW HITPOINT WARNING * * * You feel sick. You see here a scorpion corpse. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. You die... ### #.##.###..# ..# #.##.#....# #.# #......##.# #.#####..#..## .# #.##.......## .# #......>..## .# ###.#....†..# .. #...#.#.....# #. #...#†@.#.....# . .....####..#.....# .#.. #..#...[.# ..# ...).##### . .....<. ##.#.#.... #.#...##. #...### There were no monsters in sight! Vanquished Creatures A scorpion (D:4) A bombardier beetle (D:3) 2 adders 2 dart slugs (D:3) A ribbon worm (D:2) 2 orcs (D:3) 9 endoplasms 6 hobgoblins 3 jackals (D:2) 7 ball pythons 5 bats A frilled lizard (D:1) 5 goblins 3 kobolds 4 quokkas 5 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a1ice the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 3 | D:1 | Noticed an electric eel 4 | D:1 | Noticed an electric eel 188 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 512 | D:1 | Learned a level 2 spell: Searing Ray 539 | D:2 | Reached skill level 4 in Spellcasting 667 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1524 | D:3 | Reached skill level 5 in Conjurations 1712 | D:3 | Reached skill level 5 in Spellcasting 1919 | D:3 | Reached XP level 4. HP: 24/24 MP: 10/13 2238 | D:4 | Learned a level 4 spell: Fulminant Prism 2243 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 2308 | D:4 | Reached skill level 6 in Spellcasting 2308 | D:4 | Reached XP level 5. HP: 3/28 MP: 4/15 2309 | D:4 | HP: 1/42 [poisoned by a scorpion] 2311 | D:4 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_b, layout_rooms D:2: minmay_evil_eye, layout_basic D:3: layout_loops_corners D:4: layout_rooms Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 6 | 6.2 Conjurations | 5 | 5.5 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 94 | 21 || 115 Searing Ray | | 2 || 2 Drink: Berserk rage | | 1 || 1 Armour: Robe | 5 | 3 || 8 Dodge: Dodged | 4 | 1 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2307 | 2260 | 47 | 0 | 2011 | 4 | 576.8 | Dungeon | 2307 | 2260 | 47 | 0 | 2011 | 4 | 576.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 915 daAuts D:2: 779 daAuts D:1: 533 daAuts D:4: 79 daAuts