a1ice Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (7, -10, D:1) a +0 mace (9, -32, D:1) a quokka corpse (skeletalised by now) (13, -6, D:1) a rat skeleton (16, -13, D:1) a frilled lizard corpse (skeletalised by now) (18, 1, D:1) a +0 dagger (20, -22, D:1) a +0 dagger (20, 3, D:1) a +0 ring mail (21, -7, D:1) a +0 robe (24, -32, D:1) a ball python corpse (skeletalised by now) (47, 1, D:1) a hobgoblin skeleton (48, -1, D:1) a jackal skeleton (48, 0, D:1) a +0 dagger (49, -2, D:1) a jackal skeleton (50, -3, D:1) a +0 dagger (52, -12, D:1) a frilled lizard skeleton (55, -22, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, 17, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (7, 17, D:2) a +0 short sword of venom (9, 4, D:2) 6 javelins (25, -2, D:2) a hobgoblin corpse (skeletalised by now) (32, 33, D:2) an adder skeleton (40, 31, D:2) a +0 dagger (48, 29, D:2) a +0 club a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (14, -14, D:3) a +0 whip (16, -18, D:3) an adder corpse (skeletalised by now) (19, -20, D:3) a +0 mace (24, -21, D:3) a +0 hand axe 3 boomerangs a +0 leather armour an orc corpse (skeletalised by now) (27, -23, D:3) the +0 scale mail of Caehasut {rC+ Int+3 Stlth+} rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (32, 5, D:3) a +0 robe (40, -3, D:3) a +0 club a goblin skeleton (42, 4, D:3) a scarab talisman (44, 25, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) the crystal ball of Wucad Mu {Energy, Mindtap} Mindtap: Whenever a successful spell causes magic to be channelled from it, it may also drain additional magic from other enemies in sight, with a chance increasing with spell level. (unseen) (3, 4, D:4) a potion of ambrosia (5, -3, D:4) a potion of mutation (6, 1, D:4) 11 gold pieces (6, 3, D:4) 10 gold pieces (8, -1, D:4) 11 gold pieces (9, 0, D:4) a potion of curing