Dungeon Crawl Stone Soup version 0.34-a0-952-geaba0656bb (webtiles) character file. Game seed: 1123293407346896219 123 a1ice the Magician (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Oct 15, 2025. Slain by an ogre ... wielding a +0 giant spiked club (25 damage) ... on level 3 of the Dungeon. The game lasted 00:01:03 (1313 turns). a1ice the Magician (Deep Elf Conjurer) Turns: 1313, Time: 00:01:03 Health: -1/24 AC: 3 Str: 4 XL: 4 Next: 80% Magic: 7/13 EV: 11 Int: 25 God: Gold: 127 SH: 0 Dex: 13 Spells: 11/14 levels left rFire + . . (50%) b - staff of fire rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) d - +0 pair of gloves SInv . (no boots) Will ..... c - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.66/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 127 gold pieces. Inventory: Armour a - a +0 robe (worn) d - a +0 pair of gloves (worn) Magical Staves b - a staff of fire (weapon) Jewellery c - an amulet of magic regeneration (worn) e - a +6 ring of strength Scrolls c - 3 scrolls of vulnerability {unknown} e - 3 scrolls of identify {unknown} h - a scroll of brand weapon {unknown} k - a scroll of fog {unknown} l - 2 scrolls of enchant weapon {unknown} m - a scroll of acquirement {unknown} q - a scroll of torment {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - a potion of moonshine {unknown} j - a potion of brilliance {unknown} n - a potion of attraction {unknown} o - a potion of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 5.9 Spellcasting + Level 5.3 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 16% N/A 11% 3 Frozen Ramparts Ice 14% 1d3 22% 3 Inner Flame Hex/Fire 11% N/A 22% 3 Maxwell's Portable Pile Tloc 7% (3-9)d3 22% 3 Fulminant Prism Conj/Alch 10% 3d8 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Infestation Necr 3% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the hobgoblin. The hobgoblin is almost dead. The magic dart hits the hobgoblin. You kill the hobgoblin! The magic dart hits the dart slug but does no damage. The magic dart hits the dart slug. The dart slug is heavily wounded. The dart slug launches a dart at you. The slug dart misses you. An ogre comes into view. It is wielding a +0 giant spiked club. The magic dart hits the dart slug! You kill the dart slug! The ogre shouts! The magic dart hits the ogre. The ogre is lightly wounded. The magic dart hits the ogre. The ogre is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, 91% to hit) You focus your ray upon the ogre. The searing ray hits the ogre! The ogre is heavily wounded. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is severely wounded. The searing ray hits the ogre. The ogre is severely wounded. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (severely wounded, 91% to hit) You focus your ray upon the ogre. The searing ray hits the ogre. The ogre is almost dead. (Press . to maintain the ray.) The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ..... .#. .>.!. ... ... .... .). ... #+#..## #)### .... ..##..####.).# .... ##. #.......# #.## ..... ....?#.##..#.###..##..... #...O@................ ...........#.#####.###### .#.#..#.####+#####.###### ........ .............. ###..#.† .....##....### #..#..# .... ####)### ... #..# ... #...# ##. ...# .. ###.. # ##. You could see an ogre. Vanquished Creatures 3 orc priests (D:3) A dart slug (D:3) 4 orcs (D:3) 3 endoplasms 4 hobgoblins 4 quokkas 3 ball pythons 2 bats (D:2) 2 frilled lizards (D:1) 3 goblins (D:1) 4 kobolds 2 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a1ice the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 318 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 599 | D:2 | Learned a level 2 spell: Searing Ray 1155 | D:3 | Reached XP level 3. HP: 19/19 MP: 8/11 1160 | D:3 | Reached skill level 5 in Spellcasting 1160 | D:3 | Reached skill level 5 in Conjurations 1160 | D:3 | Reached XP level 4. HP: 12/24 MP: 5/13 1305 | D:3 | Noticed an ogre 1313 | D:3 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_rooms D:2: layout_basic D:3: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 5 | 5.9 Conjurations | 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 52 | 16 || 68 Searing Ray | 1 | 3 || 4 Armour: Robe | 2 | 1 || 3 Dodge: Dodged | 2 | 1 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1310 | 1272 | 38 | 54 | 1034 | 3 | 436.7 | Dungeon | 1310 | 1272 | 38 | 54 | 1034 | 3 | 436.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 589 daAuts D:1: 503 daAuts D:3: 216 daAuts