Dungeon Crawl Stone Soup version 0.34-a0-952-geaba0656bb (webtiles) character file. Game seed: 11437755924480388411 260 a1ice the Magician (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on Oct 15, 2025. Killed by nerve-wracking pain ... invoked by an orc priest (8 damage) ... on level 4 of the Dungeon. The game lasted 00:01:34 (2321 turns). a1ice the Magician (Deep Elf Conjurer) Turns: 2321, Time: 00:01:34 Health: 0/28 AC: 2 Str: 4 XL: 5 Next: 95% Magic: 5/16 EV: 11 Int: 25 God: Gold: 106 SH: 0 Dex: 13 Spells: 15/18 levels left rFire . . . (100%) c - +3 hand axe "Widowermaker" {speed, rElec} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.30/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 106 gold pieces. Inventory: Hand Weapons c - the +3 hand axe "Widowermaker" (weapon) {speed, rElec} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. Armour a - a +0 robe (worn) b - a +0 pair of boots Wands a - a wand of flame (19) Potions g - a potion of magic d - a potion of heal wounds {unknown} f - a potion of moonshine {unknown} j - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 7.1 Spellcasting + Level 5.8 Conjurations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 92% 2d12 1% 1 Poisonous Vapours Alch/Air 32% 1d2 7% 1 Summon Small Mammal Summ 32% N/A 7% 1 Call Imp Summ 16% N/A 10% 2 Passwall Erth 8% N/A 21% 3 Fulminant Prism Conj/Alch 11% 3d8 21% 4 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 (+2d3 21% 4 Awaken Armour Erth/Frge 16% N/A 54% 4 Summon Mana Viper Hex/Summ 8% N/A 88% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Okawaru The Shining One Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The orc barely misses you. The searing ray hits the orc! You kill the orc! The searing ray hits the orc priest! The orc priest is heavily wounded. The orc priest mumbles some strange prayers to Beogh against you. You struggle to resist. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 club and wearing a +0 chain mail (heavily wounded, 86% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest but does no damage. The orc priest is heavily wounded. (Press . to maintain the ray.) An orc wizard comes into view. It is wielding a +0 dagger and wearing a +2 robe of fire resistance. The searing ray hits the orc wizard! The orc wizard is almost dead. The searing ray hits the orc priest! The orc priest is almost dead. You finish channelling your searing ray. The orc priest calls upon Beogh to heal the orc wizard. The orc wizard is healed somewhat. The orc wizard casts a spell at you. The magic dart hits you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 club and wearing a +0 chain mail (almost dead, 86% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest but does no damage. The orc priest is almost dead. (Press . to maintain the ray.) The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! You die... ########### #.........) ########.#.###.### #..@.....#..##..# #')#####.#......# ~~~.. ##.#......# #~~~oo #..#..ß...# #~~#.# ####......# #~..# #.....## #~.# #####.# # ~ #.# #.# You could see an orc priest and an orc wizard. Vanquished Creatures A phantom (D:4) An orc priest (D:3) Terence (D:3) 3 gnolls (D:3) A howler monkey zombie (D:4) 2 adders 2 dart slugs An adder zombie (D:4) 11 orcs 4 ribbon worms 4 endoplasms 5 hobgoblins 3 jackals (D:2) 3 quokkas (D:2) 3 ball pythons 6 bats A frilled lizard (D:1) 5 goblins 5 kobolds 4 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a1ice the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 11 | D:1 | Noticed a five-headed hydra 11 | D:1 | Noticed a wolf 12 | D:1 | Noticed a black mamba 12 | D:1 | Noticed a lindwurm 128 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 425 | D:1 | Learned a level 2 spell: Searing Ray 533 | D:2 | Reached skill level 4 in Spellcasting 584 | D:2 | Identified the +3 hand axe "Widowermaker" {speed, rElec} 616 | D:2 | Found a faded altar of an unknown god. 626 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/10 772 | D:2 | Found an iron altar of Okawaru. 1350 | D:3 | Reached skill level 5 in Conjurations 1417 | D:3 | Found a glowing golden altar of the Shining One. 1424 | D:3 | Reached skill level 5 in Spellcasting 1512 | D:3 | Reached XP level 4. HP: 24/24 MP: 4/13 1796 | D:3 | Noticed Terence 1803 | D:3 | Killed Terence 1900 | D:3 | Reached skill level 6 in Spellcasting 1900 | D:3 | Reached XP level 5. HP: 11/28 MP: 3/15 2270 | D:4 | Reached skill level 7 in Spellcasting 2321 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_rooms D:2: layout_basic, basic_altar, ebering_ecumenical_altar_sacrificial D:3: layout_basic, mainiacjoe_overflow_concentric_impassable, kennysheep_another_room, uniq_terence D:4: layout_loops_ring, minmay_temple_entry_drinking_statues, serial_undead, serial_undead_a, serial_undead_d, serial_undead_e, kennysheep_generic_room_4 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 6 7 | 7.1 Conjurations | 5 | 5.8 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 101 | 54 || 155 Searing Ray | | 9 || 9 Read: Teleportation | 1 | || 1 Noise | 1 | || 1 Enchant weapon | 1 | || 1 Armour: Robe | 3 | 6 || 9 Dodge: Dodged | 8 | 6 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2319 | 2249 | 70 | 0 | 1956 | 4 | 579.8 | Dungeon | 2319 | 2249 | 70 | 0 | 1956 | 4 | 579.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 872 daAuts D:3: 839 daAuts D:1: 455 daAuts D:4: 152 daAuts