a1ice Level 1 of the Dungeon (0, 0, D:1) a +0 spear (1, 17, D:1) a +3 rapier a frilled lizard corpse (skeletalised by now) (2, 16, D:1) a frilled lizard corpse (skeletalised by now) (3, 16, D:1) a +0 dagger a +0 dagger (4, 36, D:1) a +0 club (6, 60, D:1) a +0 pair of boots (9, 50, D:1) a +0 dagger 5 stones a kobold skeleton (10, 0, D:1) a +0 ring mail (11, 29, D:1) 5 atropa-tipped darts (13, 3, D:1) a ball python corpse (15, 15, D:1) a bat skeleton (19, 26, D:1) a +0 dagger (21, 11, D:1) a +0 dagger (33, 26, D:1) a quokka corpse (skeletalised by now) (35, 15, D:1) a rat skeleton (35, 45, D:1) a rat corpse (skeletalised by now) (37, 38, D:1) a +0 whip a kobold corpse (skeletalised by now) (37, 59, D:1) a quokka corpse (skeletalised by now) (40, 50, D:1) a bat skeleton (42, -1, D:1) a parchment of Magic Dart (43, 61, D:1) a +0 club a goblin skeleton (46, 12, D:1) a +0 dagger (48, 57, D:1) a ball python skeleton (50, 15, D:1) a hobgoblin skeleton (54, 8, D:1) a hobgoblin skeleton (56, 53, D:1) a bat corpse (skeletalised by now) (57, 44, D:1) a +0 club a kobold corpse (skeletalised by now) (57, 53, D:1) a +0 club (58, 13, D:1) a hobgoblin skeleton Level 2 of the Dungeon (3, -7, D:2) a potion of heal wounds (5, -3, D:2) a +0 halberd