Dungeon Crawl Stone Soup version 0.34-a0-1035-g296a76d0c2 (webtiles) character file. Game seed: 12468926161899499971 336 a1ice the Magician (level 6, -9/32 HPs) Began as a Deep Elf Conjurer on Oct 28, 2025. Mangled by Edmund ... wielding a +2 dire flail of protection (14 damage) ... on level 4 of the Dungeon. The game lasted 00:01:59 (3497 turns). a1ice the Magician (Deep Elf Conjurer) Turns: 3497, Time: 00:01:59 Health: -9/32 AC: 2 Str: 4 XL: 6 Next: 28% Magic: 13/18 EV: 11 Int: 25 God: Gold: 171 SH: 0 Dex: 13 Spells: 17/20 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.32/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 171 gold pieces. Inventory: Armour a - a +0 robe (worn) Wands e - a wand of paralysis (9) Scrolls t - 4 scrolls of teleportation c - a scroll of brand weapon {unknown} Potions g - 2 potions of magic d - 3 potions of cancellation {unknown} f - 2 potions of might {unknown} j - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 7.5 Spellcasting + Level 6.0 Conjurations You had 17 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 9% N/A 19% 3 Volatile Blastmotes Fire/Tloc 18% 2d11 19% 3 Fulminant Prism Conj/Alch 12% 3d8 19% 4 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 (+2d3 19% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Okawaru Sif Muna Shops: D:3 ( Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Edmund hits you with a +2 dire flail of protection! Your memorisation is interrupted. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You hit Edmund. Edmund is lightly wounded. Edmund misses you. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +2 dire flail of protection and wearing a +0 scale mail (lightly wounded, 83% to hit) You focus your ray upon Edmund. The searing ray hits Edmund. Edmund is lightly wounded. (Press . to maintain the ray.) Edmund hits you with a +2 dire flail of protection! The searing ray hits Edmund! Edmund is moderately wounded. Edmund barely misses you. The searing ray hits Edmund. Edmund is moderately wounded. Edmund hits you with a +2 dire flail of protection! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +2 dire flail of protection and wearing a +0 scale mail (moderately wounded, 83% to hit) You focus your ray upon Edmund. The searing ray hits Edmund but does no damage. Edmund is moderately wounded. (Press . to maintain the ray.) Edmund hits you with a +2 dire flail of protection! You die... Edmund says, "I'd like to see a scythe do that!" ...._.....##..##...#### . #.... #..###.#..### ..##...##........## ......o............###.#.# #### .#.#.#.o. #........# #.#.# #... ........####......># ..#.# #.>. .#.#.#........)....##.##.# #... ........####.##.##<##. #.# #### .#.#.#.....#.##@##.......# ........##.#..@.......#### # #....##..#.........########## ###.#..)....#.#.#..##.......# #g###.#..........##.......# #.##......#.#.#.###.......# #.#.#.##........# #........ #.#######.#.#.#.# #.......# .. #.......# #.......# You could see Edmund. Vanquished Creatures 2 clockroaches An iguana (D:4) Ijyb (D:3) Terence (D:2) An orc wizard (D:3) 4 gnolls (D:3) 6 adders 2 ufetubi (D:4) A ribbon worm (D:2) 5 dart slugs 7 orcs (D:4) 8 endoplasms 9 hobgoblins 7 quokkas 7 ball pythons 3 bats 2 frilled lizards 8 goblins 4 kobolds 7 rats 86 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a1ice the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 195 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 414 | D:1 | Reached skill level 4 in Spellcasting 729 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 1233 | D:2 | Reached skill level 5 in Spellcasting 1274 | D:2 | Found a shimmering blue altar of Sif Muna. 1277 | D:2 | Reached skill level 5 in Conjurations 1280 | D:2 | Learned a level 2 spell: Searing Ray 1345 | D:2 | Reached XP level 4. HP: 19/24 MP: 8/13 1925 | D:2 | Noticed Terence 1933 | D:2 | Killed Terence 2093 | D:3 | Reached skill level 6 in Spellcasting 2098 | D:3 | Reached XP level 5. HP: 28/28 MP: 3/15 2231 | D:3 | Found a faded altar of an unknown god. 2397 | D:3 | Found Xottink's Antique Weapon Shop. 2633 | D:3 | Noticed Ijyb 2641 | D:3 | Killed Ijyb 3123 | D:4 | Reached skill level 7 in Spellcasting 3204 | D:4 | Found an iron altar of Okawaru. 3207 | D:4 | Reached XP level 6. HP: 19/32 MP: 11/18 3216 | D:4 | Noticed Edmund 3346 | D:4 | Noticed a +0 hand axe 3348 | D:4 | Noticed a +0 dagger 3497 | D:4 | Mangled by Edmund Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_loops_cross D:2: layout_basic, basic_altar, serial_corexii_hall, corexii_hall_statues_x, chequers_hall_statues_wall_a, corexii_hall_statues_i, chequers_hall_statues_wall_a, hangedman_decor_opposing, uniq_terence D:3: wad_pebble_path, layout_loops_corners, serial_shops, shop, chequers_ecumenical_altar_simple_redux, uniq_ijyb D:4: minmay_general_purpose_star, layout_loops_cross, dancing_weapons_uskayaw, okawaru_gym_becter, serial_glass, glass_columns_b, glass_columns_b, glass_columns_a, glass_columns_c, glass_columns_c, glass_columns_b, grunt_ministairs_14, uniq_edmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 6 7 | 7.5 Conjurations | 5 6 | 6.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 1 || 1 Melee: Unarmed | | 1 || 1 Cast: Magic Dart | 92 | 80 || 172 Searing Ray | | 17 || 17 Read: Teleportation | | 1 || 1 Noise | | 1 || 1 Vulnerability | | 1 || 1 Silence | | 1 || 1 Armour: Robe | 7 | 25 || 32 Dodge: Dodged | 1 | 11 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3497 | 3385 | 112 | 165 | 2838 | 4 | 874.2 | Dungeon | 3497 | 3385 | 112 | 165 | 2838 | 4 | 874.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1140 daAuts D:2: 1068 daAuts D:1: 943 daAuts D:4: 345 daAuts