a1ice Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, 16, D:1) a +0 whip a stone (11, 16, D:1) a +0 club (16, 20, D:1) a rat skeleton (29, 8, D:1) a +0 dagger (31, 29, D:1) a ball python corpse (skeletalised by now) (33, 29, D:1) a +0 short sword (38, 15, D:1) a +0 scale mail (39, 6, D:1) a +0 club (40, 3, D:1) a hobgoblin skeleton a hobgoblin skeleton (45, -9, D:1) a +0 falchion (51, 14, D:1) 2 poisoned darts Level 2 of the Dungeon (1, 29, D:2) a +0 chain mail (3, 4, D:2) a +0 dagger 4 stones a kobold skeleton (8, 29, D:2) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (11, -2, D:2) a fortress talisman (14, 21, D:2) a +0 short sword 5 stones (16, 24, D:2) a ball python corpse (skeletalised by now) (22, 24, D:2) a hobgoblin corpse (skeletalised by now) (35, 17, D:2) a +0 club a bat skeleton (36, 8, D:2) a +0 club (37, 19, D:2) a +0 club 2 stones a kobold skeleton (41, 8, D:2) a +0 dagger (47, 16, D:2) a jackal skeleton (47, 29, D:2) a hobgoblin corpse (skeletalised by now) (53, 22, D:2) a +0 robe (54, 31, D:2) the necromancy staff of the Divine God {rN+ Necro Alch} [staff of necromancy] rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. Alch: It increases the power of your Alchemy spells. (61, 22, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 31, D:3) an amulet of reflection (3, 14, D:3) a +3 dagger of venom a +0 scale mail (12, 5, D:3) a quokka skeleton (30, 5, D:3) a +0 chain mail (36, 37, D:3) a +0 chain mail (39, 36, D:3) a +0 dagger a kobold corpse (skeletalised by now) (40, 36, D:3) a +0 club a goblin skeleton (44, 45, D:3) a ball python skeleton (47, 45, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a quokka corpse (skeletalised by now) (1, 25, D:4) a +0 club a gnoll skeleton (2, 25, D:4) a +0 whip a +0 club a gnoll skeleton a gnoll skeleton (9, -6, D:4) a +0 rapier (10, 3, D:4) a +0 long sword (14, -24, D:4) a +0 leather armour (21, 21, D:4) a +0 giant spiked club (30, 36, D:4) a +0 ring mail (43, 13, D:4) a +0 dagger (44, 27, D:4) a +0 flail (45, 38, D:4) a +2 pair of boots Level 5 of the Dungeon (9, -6, D:5) a +0 dagger a +0 robe (13, 18, D:5) a +0 scale mail (20, 3, D:5) a jackal corpse (skeletalised by now) (21, 38, D:5) a +0 ring mail (22, 18, D:5) a +1 falchion of freezing (22, 34, D:5) a hound skeleton (29, 18, D:5) an adder skeleton (31, 20, D:5) a hound skeleton (31, 23, D:5) a +0 hand axe (33, 0, D:5) a +0 leather armour (35, 11, D:5) a jackal corpse (skeletalised by now) (37, 11, D:5) a jackal corpse (skeletalised by now) (44, 4, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) an adder corpse (6, -7, D:6) the +1 leather armour of Dishonour {rN+ Str+3} rN+: It protects you from negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further. (16, -2, D:6) a +4 hand axe the Ecumenical Temple