Dungeon Crawl Stone Soup version 0.34-a0-1065-gdcfe8ede59 (webtiles) character file. Game seed: 14305507497493867583 1433 a1ice the Thaumaturge (level 8, -1/41 HPs) Began as a Deep Elf Conjurer on Nov 2, 2025. Killed by divine providence ... invoked by an orc priest (15 damage) ... on level 6 of the Dungeon. The game lasted 00:05:35 (6196 turns). a1ice the Thaumaturge (Deep Elf Conjurer) Turns: 6196, Time: 00:05:36 Health: -1/41 AC: 6 Str: 4 XL: 8 Next: 45% Magic: 6/25 EV: 15 Int: 26 God: Gold: 317 SH: 0 Dex: 13 Spells: 18/29 levels left rFire . . . (100%) e - staff of necromancy rCold . . . (100%) d - orb {Stardust} rNeg + + . (20%) c - +2 robe {rN+} rPois . (100%) (no helmet) rElec . (100%) a - +1 cloak of Starlight {*Dazzle EV+4 Stlth--} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.38/turn %: no passive effects @: on stardust cooldown A: magic regeneration, horns 1, screaming 1 a: Convert to Beogh You were on level 6 of the Dungeon. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 317 gold pieces. Inventory: Hand Weapons f - a -1 dagger of freezing Missiles b - 3 curare-tipped darts Armour a - the +1 cloak of Starlight (worn) {*Dazzle EV+4 Stlth--} (You found it on level 2 of the Dungeon) *Dazzle: It may blind those who miss an attack against the wearer in melee combat. EV+4: It affects your evasion (+4). Stlth--: It makes you much less stealthy. It cannot be enchanted further. c - a +2 robe of positive energy (worn) d - an orb of stardust (worn) Magical Staves e - a staff of necromancy (weapon) Wands c - a wand of iceblast (2) Scrolls t - 3 scrolls of teleportation p - 3 scrolls of poison x - a scroll of amnesia V - a scroll of vulnerability N - 3 scrolls of noise i - a scroll of identify w - a scroll of enchant weapon Potions g - a potion of magic b - a potion of brilliance e - a potion of enlightenment k - a potion of moonshine w - a potion of heal wounds c - a potion of curing Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 11.4 Spellcasting + Level 8.0 Conjurations You had 18 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 17% 3d11 8% 4 d - Iskenderun's Mystic Conj/Tloc 35% 2d8 (+2d4 8% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 35% 3d8 2% 3 Summon Small Mammal Summ 56% N/A 4% 1 Construct Spike Launche Frge 28% 2d4 6% 2 Sublimation of Blood Necr 22% N/A 6% 2 Call Canine Familiar Summ 14% N/A 12% 3 Maxwell's Portable Pile Tloc 14% (3-9)d3 12% 3 Ozocubu's Armour Ice 14% N/A 12% 3 Summon Ice Beast Ice/Summ 14% N/A 12% 3 Vampiric Draining Necr 22% 2d7 12% 3 Petrify Alch/Erth 7% N/A 36% 4 Summon Seismosaurus Egg Summ/Erth 14% N/A 36% 4 Metabolic Englaciation Hex/Ice 7% N/A 73% 5 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:5 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:5 * Annotations: D:5 1 runed translucent door D:6 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have a pair of small horns on your head. You occasionally shout uncontrollably at your foes. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 trident, wearing a +0 chain mail and carrying a wand of flame (81% to hit) You focus your ray upon the orc warrior. The searing ray hits the orc warrior. The orc warrior is lightly wounded. (Press . to maintain the ray.) An orc priest comes into view. It is wielding a +0 hand axe. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 trident, wearing a +0 chain mail and carrying a wand of flame (lightly wounded, 81% to hit) You focus your ray upon the orc warrior. The searing ray hits the orc warrior but does no damage. The orc warrior is lightly wounded. (Press . to maintain the ray.) The orc priest shouts! You hear a shout! The orc warrior hits you from afar with a +0 trident. The searing ray hits the orc warrior! The orc warrior is heavily wounded. An orc wizard comes into view. It is wielding a +2 dagger of holy wrath. An orc comes into view. It is wielding a +0 dagger. The orc warrior hits you from afar with a +0 trident! The orc priest calls upon Beogh to heal the orc warrior. The orc warrior is healed somewhat. The searing ray hits the orc warrior! The orc warrior is severely wounded. The orc warrior zaps a wand. The puff of flame hits you. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! The searing ray hits the orc warrior! You kill the orc warrior! You finish channelling your searing ray. A shadow imp comes into view. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... **,,,,,,,,,,,,,*** *,,,,,..........# *,,,,,..........* *,,,,,,....#....* *,,,,,,*.......#* ****,,,,,,#.#._.#.# ,,,,,,>,,5#..:.)..# ,*****,,,oo...#...# ,* *,,,.o...).@)# ,* #...$.######)# ,* #...,,* #..).# ,* #....,* #.#### ,****#....,###.# ,,,,,......+...# *****#.....#.####### *,,,.............)# *.#*#####...#####.# You could see an orc priest, an orc wizard, a shadow imp and an orc. Vanquished Creatures A hornet (D:5) 2 orc warriors (D:6) An ice beast (D:5) A sky beast (D:6) A black bear (D:4) A bullfrog (D:6) 3 killer bees (D:7) 3 bombardier beetles 3 orc priests A jelly (D:6) 3 hounds A clockroach (D:4) 4 iguanas A scorpion zombie (D:3) 5 adders 4 hound zombies (D:3) A shadow imp (D:4) A clockroach zombie (D:3) 2 ufetubi (D:5) 4 dart slugs 2 ribbon worms 23 orcs 7 endoplasms 10 hobgoblins 5 quokkas (D:1) 4 ball pythons 2 ball python zombies (D:3) 7 bats 6 frilled lizards 4 goblins A goblin zombie (D:5) 15 jackals A jackal draugr (D:5) 8 kobolds A quokka zombie (D:3) 10 rats 149 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a1ice the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 331 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 603 | D:1 | Reached skill level 4 in Spellcasting 876 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 1181 | D:1 | Learned a level 2 spell: Searing Ray 1381 | D:2 | Found a glowing golden altar of the Shining One. 1457 | D:2 | Found the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} 1484 | D:2 | Got the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} 1523 | D:2 | Reached skill level 5 in Conjurations 1564 | D:2 | Reached skill level 5 in Spellcasting 1763 | D:2 | Reached XP level 4. HP: 24/24 MP: 11/13 1925 | D:3 | Found a shadowy altar of Dithmenos. 2076 | D:3 | Found a sacrificial altar of Ru. 2196 | D:3 | Reached skill level 6 in Spellcasting 2196 | D:3 | Reached XP level 5. HP: 28/28 MP: 1/15 3147 | D:4 | Learned a level 4 spell: Fulminant Prism 3152 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3230 | D:4 | Identified the +3 spear of the Inquisitive Lovers {drain, | Dex+7} 3283 | D:4 | Noticed a black bear 3287 | D:4 | Killed a black bear 3288 | D:4 | Reached skill level 7 in Spellcasting 3288 | D:4 | Reached XP level 6. HP: 32/32 MP: 14/18 3648 | D:5 | Entered Level 5 of the Dungeon 3861 | D:5 | Noticed a human 3890 | D:5 | Reached skill level 8 in Spellcasting 3910 | D:5 | Found a basalt altar of Yredelemnul. 3993 | D:5 | Found a staircase to the Ecumenical Temple. 3993 | D:5 | Found a statue of an orb of fire. 3994 | D:5 | Found a statue of an orb of fire. 4012 | Temple | Entered the Ecumenical Temple 4087 | D:5 | Reached XP level 7. HP: 36/36 MP: 9/21 4154 | D:5 | Found Kauwuhei's Fire Supplies. 4328 | D:5 | Reached skill level 9 in Spellcasting 4562 | D:5 | Noticed a hornet 4570 | D:5 | Killed a hornet 5398 | D:6 | Reached skill level 10 in Spellcasting 5421 | D:6 | Reached XP level 8. HP: 10/41 MP: 16/24 5421 | D:6 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 5421 | D:6 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 5701 | D:6 | Lost mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 5701 | D:6 | Lost mutation: You expend magic power (3 MP) to strengthen | your wands. [potion of mutation] 5701 | D:6 | Gained mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 5701 | D:6 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 5819 | D:7 | Reached skill level 11 in Spellcasting 6103 | D:6 | Noticed Crazy Yiuf 6150 | D:6 | Found an opulent altar of Gozag. 6173 | D:6 | Found a radiant altar of Vehumet. 6196 | D:6 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_basic, minmay_tiny_reverse_x D:2: layout_basic, basic_altar, minmay_quadrilaterals D:3: layout_rooms, grunt_dithmenos_smoke, lemuel_doored_altar, serial_undead, serial_undead_a, serial_undead_a, serial_undead_d, serial_undead_f, serial_undead_c, serial_undead_a, serial_undead_e D:4: layout_gridville, minmay_ruptured D:5: layout_layer_cave, dk_yredelemnul_ordeal, minmay_temple_entry_stoned_glass, nicolae_shop_fire_sale [nicolae_sub_dead_trees] D:6: layout_basic, grunt_temple_overflow_growth_and_decay, vehumet_altar_wand_db, mainiacjoe_overflow_cross_hatched, uniq_crazy_yiuf_cottage D:7: layout_loops_cross Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 5 6 7 8 10 11 | 11.4 Conjurations | 5 6 7 8 | 8.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 1 | || 1 Melee: Staff | | 1 | || 1 Cast: Magic Dart | 107 | 151 | 47 || 305 Searing Ray | | 7 | 14 || 21 Iskenderun's Myst | | | 8 || 8 Drink: Mutation | | | 2 || 2 Haste | | | 1 || 1 Moonshine | | | 1 || 1 Resistance | | | 1 || 1 Read: Identify | | | 5 || 5 Teleportation | | | 1 || 1 Fear | | | 1 || 1 Noise | | | 1 || 1 Torment | | | 1 || 1 Revelation | | | 1 || 1 Fog | | | 1 || 1 Vulnerability | | | 1 || 1 Amnesia | | | 1 || 1 Poison | | | 1 || 1 Armour: Robe | 8 | 4 | 8 || 20 Dodge: Dodged | 12 | 29 | 13 || 54 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6185 | 5862 | 323 | 491 | 4619 | 8 | 773.1 | Dungeon | 6184 | 5862 | 322 | 491 | 4619 | 7 | 883.4 | Temple | 1 | 0 | 1 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1676 daAuts D:1: 1210 daAuts D:4: 1097 daAuts D:3: 775 daAuts D:6: 770 daAuts D:2: 648 daAuts D:7: 4 daAuts Temple: 1 daAuts