Dungeon Crawl Stone Soup version 0.34-a0-1586-gfd82ec16b2 (webtiles) character file. Game seed: 17221088848872017844 149 a1ice the Slasher (level 5, -6/58 HPs) Began as a Coglin Enchanter on Dec 2, 2025. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 3 of the Dungeon. The game lasted 00:01:58 (1823 turns). a1ice the Slasher (Coglin Enchanter) Turns: 1823, Time: 00:02:00 Health: -6/58 AC: 22 Str: 8 XL: 5 Next: 31% Magic: 7/7 EV: 2 Int: 14 God: Gold: 99 SH: 0 Dex: 17 Spells: 5/7 levels left rFire . . . (100%) a - +1 dagger {Prasit} rCold . . . (100%) d - +0 long sword {Bozidara} rNeg . . . (100%) b - melded +0 robe rPois + (33%) e - melded +0 helmet rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no gizmo) Stlth ++ HPRegen 0.29/turn MPRegen 0.10/turn %: no passive effects @: tree-form, hasted, very quick A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, off-hand wielding, slow wielding, (warmup strikes), no jewellery a: Invent Gizmo (0%), Convert to Beogh (0%) You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 99 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) {Prasit} c - a +0 dagger {Thoko} d - a +0 long sword (offhand) {Bozidara} Armour b - a +0 robe (melded) e - a +0 helmet (melded) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of teleportation {unknown} h - a scroll of immolation {unknown} j - a scroll of blinking {unknown} Potions i - a potion of invisibility h - a potion of haste Skills: + Level 2.6 Fighting - Level 0.8(2.3) Short Blades * Level 3.8(3.9) Long Blades - Level 1.7 Dodging - Level 2.4 Stealth - Level 1.7 Spellcasting - Level 2.6 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 8% N/A 22% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 4% 1d3 24% 1 Confusing Touch Hex 8% N/A 24% 3 Tukima's Dance Hex 8% N/A 24% 3 Gloom Hex/Necr 8% N/A 38% 3 Call Canine Familiar Summ 1% N/A 58% 3 Swiftness Air 1% N/A 58% 3 Airstrike Air 0% 2d(1-17) 94% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. (Your first few attacks do less damage.) You cannot equip rings or amulets. Message History The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! The orc shouts! You hear an angry hiss. It was a potion of haste. You feel yourself speed up. d -> h - a potion of haste The orc hits you with a +0 dagger. You hit the orc with your +0 long sword. The orc is moderately wounded. You hit the orc with your +1 dagger. You kill the orc! The orc hits you with a +0 club. The orc priest hits you with a +0 hand axe. Things that are here: a +0 dagger; an orc corpse You slash the orc priest with your +0 long sword! The orc priest is severely wounded. You hit the orc priest but do no damage. The orc closely misses you. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You hit the orc priest with your +0 long sword. The orc priest is almost dead. You hit the orc priest with your +1 dagger. It was a potion of lignification. You turn into a tree. Your +0 robe and +0 helmet meld into your body. Your roots penetrate the ground. The orc hits you but does no damage. You closely miss the orc with your +0 long sword. You hit the orc with your +1 dagger. The orc priest miscasts a cantrip. You hit the orc but do no damage. The orc is moderately wounded. You hit the orc with your +0 long sword. You closely miss the orc with your +1 dagger. The orc is heavily wounded. You hit the orc with your +0 long sword. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... .. # # #### .# ##### #... ### .####...###.## #..## ##.##.....##.## #...###..#.......#.## #.#..#♣#l#...........[. #.....ooo............). ###..#####..........#.. ..... #.#.......###. ###.. ...##......# #. #.# ##.o......#..... .. #oo.....##.##.. .. #.l.....##.##.# #.... ... #. You could see an orc priest and 2 orcs. Vanquished Creatures An orc priest (D:2) Jessica (D:3) An orc wizard (D:2) Robin (D:2) A gnoll (D:1) An adder (D:3) 2 dart slugs 3 orcs 3 endoplasms (D:1) 2 hobgoblins 3 quokkas 5 ball pythons 3 bats (D:1) A frilled lizard (D:1) 14 goblins A kobold (D:2) 3 rats (D:1) 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a1ice the Coglin Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 351 | D:1 | Reached skill level 1 in Long Blades 386 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/4 706 | D:1 | Reached skill level 1 in Fighting 906 | D:1 | Reached skill level 2 in Long Blades 906 | D:1 | Reached XP level 3. HP: 20/26 MP: 5/5 1014 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 1166 | D:2 | Encountered Robin 1196 | D:2 | Killed Robin 1353 | D:2 | Reached skill level 3 in Long Blades 1353 | D:2 | Reached XP level 4. HP: 20/33 MP: 6/6 1486 | D:2 | Encountered Sigmund 1588 | D:3 | Reached XP level 5. HP: 34/39 MP: 7/7 1774 | D:3 | Encountered Jessica 1781 | D:3 | Killed Jessica 1823 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_water_spiral, layout_loops_corners D:2: layout_loops_corners, uniq_sigmund, uniq_robin D:3: layout_loops_cross, uniq_jessica, uniq_natasha, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 1 2 3 | 3.8 Fighting | 1 2 | 2.6 Short Blades | | 0.8 Dodging | | 1.7 Stealth | | 2.4 Spellcasting | | 1.7 Hexes | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 73 | 28 || 101 Melee: Dagger | 84 | 24 || 108 Long sword | 45 | 27 || 72 Drink: Invisibility | 1 | || 1 Haste | | 1 || 1 Lignification | | 1 || 1 Stab: Sleeping | 2 | 1 || 3 Invisible | 3 | 1 || 4 Armour: Robe | 34 | 13 || 47 None | | 1 || 1 Dodge: Dodged | 41 | 11 || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1836 | 1770 | 66 | 148 | 1301 | 3 | 612.0 | Dungeon | 1836 | 1770 | 66 | 148 | 1301 | 3 | 612.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1032 daAuts D:2: 480 daAuts D:3: 323 daAuts