Dungeon Crawl Stone Soup version 0.35-a0-295-g2878072334 (webtiles) character file. Game seed: 1445506776958177672 205 a1ice the Magician (level 5, -1/28 HPs) Began as a Deep Elf Conjurer on Apr 27, 2026. Slain by a rock fish (6 damage) ... in a sewer. The game lasted 00:02:15 (1922 turns). a1ice the Magician (Deep Elf Conjurer) Turns: 1922, Time: 00:02:15 Health: -1/28 AC: 2 Str: 4 XL: 5 Next: 53% Magic: 6/17 EV: 11 Int: 25 God: Gold: 133 SH: 0 Dex: 13 Spells: 8/19 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.30/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 133 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of positive energy Scrolls r - a scroll of revelation t - 2 scrolls of teleportation h - a scroll of fog {unknown} c - a scroll of vulnerability {unknown} k - a scroll of poison {unknown} l - a scroll of torment {unknown} e - a scroll of silence {unknown} Potions g - a potion of magic d - a potion of enlightenment {unknown} n - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 7.9 Spellcasting - Level 4.3 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Fulminant Prism Conj/Alch 10% 3d9 24% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 36% N/A 6% 1 Soul Splinter Necr 36% N/A 6% 1 Blink Tloc 18% N/A 10% 2 Lesser Beckoning Tloc 18% N/A 10% 2 Scorch Fire 18% 2d5 10% 2 Sublimation of Blood Necr 9% N/A 10% 2 Ignite Poison Fire/Alch 9% N/A 52% 4 Polar Vortex Ice 4% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Kikubaaqudgha Xom Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: a rock fish (heavily wounded, 87% to hit) You focus your ray upon the rock fish. The searing ray hits the rock fish but does no damage. The searing ray hits the rock fish. The rock fish is severely wounded. (Press . to maintain the ray.) The rock fish closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rock fish (severely wounded, 87% to hit) You focus your ray upon the rock fish. The searing ray hits the rock fish but does no damage. The rock fish is severely wounded. (Press . to maintain the ray.) The rock fish bites you. The rock fish barely misses you. The searing ray hits the rock fish but does no damage. The rock fish is heavily wounded. The rock fish bites you! x2 * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. You feel much better. You stop channelling your searing ray. The rock fish bites you. x2 Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rock fish (heavily wounded, 87% to hit) You focus your ray upon the rock fish. The searing ray misses the rock fish. (Press . to maintain the ray.) The rock fish bites you! The rock fish bites you. The searing ray hits the rock fish but does no damage. The rock fish is heavily wounded. The rock fish bites you. * * * LOW HITPOINT WARNING * * * The rock fish bites you. You die... # ###..# ##.r†# #r# #######FF###### ~....~~~@...~∩# ~..~..~..~~..∩# ############### You could see 2 rock fish and a river rat. Vanquished Creatures Terence (D:2) A clockroach (D:3) Natasha (thrice) (D:2) A gnoll (D:1) 3 adders 3 dart slugs A ribbon worm (D:2) 2 endoplasms (D:1) 7 hobgoblins (D:1) 3 orcs (D:3) 6 quokkas 2 ball pythons (D:1) 4 bats A frilled lizard (D:1) A goblin (D:1) 4 kobolds 6 rats 49 creatures vanquished. Vanquished Creatures (others) A human (D:3) 1 creature vanquished. Grand Total: 50 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a1ice the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 120 | D:1 | Reached skill level 4 in Spellcasting 120 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/9 236 | D:1 | Learned a level 2 spell: Searing Ray 561 | D:1 | Reached skill level 5 in Spellcasting 561 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/11 1001 | D:2 | Encountered Natasha 1005 | D:2 | Killed Natasha 1006 | D:2 | Reached skill level 6 in Spellcasting 1006 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/14 1034 | D:2 | Encountered Terence 1041 | D:2 | Killed Terence 1152 | D:2 | Found a shimmering altar of Xom. 1154 | D:2 | Encountered Natasha 1156 | D:2 | Killed Natasha 1228 | D:2 | Encountered Natasha 1234 | D:2 | Killed Natasha 1235 | D:2 | Reached skill level 7 in Spellcasting 1235 | D:2 | Reached XP level 5. HP: 28/28 MP: 8/16 1742 | D:3 | Learned a level 4 spell: Fulminant Prism 1747 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1824 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 1824 | D:3 | Encountered a human 1826 | D:3 | Killed a human 1894 | D:3 | Found a glowing drain. 1898 | Sewer | Entered a sewer 1922 | Sewer | Slain by a rock fish Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_rooms, kennysheep_doodads D:2: layout_loops_ring, basic_altar, uniq_natasha, uniq_terence D:3: layout_loops_ring, tgw_kikubaaqudgha, serial_shops, nicolae_shop_behind_doors, gup_sewer_entry_bowl, kennysheep_crisscross Sewer: sewer_co_cracked_pipes Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 6 7 | 7.9 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 1 || 1 Melee: Unarmed | | 1 || 1 Punch | | 1 || 1 Cast: Magic Dart | 62 | 39 || 101 Searing Ray | 1 | 10 || 11 Drink: Heal wounds | | 2 || 2 Read: Teleportation | | 1 || 1 Blinking | | 1 || 1 Revelation | | 1 || 1 Armour: Robe | 7 | 18 || 25 Dodge: Dodged | 7 | 13 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1935 | 1811 | 124 | 88 | 1355 | 4 | 483.8 | Dungeon | 1910 | 1786 | 124 | 88 | 1348 | 3 | 636.7 | Sewer | 25 | 25 | 0 | 0 | 7 | 1 | 25.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 862 daAuts D:2: 782 daAuts D:3: 266 daAuts Sewer: 25 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+