Dungeon Crawl Stone Soup version 0.35-a0-336-gd5e08f372d (webtiles) character file. Game seed: 14834072473004198268 120 a1ice the Trooper (level 5, -1/63 HPs) Began as a Coglin Enchanter on May 3, 2026. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:01:48 (1736 turns). a1ice the Trooper (Coglin Enchanter) Turns: 1736, Time: 00:01:49 Health: -1/63 AC: 22 Str: 8 XL: 5 Next: 4% Magic: 7/7 EV: 2 Int: 14 God: Gold: 85 SH: 0 Dex: 17 Spells: 7/7 levels left rFire . . . (100%) a - +1 dagger {Ntombi} rCold . . . (100%) c - +0 dagger {Ari} rNeg . . . (100%) d - melded +3 leather armour rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no gizmo) Stlth ++ b - melded quill talisman HPRegen 0.30/turn MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-1 -> -17), tree-form, vertiginous A: resilient, branches, torment immunity, amphibious, boosted hp, stationary, -Tele, off-hand wielding, slow wielding, (warmup strikes), no jewellery, efficient magic 1 a: Invent Gizmo (0%) You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) {Ntombi} c - a +0 dagger (offhand) {Ari} e - a +0 falchion Armour d - a +3 leather armour (melded) Talismans b - a quill talisman (worn) Scrolls i - a scroll of identify t - a scroll of teleportation e - a scroll of immolation {unknown} h - a scroll of fog {unknown} j - a scroll of revelation {unknown} k - a scroll of poison {unknown} V - a scroll of vulnerability o - a scroll of torment {unknown} Potions i - 2 potions of invisibility f - a potion of moonshine M - a potion of mutation L - a potion of lignification Skills: - Level 4.0 Fighting - Level 0.8(1.3) Short Blades + Level 1.7(1.9) Long Blades - Level 1.7 Dodging - Level 2.4 Stealth - Level 1.7 Spellcasting - Level 2.6 Hexes You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 8% N/A 36% 2 Confusing Touch Hex 8% N/A 38% 3 Tukima's Dance Hex 8% N/A 38% 3 Call Imp Summ 2% N/A 52% 2 Gloom Hex/Necr 8% N/A 54% 3 Stone Arrow Conj/Erth 2% 3d7 73% 3 Silence Hex/Air 2% N/A 99% 5 Dispersal Tloc 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. You are amphibious. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. (Your first few attacks do less damage.) You cannot equip rings or amulets. Spells you cast cost 1 less MP (to a minimum of 1). Message History You miss the water moccasin with your +1 dagger. You feel very sick. The water moccasin closely misses you. It was a potion of mutation. You feel extremely strange. You gain a new grip on the flow of your magic. l -> M - a potion of mutation You feel very sick. The water moccasin barely misses you. You hit the water moccasin with your +0 dagger. The water moccasin is lightly wounded. You barely miss the water moccasin with your +1 dagger. You feel very sick. The water moccasin completely misses you. You closely miss the water moccasin with your +1 dagger. The water moccasin is lightly wounded. You closely miss the water moccasin with your +0 dagger. You feel sick. The water moccasin bites you but does no damage. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * It was a potion of moonshine. You feel tipsy. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! It was a potion of lignification. Your quills recede back into your body. You turn into a tree. Your +3 leather armour melds into your body. Your roots penetrate the ground. n -> L - a potion of lignification * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you but does no damage. x2 You hit the water moccasin with your +0 dagger. The water moccasin is lightly wounded. You closely miss the water moccasin with your +1 dagger. You die... ############### #>............. #.S♣..# #####.### # #...##.## ###.....## #...)....#.# #.######.#.# #.# #.#.# #.# .#.. #.# ..# You could see a water moccasin. Vanquished Creatures 2 clockroaches (D:3) An adder (D:2) A dart slug (D:1) A ribbon worm (D:2) 8 endoplasms 4 hobgoblins 6 jackals (D:1) 3 quokkas 4 ball pythons 6 bats 5 frilled lizards 10 goblins 6 kobolds 7 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a1ice the Coglin Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 87 | D:1 | Reached skill level 1 in Fighting 194 | D:1 | Reached XP level 2. HP: 15/21 MP: 4/4 407 | D:1 | Reached skill level 2 in Fighting 730 | D:1 | Reached XP level 3. HP: 28/28 MP: 5/5 1034 | D:2 | Reached skill level 3 in Fighting 1260 | D:2 | Reached XP level 4. HP: 31/36 MP: 6/6 1505 | D:3 | Reached skill level 4 in Fighting 1508 | D:3 | Reached skill level 1 in Long Blades 1508 | D:3 | Reached XP level 5. HP: 42/42 MP: 7/7 1726 | D:3 | Encountered a water moccasin 1731 | D:3 | Gained mutation: Spells you cast cost 1 less MP (to a | minimum of 1). [potion of mutation] 1735 | D:3 | HP: 3/63 [poisoned by a water moccasin] 1736 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_a, layout_basic, minmay_misc_feat_columns, minmay_cupped D:2: layout_rooms, solitary_fountain, minivault_25 D:3: layout_basic, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_b, chequers_serial_rivers_marsh, minmay_misc_feat_iff, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 3 4 | 4.0 Long Blades | 1 | 1.7 Short Blades | | 0.8 Dodging | | 1.7 Stealth | | 2.4 Spellcasting | | 1.7 Hexes | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 125 | 18 || 143 Melee: Dagger | 222 | 31 || 253 Drink: Moonshine | | 1 || 1 Mutation | | 1 || 1 Lignification | | 1 || 1 Read: Identify | | 1 || 1 Vulnerability | | 1 || 1 Stab: Sleeping | 7 | 5 || 12 Armour: Robe | 49 | 2 || 51 Leather armour | | 10 || 10 None | | 2 || 2 Dodge: Dodged | 68 | 4 || 72 Form: Quill | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1728 | 1658 | 70 | 43 | 1224 | 3 | 576.0 | Dungeon | 1728 | 1658 | 70 | 43 | 1224 | 3 | 576.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 966 daAuts D:2: 526 daAuts D:3: 235 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+