a1ice Level 1 of the Dungeon (0, 0, D:1) a +0 mace (2, 3, D:1) a +0 kite shield (3, 6, D:1) an amulet of guardian spirit (7, -7, D:1) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (8, -6, D:1) a +0 scale mail (9, -23, D:1) a +0 club (9, 1, D:1) a +0 club 5 stones a kobold skeleton (12, -40, D:1) a +0 short sword (14, -21, D:1) a +0 sling (14, 1, D:1) a +0 club a kobold skeleton (15, 0, D:1) a +0 short sword of speed 2 stones a kobold skeleton (17, -40, D:1) a +0 dagger a goblin skeleton (24, -7, D:1) a +0 robe (26, -22, D:1) a bat skeleton (28, -3, D:1) a hobgoblin corpse (skeletalised by now) (30, 2, D:1) a +0 ring mail (32, -25, D:1) a hobgoblin skeleton (45, -30, D:1) a frilled lizard corpse (skeletalised by now) (53, -28, D:1) a +0 dagger 3 stones (54, -24, D:1) a +0 ring mail of fire resistance Level 2 of the Dungeon (2, 31, D:2) a +0 short sword (3, -3, D:2) a +0 mace (4, 0, D:2) a hobgoblin corpse (skeletalised by now) (17, 5, D:2) a hobgoblin corpse (skeletalised by now) (28, 30, D:2) a +0 short sword a kobold corpse (skeletalised by now) (35, 10, D:2) 4 javelins (37, 17, D:2) a +0 short sword 4 stones a kobold skeleton (37, 19, D:2) a +0 short sword a kobold skeleton (38, 15, D:2) the +4 war axe of Damp Responsibility {drain, *Rage rF+ Dex+2} *Rage: It berserks you when you make melee attacks (+20% chance). rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (39, 15, D:2) a +0 ring mail (53, 20, D:2) a +0 whip 5 stones (55, 3, D:2) a rat skeleton (58, 37, D:2) a +0 robe (62, 15, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (3, 6, D:3) the medusa talisman of Daffodils {Int+3} [medusa talisman] Int+3: It affects your intelligence (+3). (6, 8, D:3) a +0 robe (8, 8, D:3) a +0 mace (10, 0, D:3) a +0 dagger a goblin skeleton (10, 1, D:3) a +0 dagger (12, -6, D:3) a +0 dagger (14, 3, D:3) a hobgoblin skeleton (15, -36, D:3) a rat skeleton (15, -23, D:3) a +0 mace (15, -2, D:3) a +0 club (16, -2, D:3) a +0 flail a +0 ring mail (17, -2, D:3) a +0 flail a +0 chain mail (18, -40, D:3) a +0 trident a +0 ring mail a quokka skeleton (18, 0, D:3) a +1 whip of venom 5 stones a kobold skeleton (19, -29, D:3) a +0 short sword (21, -1, D:3) a bat skeleton (27, -44, D:3) a bat skeleton (27, -42, D:3) a rat skeleton (27, -41, D:3) a +0 club a goblin skeleton (28, -44, D:3) a +0 robe (32, -7, D:3) 6 boomerangs (39, -40, D:3) a +0 hand axe a +0 leather armour (40, -38, D:3) a +0 dagger a +0 mace 3 boomerangs a +0 chain mail an orc skeleton (40, -37, D:3) a +0 hand axe an orc skeleton (41, -40, D:3) a +0 mace a +0 leather armour an orc skeleton (46, -18, D:3) a +0 sling (46, -13, D:3) an orb of energy (48, -21, D:3) a +0 dagger 5 stones a kobold skeleton (50, -9, D:3) a -2 sling {Surjit} Level 4 of the Dungeon (0, 0, D:4) a +0 plate armour (4, -11, D:4) a +0 hand axe (7, 11, D:4) a +0 hand axe a +0 leather armour (12, 1, D:4) a quokka skeleton (13, 10, D:4) a +0 dagger (13, 13, D:4) a +0 dagger an orc skeleton (16, 10, D:4) a +0 trident a +0 robe an orc skeleton (17, 10, D:4) a +0 club a +0 chain mail (21, 31, D:4) a +0 hand axe (29, -1, D:4) a +0 giant club (38, 4, D:4) an adder skeleton (59, 0, D:4) a +0 leather armour (62, -5, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (3, -4, D:5) a +1 battleaxe of freezing (still there?) a +0 robe (still there?) (5, -7, D:5) a +0 scimitar a +0 robe (5, -6, D:5) a +4 hand axe (still there?) a +0 robe (still there?) the Ecumenical Temple