Dungeon Crawl Stone Soup version 0.35-a0-524-g01ae576d11 (webtiles) character file. Game seed: 12025203678668080060 32 a1ice the Magician (level 3, 19/19 HPs) Began as a Deep Elf Conjurer on June 15, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:00:19 (795 turns). a1ice the Magician (Deep Elf Conjurer) Turns: 795, Time: 00:00:20 Health: 19/19 AC: 2 Str: 4 XL: 3 Next: 10% Magic: 7/11 EV: 11 Int: 22 God: Gold: 29 SH: 0 Dex: 15 Spells: 11/12 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} Potions g - a potion of magic d - a potion of mutation {unknown} f - a potion of attraction {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.0 Spellcasting - Level 4.3 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 2% 2 Sublimation of Blood Necr 5% N/A 16% 2 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 2 transporters Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. You struggle to detach yourself from the web. You disentangle yourself. Found a robe. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 21 gold pieces (gained 8). Found an escape hatch in the floor. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. There is an open door here. There is an escape hatch in the floor here. You encounter an adder. The magic dart hits the adder. The adder is heavily wounded. An adder is nearby! The magic dart hits the adder. The adder is almost dead. An adder is nearby! The magic dart hits the adder. You kill the adder! You open the door. There is an open door here. Found a scale mail. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 29 gold pieces (gained 8). You encounter an adder. Found an inkwell talisman. The magic dart hits the adder. The adder is severely wounded. The adder hisses angrily. Okay, then. The magic dart hits the adder. You kill the adder! Your Spellcasting skill increases to level 5! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #............... #.%....#.############## #......#.# #.....†#.# #......#.# #......#.######### #......#.#........ ##......#......#### .......@#......# ....#..†.......# #... . +..........# #...# #..........# ....# #..........# #...# #..........# #.#.[ #####.....#'#### #.#.. #.........#.# #.#.. #........>#.########.... There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A ribbon worm (D:2) A hobgoblin (D:1) 2 quokkas (D:1) 3 ball pythons (D:1) An endoplasm (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) A kobold (D:1) 2 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a1ice the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 200 | D:1 | Reached skill level 4 in Spellcasting 200 | D:1 | Reached XP level 2. HP: 15/15 MP: 7/9 795 | D:2 | Reached skill level 5 in Spellcasting 795 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/11 795 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_transporter_tutorial, layout_basic D:2: layout_basic, minmay_strange_pillars, minmay_3d_cube Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Cast: Magic Dart || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 795 | 775 | 20 | 0 | 713 | 2 | 397.5 | Dungeon | 795 | 775 | 20 | 0 | 713 | 2 | 397.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 657 daAuts D:2: 138 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+