Dungeon Crawl Stone Soup version 0.35-a0-733-gd2521a539a (webtiles) character file. Game seed: 2213857022724031718 12 a1ice the Vexing (level 2, -1/21 HPs) Began as a Barachi Hexslinger on July 20, 2026. Slain by a ribbon worm (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:18 (654 turns). a1ice the Vexing (Barachi Hexslinger) Turns: 654, Time: 00:01:19 Health: -1/21 AC: 4 Str: 9 XL: 2 Next: 33% Magic: 0/3 EV: 5 Int: 13 God: Gold: 43 SH: 0 Dex: 14 Spells: 0/3 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) d - +0 cloak rCorr . (100%) (no gloves) SInv . c - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: weak-willed, jinxed, held, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) c - a +0 pair of boots (worn) d - a +0 cloak (worn) Jewellery e - an amulet of guardian spirit Scrolls p - a scroll of poison c - a scroll of amnesia {unknown} d - a scroll of identify {unknown} e - 2 scrolls of teleportation {unknown} Potions f - a potion of berserk rage {unknown} Skills: - Level 1.2 Fighting + Level 2.9 Ranged Weapons - Level 2.1 Dodging - Level 1.1 Spellcasting - Level 3.2 Hexes - Level 1.1 Fire Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 36% N/A 8% 1 b - Jinxbite Hex 18% 2d2 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 9% N/A 22% 3 Magic Dart Conj 0% 1d3 28% 1 Inner Flame Hex/Fire 6% N/A 34% 3 Mercury Arrow Conj/Alch 0% 2d5 38% 2 Momentum Strike Conj/Tloc 0% 3d8 38% 2 Cause Fear Hex 4% N/A 58% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Forge Blazeheart Golem Fire/Frge 2% N/A 92% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You disentangle yourself. The jackal misses you. The quokka bites you. The ribbon worm misses you. The jackal bites you. Casting: Jinxbite (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The quokka closely misses you. The jackal closely misses you. The ribbon worm misses you. The quokka closely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, chance to call a sprite on attack: 51%, 77% to hit) You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is heavily wounded. The jackal closely misses you. The quokka closely misses you. The jackal barely misses you. The ribbon worm completely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (heavily wounded, chance to call a sprite on attack: 51%, 77% to hit) You shoot a sling bullet. The sling bullet hits the ribbon worm but does no damage. The ribbon worm is heavily wounded. A giggling sprite leaps out and ties the ribbon worm's tail in a knot. The ribbon worm is severely wounded. The jackal bites you but does no damage. The quokka misses you. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The jackal barely misses you. The quokka bites you but does no damage. You cannot shoot with your +1 sling while caught in a web. The jackal bites you. The quokka bites you. * * * LOW HITPOINT WARNING * * * The ribbon worm closely misses you. You cannot shoot with your +1 sling while caught in a web. The jackal barely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You cannot shoot with your +1 sling while caught in a web. The ribbon worm bites you. You die... . .. . .. . . ##. .# ###..######.# ............## .............## #...$.......# #....h@...# #...†wr...# #.........# #.....?...# ..........<.. ##.....#....... .........!.)..## ......$........ ...............# You could see a ribbon worm (catching breath, very drained), a quokka and a jackal. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 2 jackals (D:2) A ball python (D:1) A frilled lizard (D:1) 2 goblins (D:1) 3 kobolds 3 rats 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a1ice the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 55 | D:1 | Learned a level 1 spell: Slow 185 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 636 | D:2 | Learned a level 2 spell: Jinxbite 654 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_rooms, minmay_pentomino_q4 D:2: layout_rooms Action || total ---------------------------++------- Fire: Sling || 43 Cast: Jinxbite || 2 Armour: Robe || 34 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 766 | 736 | 30 | 4 | 599 | 2 | 383.0 | Dungeon | 766 | 736 | 30 | 4 | 599 | 2 | 383.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 741 daAuts D:2: 25 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+