Dungeon Crawl Stone Soup version 0.35-a0-745-ga609f807e6 (webtiles) character file. Game seed: 6908449019894524910 29 a1ice the Shooter (level 3, -24/26 HPs) Began as a Coglin Hexslinger on July 22, 2026. Killed by an exploding Terence (50 damage) ... ignited by their inner flame ... on level 2 of the Dungeon. The game lasted 00:01:08 (1378 turns). a1ice the Shooter (Coglin Hexslinger) Turns: 1378, Time: 00:01:08 Health: -24/26 AC: 3 Str: 8 XL: 3 Next: 16% Magic: 4/4 EV: 11 Int: 15 God: Gold: 105 SH: 0 Dex: 18 Spells: 2/4 levels left rFire . . . (100%) a - +1 sling {Hachiro} rCold . . . (100%) e - +0 sling {Tertia} rNeg . . . (100%) b - +0 robe rPois . (100%) d - +0 helmet {Int+3} rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.09/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Hachiro} c - a -2 sling {Otto} e - a +0 sling (offhand) {Tertia} Armour b - a +0 robe (worn) d - a +0 helmet of intelligence (worn) Scrolls i - a scroll of identify h - a scroll of noise {unknown} Potions d - a potion of resistance {unknown} f - a potion of ambrosia {unknown} j - 3 potions of heal wounds {unknown} k - a potion of might {unknown} l - a potion of enlightenment {unknown} Skills: - Level 1.0 Fighting + Level 3.2 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes - Level 0.8 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 16% 2d2 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 0% N/A 36% 2 Searing Ray Conj 0% 2d4 36% 2 Sigil of Binding Hex 8% N/A 24% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 63% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Forge Blazeheart Golem Fire/Frge 2% N/A 90% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The goblin shouts! x2 You encounter a hobgoblin. Terence misses you. You encounter a goblin. It is wielding a +0 club and carrying a +0 sling. Unknown command. Okay, then. Okay, then. Terence screams, "I put up a 'Do Not Disturb' sign! Can't you read?!" Terence attacks as he pursues you! Terence closely misses you. The air fills with toxic fumes! As you read the scroll of poison, it crumbles to dust. Press: ? - help, Dir - look around, f - activate Look: Terence, wielding a +0 flail and wearing a +0 scale mail (susceptible) As you read the scroll of immolation, it crumbles to dust. The creatures around you are filled with an inner flame! Terence says, "I'm tired of war. But if you want blood, you'll get blood!" Terence misses you. Fire: a) +1 sling {Hachiro} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line You shoot a sling bullet. The sling bullet hits Terence but does no damage. You shoot a sling bullet. The sling bullet hits Terence. Flame seeps out of Terence. Terence is lightly wounded. Terence is engulfed in blazing flames. Flame seeps out of Terence. Terence closely misses you. Terence is engulfed in blazing flames. Flame seeps out of Terence. Terence completely misses you. Fire: a) +1 sling {Hachiro} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. Terence is engulfed in blazing flames. Terence explodes! The fiery explosion engulfs you!!! Ouch! That really hurt! You die... .g.... . #...... g.§§§§##§ #...... .g§g§#§§§ #...÷.. ...gg§§§# #...... g.gg§§+ #...... #gg§# #...... #§§§# ####### #§§§# #§§@# #§§§# ### #§§§# #.. ###§# #.# #§# # #§# #§# . #§# . . You could see a hobgoblin (inner flame) and 6 goblins. Vanquished Creatures Terence (D:2) A dart slug (D:1) 6 endoplasms A hobgoblin (D:1) 3 jackals (D:1) 3 ball pythons (D:1) 3 bats 4 frilled lizards 5 goblins (D:2) 2 kobolds 4 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a1ice the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 58 | D:1 | Reached skill level 2 in Ranged Weapons 73 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 356 | D:1 | You fall into a shaft and drop 1 floor! 402 | D:2 | Reached skill level 3 in Ranged Weapons 407 | D:2 | Learned a level 2 spell: Jinxbite 520 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/4 1371 | D:2 | Encountered Terence 1371 | D:2 | Encountered Robin 1378 | D:2 | Killed Terence 1378 | D:2 | Killed by an exploding Terence... ignited by their inner | flame Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_zigzag_paths, layout_rooms, serial_aquarium, aquarium_bridge_island_small [aquarium_subvault_small_open, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_wall], aquarium_bridge_square [aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_window_corridor_3, aquarium_window_1, aquarium_window_1, aquarium_view_2f, aquarium_balcony_3a, chequers_serial_rivers_large_a, serial_bayou_lake_a D:2: layout_basic, uniq_crazy_yiuf_cottage, uniq_terence, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 2 3 | 3.2 Fighting | | 1.0 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 2.6 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 126 Read: Identify || 1 Immolation || 1 Poison || 1 Armour: Robe || 13 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1418 | 1255 | 163 | 0 | 1099 | 2 | 709.0 | Dungeon | 1418 | 1255 | 163 | 0 | 1099 | 2 | 709.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1206 daAuts D:2: 211 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+