a2005801 Level 1 of the Dungeon (8, 10, D:1) a ball python skeleton (19, 4, D:1) a hobgoblin skeleton (19, 11, D:1) a +0 short sword (19, 30, D:1) a +0 dagger (25, 22, D:1) a rat corpse (skeletalised by now) (32, 32, D:1) a +0 short sword 4 stones (38, -5, D:1) a +0 leather armour (42, 10, D:1) a bat corpse (skeletalised by now) (47, 13, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (50, 5, D:1) a +0 robe (53, -7, D:1) a +0 dagger a goblin skeleton Level 2 of the Dungeon (1, 9, D:2) a +0 rapier (3, 8, D:2) a ball python skeleton (3, 9, D:2) a rat skeleton (3, 11, D:2) a +0 robe (4, 4, D:2) an adder skeleton (4, 8, D:2) a rat skeleton (5, 3, D:2) a +0 club (5, 5, D:2) a rat skeleton (6, 3, D:2) a +0 dagger a goblin skeleton (18, 35, D:2) a +0 club a +0 sling (19, 11, D:2) a ball python skeleton (19, 31, D:2) a +3 scythe of flaming a +0 robe (19, 36, D:2) a hobgoblin corpse (skeletalised by now) (30, 33, D:2) a +0 dagger (32, -1, D:2) an inkwell talisman (36, 29, D:2) a +0 club a goblin corpse (skeletalised by now) (36, 46, D:2) a hobgoblin corpse (skeletalised by now) (45, 5, D:2) a quokka corpse (skeletalised by now) (46, 41, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (9, -19, D:3) a +0 dagger (9, -14, D:3) a medusa talisman (14, -13, D:3) a +0 leather armour (17, 1, D:3) a +0 dagger (27, -3, D:3) a +0 short sword (33, -3, D:3) an adder corpse (skeletalised by now) (38, -19, D:3) a staff of cold (39, 25, D:3) a +0 club (44, -3, D:3) a +0 dagger (55, -27, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Xoucw's General Store a +0 spear (45 gold) a potion of ambrosia (unknown) (120 gold) a manual of Maces & Flails (1200 gold) a scroll of poison (60 gold) the +6 short sword "Kour" {devious, Int+3} (694 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. [Shop] Podi's Assorted Antiques a Gell's gravitambourine (2/2) (1200 gold) the +0 chain mail of True Grit {Rampage rF- rCorr Str+3} (537 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It cannot be enchanted further. a potion of might (120 gold) a staff of conjuration (750 gold) a +0 scale mail (120 gold) a +0 robe (27 gold) a box of beasts (1200 gold) a +1 shortbow of freezing (372 gold) a +0 sling (45 gold) [Shop] Fyottouc's Jewellery Shoppe an amulet of faith (unknown) (560 gold) a ring of magical power (unknown) (280 gold) a +5 ring of evasion (504 gold) a maw talisman (210 gold) a blade talisman (420 gold) a ring of protection from cold (unknown) (350 gold) a +4 ring of slaying (unknown) (504 gold) an amulet of reflection (unknown) (420 gold) a +4 ring of protection (unknown) (504 gold) [Shop] Jaistruig's Weapon Shop a +0 short sword (39 gold) 4 poisoned darts (31 gold) 4 poisoned darts (31 gold) a +0 hand axe (39 gold) 2 datura-tipped darts (23 gold) the +5 war axe "Obbeq" {protect, *Rage rCorr SInv} (570 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. a +2 vampiric lajatang (741 gold) a +0 broad axe (117 gold) a +0 hand axe (39 gold) [Shop] Maurchut's Antique Armour Boutique an orb of stardust (624 gold) a +0 ring mail (96 gold) a +0 robe (21 gold) a +0 robe (21 gold) a +0 chain mail (144 gold) a +0 chain mail (144 gold) an orb of mesmerism (624 gold) a +0 robe (21 gold) (0, 0, D:4) a +0 club (15, 24, D:4) a +0 dagger (18, 1, D:4) a +0 short sword (18, 26, D:4) a +0 robe (20, -5, D:4) a scroll of fog (20, 1, D:4) a +0 short sword an orc corpse (24, 34, D:4) a +0 club (27, 22, D:4) a +0 dagger a kobold corpse (skeletalised by now) (34, 6, D:4) a ball python corpse (40, 39, D:4) a +0 dagger (44, 20, D:4) a staff of air (50, 26, D:4) a human corpse (53, 26, D:4) a +0 spear (57, -3, D:4) a +0 sling