Seeded DCSS version 0.35-a0-293-ga3442ab723 (webtiles) character file. Game seed: 5710375645796562608 (custom seed) 7 a961213 the Poker (level 2, 24/24 HPs) Began as a Merfolk Fighter on Apr 22, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:23 (293 turns). a961213 the Poker (Merfolk Fighter) Turns: 293, Time: 00:00:24 Health: 24/24 AC: 6 Str: 16 XL: 2 Next: 0% Magic: 2/2 EV: 7 Int: 7 God: Gold: 0 SH: 4 Dex: 13 Spells: 1/1 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls c - a scroll of noise {unknown} A - a scroll of acquirement Potions m - 2 potions of might d - a potion of heal wounds {unknown} Skills: - Level 3.2 Fighting + Level 4.0 Polearms - Level 2.1 Armour - Level 3.0 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5703 Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The rat squeaks loudly. There are monsters nearby! There are monsters nearby! You reach to attack! You hit the endoplasm. The endoplasm is almost dead. You encounter a quokka. There are monsters nearby! You hit the endoplasm. You kill the endoplasm! There are monsters nearby! You reach to attack! You barely miss the rat. There are monsters nearby! You puncture the rat! You kill the rat! A quokka is nearby! You reach to attack! You hit the quokka. You kill the quokka! You encounter a hobgoblin. The hobgoblin shouts! You encounter a goblin. It is wielding a +0 dagger. The goblin shouts! There are monsters nearby! You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. You take 1 HP, and have [17/18] HP You took 1 damage! There are monsters nearby! You puncture the hobgoblin! You kill the hobgoblin! Your Polearms skill increases to level 4! You have reached level 2! You gain 6 HP, and have [23/24] HP; MP Full (2) You recovered 6 HP! You recovered 1 MP! HP Full. (24) You recovered 1 HP! This is a scroll of acquirement! e -> A - a scroll of acquirement Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.#.#.# #)# #.#.#.# #.. #.#.#.# #### ..########.#.#.. .... .........#.#.### #### #.....#.. .... #.#..........#### ########.#.......... .. ......g@.#....#..... .. ......†.##..###..... ### ............# .... # ........###.# ### # ........# #.############ ......!.. #.......... ........# #.......... ........# #.......... #.......... You could see a goblin. Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) A quokka (D:1) A bat (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | a961213 the Merfolk Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 291 | D:1 | Reached skill level 4 in Polearms 291 | D:1 | Reached XP level 2. HP: 23/24 MP: 2/2 293 | D:1 | Identified a scroll of acquirement 293 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_basic Skill XL: | 1 | ---------------+----+----- Polearms | 4 | 4.0 Fighting | | 3.2 Armour | | 2.1 Shields | | 3.0 Action || total ---------------------------++------- Attack: Normal || 18 Melee: Trident || 18 Armour: Scale mail || 7 Dodge: Dodged || 3 Block: Buckler || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 296 | 296 | 0 | 0 | 259 | 1 | 296.0 | Dungeon | 296 | 296 | 0 | 0 | 259 | 1 | 296.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 296 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+