a961213 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (1, -1, D:1) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) a quokka corpse (skeletalised by now) (2, 23, D:1) a rat corpse (skeletalised by now) (4, 13, D:1) a +0 club 2 stones a kobold corpse (skeletalised by now) (6, 8, D:1) a bat corpse (skeletalised by now) (7, -7, D:1) a +0 robe (22, 43, D:1) a hobgoblin corpse (skeletalised by now) (27, 30, D:1) a +0 sling (28, 40, D:1) a +0 club a goblin corpse (skeletalised by now) (32, -2, D:1) a +0 club a goblin corpse (skeletalised by now) (32, 21, D:1) a +0 club (33, -2, D:1) a +0 short sword 4 stones (33, 8, D:1) a jackal corpse (skeletalised by now) (37, 9, D:1) a +0 club a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (37, 13, D:1) a jackal skeleton (37, 22, D:1) a rat corpse (skeletalised by now) (37, 29, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Qyvveag's Armour Boutique a +0 helmet (54 gold) a +2 chain mail of resonance (258 gold) a +1 helmet of intelligence (198 gold) a +0 troll leather armour (180 gold) a +2 leather armour of fire resistance (228 gold) a +0 pair of gloves (54 gold) a +0 pair of gloves (54 gold) the +4 plate armour "Suomil" {rCorr Int+4 Dex+2} (758 gold) rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (10, -29, D:2) a +0 dagger (14, -14, D:2) a +0 hand axe (17, -17, D:2) a +0 quarterstaff (19, -34, D:2) a +0 long sword (21, -19, D:2) a quokka skeleton (25, 7, D:2) a bat corpse (skeletalised by now) (26, -14, D:2) a +0 robe (36, -37, D:2) a +0 dagger (38, 1, D:2) a bat corpse (skeletalised by now) (39, -10, D:2) a bat skeleton (46, 7, D:2) a +0 spear (50, 7, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 1, D:3) an inkwell talisman (12, 27, D:3) a +0 robe (15, 7, D:3) a ball python skeleton (23, -4, D:3) a +0 short sword a rat corpse (skeletalised by now) an orc corpse (skeletalised by now) (23, -3, D:3) an adder corpse (skeletalised by now) (23, 47, D:3) the +1 ring mail "Taywk" {Harm Will+ Str-4} Harm: It increases damage dealt and taken. Will+: It increases your willpower. Str-4: It affects your strength (-4). It cannot be enchanted further. (26, 13, D:3) a rat corpse (skeletalised by now) (28, 6, D:3) a +0 falchion (29, 13, D:3) a +0 buckler (38, 36, D:3) a +0 dagger a goblin skeleton (41, -5, D:3) a +0 spear (46, 7, D:3) a rat corpse (skeletalised by now) (47, 16, D:3) a +0 falchion (50, 42, D:3) a +0 short sword (57, 8, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (10, -26, D:4) a +0 leather armour